Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Alisastone
Geb
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 9L
1,684 Elo+
Party 1
Da Ji
Da Ji
Chiribiris
Da Ji
Level 8
God Stats
4W - 1L
1,828 SR
Queue Stats
17W - 9L
1,684 Elo+
Party 1
Yemoja
Yemoja
Gommes96
Yemoja
Level 29
God Stats
2W - 2L
1,472 SR
Queue Stats
12W - 8L
1,636 Elo+
Solo
Agni
Agni
YoMommaDonPaid
Agni
Level 28
God Stats
7W - 2L
1,653 SR
Queue Stats
74W - 59L
1,662 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,633 Elo+

VS

Team Averages
Level 23
1,513 SR
1,619 Elo+
Guan Yu
Guan Yu
Høøker
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,569 Elo+
Solo
Ymir
Ymir
Kaupz69
Ymir
Level 29
God Stats
2W - 2L
1,593 SR
Queue Stats
87W - 53L
1,669 Elo+
Solo
Ullr
Ullr
MaruTheMenace
Ullr
Level 28
God Stats
3W - 11L
1,396 SR
Queue Stats
113W - 108L
1,566 Elo+
Solo
Janus
Janus
Paul9626
Janus
Level 26
God Stats
5W - 10L
1,440 SR
Queue Stats
67W - 47L
1,674 Elo+
Solo
Bastet
Bastet
jounsel
Bastet
Level 22
God Stats
23W - 15L
1,635 SR
Queue Stats
67W - 41L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 0 / 4
5,963
542
6,024
6,410
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 2
6,095
554
3,793
7,471
2,935
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
13
7 / 1 / 1
7,570
688
6,933
8,554
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Gommes96
Yemoja
9
0 / 1 / 6
5,700
518
3,604
6,712
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
7 / 5 / 3
7,506
682
7,206
6,034
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Høøker
Guan Yu
11
0 / 2 / 0
6,164
560
6,304
8,758
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
Kaupz69
Ymir
8
0 / 0 / 1
5,143
468
3,700
7,821
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
4,992
454
3,746
7,252
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
Paul9626
Janus
11
4 / 7 / 0
6,626
602
4,936
8,291
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
jounsel
Bastet
11
3 / 4 / 0
6,549
595
4,039
9,842
2,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
7
7
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
4
4
W
0
0
2
1
W
Da Ji
7
1
1
7.5
W
Yemoja
Gommes96
Yemoja
0
1
6
3
L
Guan Yu
Høøker
Guan Yu
0
2
0
0
L
Ymir
Kaupz69
Ymir
0
0
1
0.5
L
0
3
0
0
L
Janus
Paul9626
Janus
4
7
0
0.57
W
7
5
3
1.7
L
Bastet
jounsel
Bastet
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,560
Damage
22,725
35,181
Taken
41,964
12,517
Mitigated
18,970
12,263
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,024
2,606
0
2,984
6,410
1,683
0
1,129
5,281
0
39,956
W
3,793
1,036
0
2,786
7,471
2,935
0
0
7,000
26,725
0
W
Da Ji
6,933
1,780
0
2,926
8,554
2,614
0
1,283
7,007
0
38,668
W
Yemoja
Gommes96
Yemoja
3,604
1,311
1,359
1,664
6,712
3,349
243
3,355
3,293
11,901
0
L
Guan Yu
Høøker
Guan Yu
6,304
1,058
0
2,622
8,758
8,926
0
3,477
5,281
0
36,572
L
Ymir
Kaupz69
Ymir
3,700
1,425
0
3,113
7,821
3,358
0
2,648
5,173
14,044
0
L
3,746
1,559
0
1,569
7,252
1,643
0
1,631
5,621
0
28,495
L
Janus
Paul9626
Janus
4,936
889
0
644
8,291
2,235
344
3,969
4,322
34,202
0
W
7,206
320
0
544
6,034
1,936
232
2,523
3,335
38,497
0
L
Bastet
jounsel
Bastet
4,039
1,057
0
2,773
9,842
2,808
0
2,878
6,964
0
30,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,834
Gold Earned
29,474
294
Minions Killed
298
0
Camps Cleared
0
1,134,012
Distance Traveled
1,069,238
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,963
542
77
7
0
220,534
7
W
Geb
6,095
554
56
5
0
216,550
5
W
Da Ji
7,570
688
70
6
0
257,516
3
W
Yemoja
5,700
518
10
1
0
210,721
4
L
Guan Yu
6,164
560
81
7
0
224,921
1
L
Ymir
5,143
468
19
2
0
223,786
3
L
Ullr
4,992
454
56
5
0
199,936
5
L
Janus
6,626
602
80
7
0
205,012
2
W
Agni
7,506
682
81
7
0
228,691
5
L
Bastet
6,549
595
62
6
0
215,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role