Player Matchup

Olorun
Olorun
EliteZete1
Olorun
Level 7
God Stats
1W - 1L
1,325 SR
Queue Stats
4W - 2L
1,589 Elo+
Party 1
Hercules
Hercules
LeaderofMuffin
Hercules
Level 160
God Stats
4W - 4L
1,563 SR
Queue Stats
408W - 371L
1,549 Elo+
Party 1
Thor
Thor
Nikesb2000
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 69L
1,508 Elo+
Solo
Set
Set
TheKnightFowl
Set
Level 18
God Stats
3W - 4L
1,604 SR
Queue Stats
40W - 43L
1,403 Elo+
Solo
Scylla
Scylla
Zhivotnyye
Scylla
Level 29
God Stats
3W - 1L
1,532 SR
Queue Stats
107W - 104L
1,574 Elo+
Solo
Team Averages
Level 48
1,505 SR
1,525 Elo+

VS

Team Averages
Level 21
1,585 SR
1,544 Elo+
Merlin
Merlin
AdraArtio
Merlin
Level 26
God Stats
1W - 2L
1,876 SR
Queue Stats
25W - 21L
1,538 Elo+
Solo
Aphrodite
Aphrodite
Krob1001
Aphrodite
Level 15
God Stats
0W - 2L
1,453 SR
Queue Stats
3W - 6L
1,539 Elo+
Solo
Neith
Neith
XnalaX
Neith
Level 28
God Stats
53W - 47L
1,542 SR
Queue Stats
65W - 61L
1,427 Elo+
Solo
Kukulkan
Kukulkan
YInfinity2206
Kukulkan
Level 28
God Stats
3W - 7L
1,235 SR
Queue Stats
146W - 137L
1,566 Elo+
Solo
Ymir
Ymir
will1pembs
Ymir
Level 8
God Stats
2W - 3L
1,822 SR
Queue Stats
16W - 15L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EliteZete1
Olorun
12
3 / 0 / 3
7,345
668
2,603
6,235
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
10
7 / 0 / 4
6,989
635
4,823
8,212
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

11
3 / 1 / 5
6,665
606
3,387
5,974
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 1
5,965
542
605
4,259
1,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Zhivotnyye
Scylla
12
4 / 1 / 5
7,168
652
4,602
4,345
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AdraArtio
Merlin
10
1 / 2 / 0
5,981
544
1,816
2,446
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Krob1001
Aphrodite
6
0 / 3 / 0
4,524
411
580
3,239
1,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
XnalaX
Neith
7
0 / 3 / 0
4,562
415
496
3,188
872
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
YInfinity2206
Kukulkan
10
1 / 5 / 0
5,739
522
3,193
5,167
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 5 / 0
4,346
395
532
9,032
4,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
18
Kills
2
2
Deaths
18
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
AdraArtio
Merlin
1
2
0
0.5
W
Olorun
EliteZete1
Olorun
3
0
3
4.5
L
Aphrodite
Krob1001
Aphrodite
0
3
0
0
W
Hercules
7
0
4
9
W
3
1
5
5.5
W
1
0
1
1.5
L
Neith
XnalaX
Neith
0
3
0
0
L
Kukulkan
YInfinity2206
Kukulkan
1
5
0
0.2
W
Scylla
Zhivotnyye
Scylla
4
1
5
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,020
Damage
6,617
29,025
Taken
23,072
11,174
Mitigated
9,415
11,350
Healing
2,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AdraArtio
Merlin
1,816
87
0
250
2,446
628
108
0
2,446
31,562
0
W
Olorun
EliteZete1
Olorun
2,603
1,192
334
4,429
6,235
2,047
2,648
487
5,748
54,731
0
L
Aphrodite
Krob1001
Aphrodite
580
82
439
924
3,239
1,765
0
1,649
1,564
5,838
0
W
Hercules
4,823
1,297
0
2,937
8,212
3,729
147
1,565
6,647
0
19,100
W
3,387
839
0
1,382
5,974
2,550
24
819
5,155
0
34,767
W
605
307
0
84
4,259
1,566
1,007
1,551
2,708
0
21,867
L
Neith
XnalaX
Neith
496
395
0
182
3,188
872
0
696
2,492
0
15,043
L
Kukulkan
YInfinity2206
Kukulkan
3,193
234
0
330
5,167
1,604
0
1,243
3,842
41,955
0
W
Scylla
Zhivotnyye
Scylla
4,602
1,029
0
2,184
4,345
1,282
0
1,859
2,486
43,232
0
L
532
179
0
355
9,032
4,546
0
3,429
5,523
12,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
25,152
335
Minions Killed
212
0
Camps Cleared
0
1,011,279
Distance Traveled
937,558
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,981
544
70
6
0
181,892
2
W
Olorun
7,345
668
110
10
0
185,248
5
L
Aphrodite
4,524
411
10
1
0
181,334
0
W
Hercules
6,989
635
21
2
0
217,320
2
W
Thor
6,665
606
68
6
0
200,484
1
W
Set
5,965
542
46
4
0
213,981
2
L
Neith
4,562
415
32
3
0
186,227
4
L
Kukulkan
5,739
522
78
7
0
199,826
2
W
Scylla
7,168
652
90
8
0
194,246
3
L
Ymir
4,346
395
22
2
0
188,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role