Player Matchup

Ares
Ares
DootieMcDingle
Ares
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 26L
1,605 Elo+
Solo
Bellona
Bellona
IEatDoes
Bellona
Level 26
God Stats
5W - 1L
1,951 SR
Queue Stats
47W - 30L
1,663 Elo+
Solo
Agni
Agni
LoppyEggg
Agni
Level 29
God Stats
2W - 3L
1,596 SR
Queue Stats
126W - 121L
1,515 Elo+
Solo
Danzaburou
Danzaburou
SoOdokemono
Danzaburou
Level 28
God Stats
46W - 22L
1,705 SR
Queue Stats
151W - 127L
1,654 Elo+
Solo
Tyr
Tyr
stylegoung
Tyr
Level 17
God Stats
1W - 0L
1,212 SR
Queue Stats
11W - 3L
1,825 Elo+
Solo
Team Averages
Level 25
1,593 SR
1,652 Elo+

VS

Team Averages
Level 39
1,614 SR
1,584 Elo+
Achilles
Achilles
 
Achilles
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AmoElPozole
Kali
Level 12
God Stats
11W - 4L
1,972 SR
Queue Stats
53W - 36L
1,748 Elo+
Party 2
Anubis
Anubis
Engi2137
Anubis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,590 Elo+
Party 1
Ymir
Ymir
Kronos6676
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,448 Elo+
Party 1
Scylla
Scylla
McGhoulDR3AM
Scylla
Level 140
God Stats
6W - 7L
1,596 SR
Queue Stats
607W - 572L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 10
5,737
574
3,206
3,751
1,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
IEatDoes
Bellona
10
2 / 0 / 3
5,842
584
4,727
6,420
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
12
7 / 0 / 0
6,922
692
3,124
3,150
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SoOdokemono
Danzaburou
11
8 / 0 / 0
6,627
663
6,688
3,566
1,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 0
5,457
546
4,511
7,016
3,429

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 0 / 0
5,903
590
4,594
7,083
3,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,169
517
2,485
6,962
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Engi2137
Anubis
6
0 / 5 / 0
4,113
411
2,053
4,956
1,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 4 / 0
4,225
423
1,585
7,342
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
9
0 / 5 / 0
4,978
498
1,002
5,107
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
2
2
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
0
0
2
L
0
3
1
0.17
W
0
0
10
5
L
Anubis
Engi2137
Anubis
0
5
0
0
W
Bellona
IEatDoes
Bellona
2
0
3
3.5
L
0
4
0
0
W
Agni
7
0
0
7
L
Scylla
0
5
0
0
W
Danzaburou
SoOdokemono
Danzaburou
8
0
0
8
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
11,719
23,903
Taken
31,450
10,677
Mitigated
12,728
8,542
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,594
1,550
0
3,198
7,083
3,597
0
241
6,818
0
28,934
L
2,485
875
0
1,973
6,962
3,513
0
1,344
5,574
0
28,929
W
3,206
236
0
1,765
3,751
1,839
0
1,776
1,975
11,897
0
L
Anubis
Engi2137
Anubis
2,053
915
0
545
4,956
1,177
0
936
4,020
10,760
0
W
Bellona
IEatDoes
Bellona
4,727
1,797
0
1,225
6,420
3,294
0
891
5,529
0
34,970
L
1,585
865
0
168
7,342
3,176
0
1,401
5,941
7,984
0
W
Agni
3,124
528
84
1,169
3,150
937
117
610
2,540
31,778
0
L
Scylla
1,002
293
0
685
5,107
1,265
0
2,213
2,767
27,172
0
W
Danzaburou
SoOdokemono
Danzaburou
6,688
3,758
0
1,066
3,566
1,178
230
1,515
2,051
0
40,041
W
4,511
0
0
3,233
7,016
3,429
0
0
6,516
0
29,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
24,388
302
Minions Killed
227
0
Camps Cleared
0
1,046,026
Distance Traveled
934,450
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,903
590
72
7
0
195,129
3
L
Kali
5,169
517
64
6
0
206,866
6
W
Ares
5,737
574
19
2
0
210,372
4
L
Anubis
4,113
411
26
3
0
169,133
2
W
Bellona
5,842
584
66
7
0
227,330
5
L
Ymir
4,225
423
10
1
0
184,937
0
W
Agni
6,922
692
81
8
0
208,783
3
L
Scylla
4,978
498
55
6
0
178,385
2
W
Danzaburou
6,627
663
60
6
0
190,565
3
W
Tyr
5,457
546
76
8
0
208,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role