Player Matchup

Geb
Geb
CxHOKEY
Geb
Level 87
God Stats
19W - 16L
1,577 SR
Queue Stats
199W - 220L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Deathvoidgod
Morgan Le Fay
Level 158
God Stats
0W - 2L
1,651 SR
Queue Stats
46W - 45L
1,521 Elo+
Solo
Bastet
Bastet
MkSilence4137
Bastet
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,577 Elo+
Party 2
Hercules
Hercules
PriserBudweiser
Hercules
Level 127
God Stats
0W - 5L
1,322 SR
Queue Stats
170W - 128L
1,643 Elo+
Party 2
Rama
Rama
corky330
Rama
Level 108
God Stats
2W - 3L
1,441 SR
Queue Stats
41W - 45L
1,530 Elo+
Solo
Team Averages
Level 100
1,498 SR
1,545 Elo+

VS

Team Averages
Level 83
1,544 SR
1,489 Elo+
Eset
Eset
GODZSLAYER5229
Eset
Level 89
God Stats
12W - 7L
1,643 SR
Queue Stats
282W - 252L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
HeWhoLoomz
Zhong Kui
Level 105
God Stats
6W - 9L
1,525 SR
Queue Stats
284W - 394L
1,318 Elo+
Party 1
Da Ji
Da Ji
StarFishSpreader
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 28L
1,732 Elo+
Solo
Vamana
Vamana
TowerDiveKing
Vamana
Level 160
God Stats
4W - 15L
1,439 SR
Queue Stats
414W - 511L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
whraftbuble007
Cthulhu
Level 33
God Stats
1W - 0L
1,615 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
0 / 6 / 6
7,083
708
8,091
13,026
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Deathvoidgod
Morgan Le Fay
14
4 / 4 / 5
8,251
825
10,276
6,840
2,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 3
6,435
644
2,584
8,025
2,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
13
3 / 3 / 3
7,215
722
5,849
10,720
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Rama
14
5 / 6 / 4
9,222
922
12,484
12,521
4,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 5
10,756
1,076
14,624
9,387
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
HeWhoLoomz
Zhong Kui
14
2 / 0 / 10
8,161
816
4,117
6,295
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 1 / 5
10,094
1,009
18,155
8,352
3,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 10
7,546
755
2,163
15,614
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 5 / 10
7,494
749
6,953
14,172
8,132
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
12
Kills
24
24
Deaths
12
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Geb
0
6
6
0.5
L
Morgan Le Fay
Deathvoidgod
Morgan Le Fay
4
4
5
1.63
W
11
3
5
4.5
W
Zhong Kui
HeWhoLoomz
Zhong Kui
2
0
10
7
L
0
5
3
0.3
L
Hercules
3
3
3
1.5
W
10
1
5
12.5
W
0
3
10
1.67
L
Rama
5
6
4
1.17
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
46,012
51,132
Taken
53,820
28,618
Mitigated
28,533
9,072
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
8,091
679
313
1,639
13,026
10,303
0
6,195
6,565
17,706
0
L
Morgan Le Fay
Deathvoidgod
Morgan Le Fay
10,276
689
0
819
6,840
2,928
0
3,088
3,692
23,762
0
W
14,624
1,851
463
2,157
9,387
3,786
0
3,701
5,480
39,350
0
W
Zhong Kui
HeWhoLoomz
Zhong Kui
4,117
706
0
2,801
6,295
4,559
685
1,844
4,246
21,241
1,817
L
2,584
737
0
326
8,025
2,370
304
3,668
4,273
0
16,077
L
Hercules
5,849
1,090
0
3,029
10,720
8,896
0
5,398
5,106
0
17,010
W
18,155
6,405
0
220
8,352
3,214
1
3,286
4,843
0
33,200
W
2,163
266
486
6,629
15,614
8,842
0
4,924
10,385
0
6,987
L
Rama
12,484
10,551
0
2,946
12,521
4,121
0
6,349
6,042
0
28,892
W
6,953
253
237
2,186
14,172
8,132
0
4,031
9,691
15,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
44,051
173
Minions Killed
204
5
Camps Cleared
12
860,654
Distance Traveled
929,058
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,083
708
14
1
0
178,379
2
L
Morgan Le Fay
8,251
825
40
4
1
193,795
3
W
Eset
10,756
1,076
71
7
3
184,980
1
W
Zhong Kui
8,161
816
54
5
6
166,698
1
L
Bastet
6,435
644
38
4
1
159,951
0
L
Hercules
7,215
722
35
4
0
177,242
0
W
Da Ji
10,094
1,009
42
4
3
212,945
0
W
Vamana
7,546
755
11
1
0
167,731
0
L
Rama
9,222
922
46
5
3
151,287
1
W
Cthulhu
7,494
749
26
3
0
196,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role