Player Matchup

Ra
Ra
DPalo13
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Skadi
Skadi
J_o_k_e_r__1001
Skadi
Level 39
God Stats
5W - 14L
1,190 SR
Queue Stats
149W - 231L
1,204 Elo+
Party 2
Thor
Thor
Muravey_085
Thor
Level 36
God Stats
11W - 26L
1,183 SR
Queue Stats
139W - 198L
1,235 Elo+
Party 2
Cerberus
Cerberus
NIkolayLakhno
Cerberus
Level 8
God Stats
3W - 11L
1,257 SR
Queue Stats
42W - 76L
1,216 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jachoski
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,326 SR
1,331 Elo+

VS

Team Averages
Level 30
1,508 SR
1,330 Elo+
Ullr
Ullr
Grabtor
Ullr
Level 32
God Stats
2W - 7L
1,549 SR
Queue Stats
38W - 58L
1,315 Elo+
Party 1
Izanami
Izanami
Lewyq
Izanami
Level 39
God Stats
2W - 4L
1,405 SR
Queue Stats
42W - 51L
1,295 Elo+
Party 1
Scylla
Scylla
OsiedlowyDruid
Scylla
Level 34
God Stats
22W - 14L
1,515 SR
Queue Stats
39W - 60L
1,332 Elo+
Party 1
Sol
Sol
Vin696
Sol
Level 17
God Stats
6W - 5L
1,708 SR
Queue Stats
61W - 67L
1,369 Elo+
Party 1
Ares
Ares
elesemiak47
Ares
Level 29
God Stats
2W - 4L
1,361 SR
Queue Stats
32W - 37L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
8,327
463
6,993
9,262
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 6 / 0
8,157
453
7,203
14,999
4,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 3
7,682
427
4,939
12,243
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
NIkolayLakhno
Cerberus
12
2 / 7 / 5
8,142
452
6,750
19,378
17,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
jachoski
Cu Chulainn
2
0 / 6 / 0
5,029
279
525
4,279
1,538
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Grabtor
Ullr
13
1 / 4 / 7
8,620
479
2,916
12,337
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Lewyq
Izanami
16
14 / 1 / 5
11,044
614
13,564
12,797
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 7
9,325
518
6,931
8,706
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
Vin696
Sol
14
8 / 2 / 10
9,966
554
20,246
9,484
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 3 / 11
9,382
521
4,019
15,694
16,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
12
Kills
29
30
Deaths
13
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Ullr
Grabtor
Ullr
1
4
7
1.13
L
5
6
0
0.83
W
Izanami
Lewyq
Izanami
14
1
5
16.5
L
2
4
3
0.88
L
Cerberus
NIkolayLakhno
Cerberus
2
7
5
0.64
W
3
3
7
2.17
W
Sol
Vin696
Sol
8
2
10
6.5
W
3
3
11
2.83
L
Cu Chulainn
jachoski
Cu Chulainn
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,410
Damage
47,676
60,161
Taken
59,018
30,507
Mitigated
32,467
7,546
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,993
363
648
1,087
9,262
2,985
0
5,087
4,031
35,887
0
W
Ullr
Grabtor
Ullr
2,916
1,457
0
4,777
12,337
4,113
1,168
2,030
10,259
0
40,211
L
7,203
2,936
0
3,110
14,999
4,504
0
6,497
8,358
0
36,483
W
Izanami
Lewyq
Izanami
13,564
8,388
0
4,507
12,797
5,695
4,777
2,328
10,413
0
82,182
L
4,939
407
0
814
12,243
3,971
0
5,249
6,968
0
26,383
L
Cerberus
NIkolayLakhno
Cerberus
6,750
197
0
1,825
19,378
17,509
0
9,721
9,511
17,884
0
W
6,931
337
0
125
8,706
2,832
1,862
2,337
6,141
41,594
0
W
Sol
Vin696
Sol
20,246
8,270
0
4,586
9,484
3,686
7,560
3,165
6,179
55,094
6,383
W
4,019
117
0
2,986
15,694
16,141
496
3,307
12,283
22,307
0
L
Cu Chulainn
jachoski
Cu Chulainn
525
451
0
62
4,279
1,538
0
2,055
2,216
0
1,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,337
Gold Earned
48,337
193
Minions Killed
387
0
Camps Cleared
0
1,429,491
Distance Traveled
1,652,410
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,327
463
66
4
0
287,126
3
W
Ullr
8,620
479
67
4
0
322,023
0
L
Skadi
8,157
453
57
3
0
343,833
0
W
Izanami
11,044
614
123
7
0
342,619
0
L
Thor
7,682
427
48
3
0
370,788
0
L
Cerberus
8,142
452
19
1
0
334,197
0
W
Scylla
9,325
518
77
4
0
336,549
0
W
Sol
9,966
554
89
5
0
305,785
1
W
Ares
9,382
521
31
2
0
345,434
0
L
Cu Chulainn
5,029
279
3
0
0
93,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role