Player Matchup

Olorun
Olorun
Aermoe
Olorun
Level 128
God Stats
4W - 6L
1,586 SR
Queue Stats
147W - 141L
1,526 Elo+
Solo
Cliodhna
Cliodhna
Ankh1337
Cliodhna
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,503 Elo+
Party 2
Fenrir
Fenrir
SunsetElephant
Fenrir
Level 109
God Stats
2W - 0L
1,831 SR
Queue Stats
30W - 25L
1,527 Elo+
Party 2
Team Averages
Level 109
1,639 SR
1,519 Elo+

VS

Team Averages
Level 111
1,423 SR
1,477 Elo+
Camazotz
Camazotz
BeastDEgevaudan
Camazotz
Level 107
God Stats
0W - 4L
1,316 SR
Queue Stats
470W - 447L
1,527 Elo+
Party 1
Merlin
Merlin
DarkSoul1015
Merlin
Level 65
God Stats
5W - 21L
1,270 SR
Queue Stats
126W - 235L
1,367 Elo+
Solo
Kumbhakarna
Kumbhakarna
Orfang
Kumbhakarna
Level 160
God Stats
6W - 4L
1,684 SR
Queue Stats
627W - 621L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aermoe
Olorun
17
10 / 3 / 5
13,314
783
29,588
15,071
5,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Ankh1337
Cliodhna
15
5 / 6 / 8
11,819
695
10,945
13,210
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 5 / 12
11,833
696
9,180
21,280
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
11 / 4 / 2
12,025
707
21,235
27,955
17,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
0 / 7 / 6
9,709
571
9,920
10,962
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Orfang
Kumbhakarna
14
3 / 5 / 9
10,625
625
7,850
20,433
26,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
16
Kills
14
14
Deaths
16
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aermoe
Olorun
10
3
5
4.17
W
Cliodhna
Ankh1337
Cliodhna
5
6
8
1.5
L
Camazotz
11
4
2
3
L
Merlin
0
7
6
0.43
L
Kumbhakarna
Orfang
Kumbhakarna
3
5
9
1.5
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,713
Damage
39,005
49,561
Taken
59,350
28,183
Mitigated
47,671
18,655
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aermoe
Olorun
29,588
13,763
2,728
8,990
15,071
5,681
2,217
4,689
9,783
90,972
0
W
Cliodhna
Ankh1337
Cliodhna
10,945
409
0
2,431
13,210
5,258
560
5,277
7,217
0
28,878
L
Camazotz
21,235
6,051
0
9,958
27,955
17,169
0
14,747
12,897
0
52,773
L
Merlin
9,920
371
0
1,026
10,962
3,960
425
6,217
4,706
31,452
0
L
Kumbhakarna
Orfang
Kumbhakarna
7,850
747
0
2,241
20,433
26,542
303
9,658
10,319
23,621
0
W
9,180
2,652
0
4,506
21,280
17,244
249
5,872
14,487
1,427
19,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,966
Gold Earned
32,359
184
Minions Killed
171
7
Camps Cleared
7
923,561
Distance Traveled
873,080
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,314
783
131
8
4
280,909
6
W
Cliodhna
11,819
695
32
2
3
311,212
1
L
Camazotz
12,025
707
74
4
5
321,823
2
L
Merlin
9,709
571
79
5
1
255,931
3
L
Kumbhakarna
10,625
625
18
1
1
295,326
2
W
Fenrir
11,833
696
21
1
0
331,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role