Player Matchup

Discordia
Discordia
Alex086
Discordia
Level 17
God Stats
6W - 12L
1,338 SR
Queue Stats
43W - 45L
1,389 Elo+
Party 1
Nemesis
Nemesis
PRINTEROS
Nemesis
Level 22
God Stats
1W - 2L
1,502 SR
Queue Stats
55W - 62L
1,375 Elo+
Party 1
Skadi
Skadi
SMoonLight
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
bogdan1996
Baron Samedi
Level 4
God Stats
0W - 4L
1,148 SR
Queue Stats
0W - 4L
1,077 Elo+
Solo
Ares
Ares
set24gam
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,398 SR
1,339 Elo+

VS

Team Averages
Level 23
1,391 SR
1,300 Elo+
Set
Set
Fancrysmite27
Set
Level 28
God Stats
5W - 5L
1,293 SR
Queue Stats
13W - 7L
1,321 Elo+
Solo
Rama
Rama
Gragamor
Rama
Level 25
God Stats
1W - 1L
1,528 SR
Queue Stats
1W - 1L
1,220 Elo+
Solo
Ymir
Ymir
Gross47
Ymir
Level 23
God Stats
8W - 7L
1,450 SR
Queue Stats
50W - 60L
1,299 Elo+
Solo
Ra
Ra
balmytundra89
Ra
Level 27
God Stats
1W - 0L
1,508 SR
Queue Stats
10W - 7L
1,449 Elo+
Solo
Da Ji
Da Ji
ЭтонЕхВоСт
Da Ji
Level 14
God Stats
2W - 1L
1,178 SR
Queue Stats
6W - 9L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alex086
Discordia
16
8 / 6 / 6
11,612
505
18,625
10,751
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
PRINTEROS
Nemesis
16
2 / 4 / 5
10,050
437
4,984
13,823
4,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
16
7 / 6 / 6
10,559
459
10,742
13,500
2,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
bogdan1996
Baron Samedi
18
6 / 9 / 9
11,677
508
13,657
15,146
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
3 / 6 / 6
9,503
413
1,579
10,132
5,229
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 2
15,472
673
22,524
22,164
9,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
17
2 / 5 / 5
10,418
453
3,662
11,153
3,019
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Gross47
Ymir
15
4 / 3 / 6
10,125
440
5,796
15,152
5,901
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 7 / 3
10,937
476
6,657
13,253
5,056
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 6
10,399
452
3,005
16,036
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
53
26
Kills
31
31
Deaths
27
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alex086
Discordia
8
6
6
1.83
W
19
4
2
5
W
Rama
2
5
5
0.9
W
Ymir
Gross47
Ymir
4
3
6
2.33
L
Nemesis
PRINTEROS
Nemesis
2
4
5
1.13
L
Skadi
7
6
6
1.67
W
4
7
3
0.79
L
Baron Samedi
bogdan1996
Baron Samedi
6
9
9
1.17
L
Ares
3
6
6
1
W
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,587
Damage
41,644
63,352
Taken
77,758
21,061
Mitigated
29,222
7,364
Healing
21,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alex086
Discordia
18,625
1,476
0
482
10,751
2,178
769
1,653
9,098
61,940
0
W
22,524
9,155
0
9,576
22,164
9,999
6,370
6,221
15,589
0
120,421
W
Rama
3,662
3,439
325
1,108
11,153
3,019
3,446
5,877
4,860
0
45,111
W
Ymir
Gross47
Ymir
5,796
865
0
2,075
15,152
5,901
893
8,620
5,968
27,081
0
L
Nemesis
PRINTEROS
Nemesis
4,984
1,399
0
617
13,823
4,431
80
2,011
11,812
0
57,310
L
Skadi
10,742
3,373
0
2,401
13,500
2,919
1,810
1,770
11,730
0
51,128
W
6,657
670
1,301
3,171
13,253
5,056
1,104
4,654
8,209
62,622
0
L
Baron Samedi
bogdan1996
Baron Samedi
13,657
228
425
3,205
15,146
6,304
380
5,115
10,031
71,824
0
L
Ares
1,579
364
0
234
10,132
5,229
221
2,073
8,059
7,623
0
W
3,005
184
0
3,482
16,036
5,247
897
6,316
9,271
0
42,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,401
Gold Earned
57,351
428
Minions Killed
524
0
Camps Cleared
0
2,045,916
Distance Traveled
1,932,366
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,612
505
102
4
0
417,313
5
W
Set
15,472
673
192
8
0
426,945
0
W
Rama
10,418
453
89
4
0
344,589
2
W
Ymir
10,125
440
54
2
0
408,918
2
L
Nemesis
10,050
437
112
5
0
477,711
1
L
Skadi
10,559
459
75
3
0
436,557
2
W
Ra
10,937
476
116
5
0
352,162
0
L
Baron Samedi
11,677
508
126
5
0
385,363
0
L
Ares
9,503
413
13
1
0
328,972
2
W
Da Ji
10,399
452
73
3
0
399,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role