Player Matchup

Bacchus
Bacchus
FraaWz
Bacchus
Level 88
God Stats
6W - 3L
1,660 SR
Queue Stats
201W - 226L
1,400 Elo+
Party 1
Osiris
Osiris
FxZiiioN
Osiris
Level 82
God Stats
6W - 5L
1,654 SR
Queue Stats
174W - 170L
1,465 Elo+
Party 1
Apollo
Apollo
Kilax--
Apollo
Level 97
God Stats
2W - 1L
1,391 SR
Queue Stats
205W - 199L
1,502 Elo+
Party 1
Achilles
Achilles
NeskyZone
Achilles
Level 89
God Stats
1W - 0L
1,598 SR
Queue Stats
172W - 168L
1,470 Elo+
Party 1
Anubis
Anubis
OsNiiuM
Anubis
Level 83
God Stats
8W - 3L
1,590 SR
Queue Stats
120W - 134L
1,455 Elo+
Party 1
Team Averages
Level 88
1,578 SR
1,458 Elo+

VS

Team Averages
Level 77
1,582 SR
1,623 Elo+
Danzaburou
Danzaburou
BenitOurense
Danzaburou
Level 124
God Stats
2W - 2L
1,219 SR
Queue Stats
347W - 323L
1,562 Elo+
Party 2
Da Ji
Da Ji
Hzawx
Da Ji
Level 17
God Stats
4W - 2L
1,669 SR
Queue Stats
25W - 15L
1,679 Elo+
Party 2
Geb
Geb
Xachito
Geb
Level 99
God Stats
0W - 1L
1,801 SR
Queue Stats
76W - 49L
1,647 Elo+
Party 2
Mulan
Mulan
el_as86
Mulan
Level 124
God Stats
2W - 2L
1,434 SR
Queue Stats
191W - 163L
1,550 Elo+
Party 2
Freya
Freya
el_kas86
Freya
Level 23
God Stats
10W - 3L
1,787 SR
Queue Stats
131W - 78L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FraaWz
Bacchus
14
0 / 1 / 13
8,838
442
7,635
14,290
19,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
FxZiiioN
Osiris
17
7 / 0 / 10
11,294
565
14,558
16,178
18,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Kilax--
Apollo
16
2 / 5 / 2
9,719
486
5,022
12,863
4,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
NeskyZone
Achilles
17
7 / 1 / 14
10,685
534
15,699
16,230
11,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
OsNiiuM
Anubis
19
9 / 0 / 6
11,414
571
11,152
9,242
4,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BenitOurense
Danzaburou
13
1 / 6 / 1
8,599
430
7,896
13,067
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Hzawx
Da Ji
16
3 / 4 / 1
9,625
481
10,430
14,141
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
11
0 / 4 / 1
7,449
372
4,583
16,186
12,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
el_as86
Mulan
11
0 / 8 / 0
7,386
369
7,091
18,316
10,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
el_kas86
Freya
17
3 / 3 / 2
9,859
493
10,569
10,726
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
25
Kills
7
7
Deaths
25
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BenitOurense
Danzaburou
1
6
1
0.25
W
Bacchus
FraaWz
Bacchus
0
1
13
6.5
W
Osiris
FxZiiioN
Osiris
7
0
10
12
L
Da Ji
Hzawx
Da Ji
3
4
1
0.88
W
Apollo
Kilax--
Apollo
2
5
2
0.6
W
Achilles
NeskyZone
Achilles
7
1
14
14
W
Anubis
OsNiiuM
Anubis
9
0
6
12
L
Geb
0
4
1
0.13
L
Mulan
el_as86
Mulan
0
8
0
0
L
Freya
el_kas86
Freya
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,066
Damage
40,569
68,803
Taken
72,436
58,943
Mitigated
38,016
25,712
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BenitOurense
Danzaburou
7,896
2,486
0
3,190
13,067
4,621
0
3,390
9,677
0
57,742
W
Bacchus
FraaWz
Bacchus
7,635
851
1,688
2,039
14,290
19,248
106
3,994
10,189
31,055
0
W
Osiris
FxZiiioN
Osiris
14,558
5,988
0
6,501
16,178
18,441
369
974
14,727
8,467
58,174
L
Da Ji
Hzawx
Da Ji
10,430
1,770
0
4,218
14,141
6,662
0
3,855
10,286
0
67,851
W
Apollo
Kilax--
Apollo
5,022
2,716
0
3,662
12,863
4,593
1,471
7,661
5,202
0
76,133
W
Achilles
NeskyZone
Achilles
15,699
6,416
0
4,767
16,230
11,897
499
1,764
14,310
0
76,118
W
Anubis
OsNiiuM
Anubis
11,152
322
710
6,345
9,242
4,764
679
1,018
8,188
80,492
0
L
Geb
4,583
640
495
3,594
16,186
12,299
0
4,284
11,902
21,844
0
L
Mulan
el_as86
Mulan
7,091
999
0
3,926
18,316
10,953
0
4,019
14,297
0
37,288
L
Freya
el_kas86
Freya
10,569
3,211
0
3,354
10,726
3,481
220
5,206
5,520
66,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,950
Gold Earned
42,918
554
Minions Killed
454
0
Camps Cleared
0
1,986,910
Distance Traveled
1,852,246
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,599
430
118
6
0
345,605
2
W
Bacchus
8,838
442
45
2
0
421,924
5
W
Osiris
11,294
565
124
6
0
412,496
1
L
Da Ji
9,625
481
111
6
0
406,357
4
W
Apollo
9,719
486
124
6
0
353,929
5
W
Achilles
10,685
534
105
5
0
420,325
2
W
Anubis
11,414
571
156
8
0
378,236
1
L
Geb
7,449
372
20
1
0
380,431
7
L
Mulan
7,386
369
75
4
0
371,510
2
L
Freya
9,859
493
130
7
0
348,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role