Player Matchup

Bellona
Bellona
DRE-KAHNMK
Bellona
Level 86
God Stats
0W - 1L
1,607 SR
Queue Stats
22W - 26L
1,483 Elo+
Solo
Cthulhu
Cthulhu
HunterXGleesa
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Iroh-DOA
Nu Wa
Level 151
God Stats
7W - 5L
1,529 SR
Queue Stats
197W - 194L
1,486 Elo+
Solo
Fenrir
Fenrir
masume961
Fenrir
Level 106
God Stats
8W - 8L
1,544 SR
Queue Stats
377W - 354L
1,489 Elo+
Solo
Olorun
Olorun
tostada_saturada
Olorun
Level 66
God Stats
2W - 3L
1,632 SR
Queue Stats
449W - 513L
1,506 Elo+
Solo
Team Averages
Level 107
1,563 SR
1,493 Elo+

VS

Team Averages
Level 94
1,486 SR
1,516 Elo+
Poseidon
Poseidon
 
Poseidon
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Nappa Carl
Ares
Level 121
God Stats
4W - 4L
1,435 SR
Queue Stats
190W - 188L
1,500 Elo+
Solo
Ne Zha
Ne Zha
SorrowsGoesRawr
Ne Zha
Level 106
God Stats
4W - 3L
1,624 SR
Queue Stats
62W - 58L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Wrenchtoolit
Cthulhu
Level 44
God Stats
3W - 6L
1,368 SR
Queue Stats
253W - 192L
1,648 Elo+
Solo
Jing Wei
Jing Wei
temp-168062
Jing Wei
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 126L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DRE-KAHNMK
Bellona
8
0 / 2 / 0
5,185
519
3,773
6,641
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
8
0 / 0 / 5
5,220
522
2,332
5,581
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Iroh-DOA
Nu Wa
10
0 / 1 / 0
5,782
578
2,890
3,426
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
masume961
Fenrir
9
2 / 2 / 2
5,399
540
1,554
5,447
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 2
6,434
643
4,258
5,730
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 1 / 2
5,702
570
2,229
3,322
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 0
4,072
407
1,233
3,733
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 2
5,797
580
3,990
6,211
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Wrenchtoolit
Cthulhu
11
3 / 0 / 0
6,234
623
3,945
6,244
3,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
temp-168062
Jing Wei
10
1 / 2 / 0
5,480
548
2,679
6,176
1,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
6
6
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
2
2
L
Bellona
DRE-KAHNMK
Bellona
0
2
0
0
L
Cthulhu
0
0
5
2.5
L
Nu Wa
Iroh-DOA
Nu Wa
0
1
0
0
W
0
2
0
0
W
1
1
2
2
W
Cthulhu
Wrenchtoolit
Cthulhu
3
0
0
3
L
Fenrir
masume961
Fenrir
2
2
2
1.5
W
Jing Wei
temp-168062
Jing Wei
1
2
0
0.5
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,807
Damage
14,076
26,825
Taken
25,686
10,387
Mitigated
9,495
11,037
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,229
138
0
925
3,322
873
0
2,360
800
31,894
0
L
Bellona
DRE-KAHNMK
Bellona
3,773
1,757
0
2,690
6,641
3,808
0
2,973
3,668
0
23,096
L
Cthulhu
2,332
496
0
2,240
5,581
2,450
0
1,168
4,413
17,173
0
L
Nu Wa
Iroh-DOA
Nu Wa
2,890
1,081
0
724
3,426
841
418
680
2,746
37,541
0
W
1,233
265
0
479
3,733
1,151
0
2,413
1,280
9,365
0
W
3,990
1,331
0
3,382
6,211
1,866
0
1,549
4,618
0
31,470
W
Cthulhu
Wrenchtoolit
Cthulhu
3,945
236
0
2,929
6,244
3,795
248
165
6,039
32,522
0
L
Fenrir
masume961
Fenrir
1,554
154
0
2,180
5,447
1,763
0
1,860
3,587
0
22,842
W
Jing Wei
temp-168062
Jing Wei
2,679
2,038
0
1,586
6,176
1,810
0
2,667
3,469
0
25,709
L
4,258
2,543
130
3,073
5,730
1,525
824
726
5,004
37,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,020
Gold Earned
27,285
300
Minions Killed
278
0
Camps Cleared
0
935,429
Distance Traveled
1,029,399
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,702
570
63
6
0
199,661
4
L
Bellona
5,185
519
55
6
0
177,982
1
L
Cthulhu
5,220
522
30
3
0
213,015
3
L
Nu Wa
5,782
578
88
9
0
178,746
4
W
Ares
4,072
407
10
1
0
197,932
1
W
Ne Zha
5,797
580
67
7
0
243,254
1
W
Cthulhu
6,234
623
87
9
0
197,307
0
L
Fenrir
5,399
540
52
5
0
196,086
3
W
Jing Wei
5,480
548
51
5
0
191,245
2
L
Olorun
6,434
643
75
8
0
169,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role