Player Matchup

Hou Yi
Hou Yi
GEREMY_WALLACE
Hou Yi
Level 127
God Stats
5W - 7L
1,341 SR
Queue Stats
355W - 360L
1,466 Elo+
Party 2
Pele
Pele
M0B4_B34ST_
Pele
Level 48
God Stats
9W - 11L
1,419 SR
Queue Stats
77W - 68L
1,464 Elo+
Party 2
Anubis
Anubis
expanhol13
Anubis
Level 128
God Stats
177W - 143L
1,479 SR
Queue Stats
722W - 710L
1,439 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gallocrestas
Ah Muzen Cab
Level 134
God Stats
14W - 9L
1,689 SR
Queue Stats
199W - 169L
1,548 Elo+
Party 2
Bastet
Bastet
l-_-R_l_P-_-l
Bastet
Level 139
God Stats
77W - 70L
1,500 SR
Queue Stats
1,039W - 1,073L
1,430 Elo+
Party 2
Team Averages
Level 115
1,485 SR
1,470 Elo+

VS

Team Averages
Level 51
1,625 SR
1,506 Elo+
Ra
Ra
PintoPhz
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 1
Rama
Rama
RabidPinkBear
Rama
Level 45
God Stats
8W - 9L
1,585 SR
Queue Stats
144W - 136L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
TL_Gaia
Kuzenbo
Level 123
God Stats
0W - 1L
1,749 SR
Queue Stats
16W - 13L
1,512 Elo+
Party 1
Susano
Susano
TTV_Palha
Susano
Level 41
God Stats
1W - 1L
1,788 SR
Queue Stats
5W - 9L
1,394 Elo+
Party 1
Achilles
Achilles
Varife
Achilles
Level 43
God Stats
23W - 30L
1,505 SR
Queue Stats
96W - 109L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 8
5,719
635
5,624
4,728
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 1
6,693
744
3,839
5,971
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
expanhol13
Anubis
10
9 / 2 / 5
6,851
761
6,163
5,323
2,439
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
gallocrestas
Ah Muzen Cab
9
5 / 1 / 4
6,043
671
6,370
5,676
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 0 / 3
5,823
647
4,242
5,002
1,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 7 / 0
3,585
398
474
3,636
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 0
3,912
435
1,318
5,200
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
TL_Gaia
Kuzenbo
7
0 / 3 / 3
4,873
541
3,220
11,630
5,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
TTV_Palha
Susano
4
0 / 5 / 1
3,914
435
1,072
5,548
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Varife
Achilles
10
4 / 2 / 0
6,372
708
4,628
7,054
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
21
Kills
4
4
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
5
0
1
5.5
L
0
7
0
0
L
0
4
0
0
L
Kuzenbo
TL_Gaia
Kuzenbo
0
3
3
0.5
L
Susano
TTV_Palha
Susano
0
5
1
0.1
L
Achilles
Varife
Achilles
4
2
0
2
W
Anubis
expanhol13
Anubis
9
2
5
5.75
W
Ah Muzen Cab
gallocrestas
Ah Muzen Cab
5
1
4
7
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
10,712
26,700
Taken
33,068
9,604
Mitigated
10,872
13,052
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,624
2,791
0
1,390
4,728
1,557
2,960
1,095
3,594
0
28,886
W
3,839
742
0
3,279
5,971
1,721
0
640
5,302
0
43,492
L
474
135
0
0
3,636
541
0
1,850
1,786
4,325
0
L
1,318
1,029
0
750
5,200
816
0
903
4,297
0
15,004
L
Kuzenbo
TL_Gaia
Kuzenbo
3,220
1,379
757
2,655
11,630
5,123
0
1,008
10,589
10,497
0
L
Susano
TTV_Palha
Susano
1,072
96
0
560
5,548
759
0
1,209
4,310
0
6,726
L
Achilles
Varife
Achilles
4,628
990
0
1,804
7,054
3,633
0
1,193
5,357
0
20,706
W
Anubis
expanhol13
Anubis
6,163
48
410
1,959
5,323
2,439
405
1,202
3,960
29,786
0
W
Ah Muzen Cab
gallocrestas
Ah Muzen Cab
6,370
3,595
0
3,058
5,676
2,165
2,430
669
4,970
0
24,268
W
4,242
521
0
2,956
5,002
1,722
0
0
4,624
0
18,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,129
Gold Earned
22,656
293
Minions Killed
116
0
Camps Cleared
0
958,637
Distance Traveled
756,034
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,719
635
57
6
0
175,367
0
W
Pele
6,693
744
88
10
0
224,938
1
L
Ra
3,585
398
6
1
0
101,470
0
L
Rama
3,912
435
35
4
0
126,143
2
L
Kuzenbo
4,873
541
17
2
0
179,979
3
L
Susano
3,914
435
16
2
0
170,310
2
L
Achilles
6,372
708
42
5
0
178,132
2
W
Anubis
6,851
761
57
6
0
177,364
4
W
Ah Muzen Cab
6,043
671
45
5
0
168,857
3
W
Bastet
5,823
647
46
5
0
212,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role