Player Matchup

Amaterasu
Amaterasu
Armadillo1512
Amaterasu
Level 135
God Stats
9W - 5L
1,582 SR
Queue Stats
315W - 329L
1,313 Elo+
Party 1
Zhong Kui
Zhong Kui
Janober930
Zhong Kui
Level 69
God Stats
11W - 8L
1,508 SR
Queue Stats
114W - 76L
1,543 Elo+
Party 1
Sol
Sol
The13Stroke7202
Sol
Level 18
God Stats
15W - 12L
1,116 SR
Queue Stats
44W - 65L
1,264 Elo+
Party 1
Team Averages
Level 74
1,402 SR
1,373 Elo+

VS

Team Averages
Level 71
1,397 SR
1,339 Elo+
Morgan Le Fay
Morgan Le Fay
Aviigo123
Morgan Le Fay
Level 21
God Stats
4W - 6L
1,458 SR
Queue Stats
32W - 45L
1,363 Elo+
Solo
Arachne
Arachne
BlackDead130
Arachne
Level 105
God Stats
0W - 1L
1,188 SR
Queue Stats
1W - 3L
1,263 Elo+
Solo
Cerberus
Cerberus
Kami no Dodo
Cerberus
Level 87
God Stats
8W - 8L
1,546 SR
Queue Stats
85W - 121L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Armadillo1512
Amaterasu
17
12 / 2 / 7
12,946
762
16,529
21,373
17,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Janober930
Zhong Kui
16
8 / 3 / 12
12,488
735
21,668
19,321
11,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 3 / 14
11,899
700
15,663
15,643
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aviigo123
Morgan Le Fay
13
2 / 7 / 2
10,251
603
17,108
15,013
5,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
BlackDead130
Arachne
12
1 / 9 / 4
9,599
565
7,506
18,347
6,525
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Kami no Dodo
Cerberus
14
5 / 7 / 2
11,395
670
19,009
27,810
23,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
23
Kills
8
8
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Armadillo1512
Amaterasu
12
2
7
7.75
L
Morgan Le Fay
Aviigo123
Morgan Le Fay
2
7
2
0.43
L
Arachne
BlackDead130
Arachne
1
9
4
0.33
W
Zhong Kui
Janober930
Zhong Kui
8
3
12
4.67
L
Cerberus
Kami no Dodo
Cerberus
5
7
2
0.86
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,860
Damage
43,623
56,337
Taken
61,170
34,471
Mitigated
36,222
20,179
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Armadillo1512
Amaterasu
16,529
7,223
0
6,389
21,373
17,797
772
9,114
12,259
0
46,537
L
Morgan Le Fay
Aviigo123
Morgan Le Fay
17,108
1,251
0
2,823
15,013
5,946
0
8,227
6,786
51,244
0
L
Arachne
BlackDead130
Arachne
7,506
5,272
682
3,419
18,347
6,525
0
9,438
8,909
0
14,094
W
Zhong Kui
Janober930
Zhong Kui
21,668
2,644
361
7,555
19,321
11,671
818
14,557
4,764
51,282
0
L
Cerberus
Kami no Dodo
Cerberus
19,009
0
0
9,805
27,810
23,751
0
17,976
9,834
40,429
0
W
15,663
6,941
0
5,874
15,643
5,003
1,042
13,208
2,435
56,064
3,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,333
Gold Earned
31,245
245
Minions Killed
191
10
Camps Cleared
4
953,011
Distance Traveled
842,171
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,946
762
58
3
6
338,095
3
L
Morgan Le Fay
10,251
603
68
4
2
284,710
4
L
Arachne
9,599
565
27
2
1
268,361
0
W
Zhong Kui
12,488
735
87
5
1
318,649
1
L
Cerberus
11,395
670
96
6
1
289,100
1
W
Sol
11,899
700
100
6
3
296,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role