Player Matchup

Horus
Horus
Gold V
AG ArchAngel357
Horus
Gold V
Level 153
God Stats
5W - 3L
1,747 SR
Queue Stats
118W - 126L
1,906 MMR
Solo
Chang'e
Chang'e
Gold III
Loki3558
Chang'e
Gold III
Level 148
God Stats
5W - 5L
1,636 SR
Queue Stats
255W - 288L
1,680 MMR
Solo
Susano
Susano
Gold III
Prometheus5451
Susano
Gold III
Level 144
God Stats
0W - 1L
1,218 SR
Queue Stats
237W - 285L
1,708 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,534 SR
1,765 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,673 SR
1,638 MMR
Neith
Neith
Gold V
Duhweewee
Neith
Gold V
Level 64
God Stats
2W - 0L
1,935 SR
Queue Stats
8W - 0L
1,610 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
Ebekus
Ah Puch
Gold IV
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,673 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
Sukeby
Gilgamesh
Silver I
Level 157
God Stats
3W - 0L
1,585 SR
Queue Stats
14W - 3L
1,630 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
7,284
728
5,910
14,089
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Loki3558
Chang'e
11
2 / 6 / 3
6,932
693
6,889
9,250
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 7 / 4
6,773
677
6,258
10,382
3,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AphroditeZeusBacchusSobekAchilles

VS

Bans
AthenaAh Muzen CabPersephoneDanzaburouThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Duhweewee
Neith
11
0 / 1 / 12
7,101
710
6,592
5,792
1,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Ebekus
Ah Puch
12
2 / 2 / 11
7,701
770
8,216
8,481
2,479
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Sukeby
Gilgamesh
14
14 / 3 / 2
9,746
975
14,281
11,489
6,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
16
16
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Neith
Duhweewee
Neith
0
1
12
6
W
Ah Puch
Ebekus
Ah Puch
2
2
11
3.75
L
Chang'e
Loki3558
Chang'e
2
6
3
0.58
L
2
7
4
0.57
W
Gilgamesh
Sukeby
Gilgamesh
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,057
Damage
29,089
33,721
Taken
25,762
17,841
Mitigated
11,165
8,614
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,910
2,543
1,046
3,915
14,089
10,923
0
4,075
9,735
0
14,563
W
Neith
Duhweewee
Neith
6,592
3,710
0
894
5,792
1,725
1,018
2,021
3,657
0
21,105
W
Ah Puch
Ebekus
Ah Puch
8,216
167
0
4,257
8,481
2,479
150
2,204
6,161
22,023
0
L
Chang'e
Loki3558
Chang'e
6,889
315
1,100
1,383
9,250
3,616
0
2,832
6,140
24,026
0
L
6,258
277
0
1,170
10,382
3,302
0
2,552
7,372
0
14,516
W
Gilgamesh
Sukeby
Gilgamesh
14,281
4,258
0
2,834
11,489
6,961
385
2,541
8,688
2,643
24,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,989
Gold Earned
24,548
103
Minions Killed
106
3
Camps Cleared
4
533,072
Distance Traveled
586,950
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,284
728
16
2
1
200,096
1
W
Neith
7,101
710
42
4
0
189,640
1
W
Ah Puch
7,701
770
40
4
0
202,932
1
L
Chang'e
6,932
693
64
6
1
161,471
2
L
Susano
6,773
677
23
2
1
171,505
4
W
Gilgamesh
9,746
975
24
2
4
194,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role