Player Matchup

Ymir
Ymir
Boteur09
Ymir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 45L
1,260 Elo+
Party 2
Apollo
Apollo
CptMcCQuillan
Apollo
Level 25
God Stats
4W - 1L
1,742 SR
Queue Stats
26W - 27L
1,376 Elo+
Solo
Set
Set
QuIcKsC-oPe
Set
Level 26
God Stats
6W - 3L
1,779 SR
Queue Stats
9W - 6L
1,431 Elo+
Solo
Artemis
Artemis
ReignwolfV
Artemis
Level 6
God Stats
1W - 3L
1,150 SR
Queue Stats
5W - 10L
1,127 Elo+
Solo
Zeus
Zeus
SkywilldeX
Zeus
Level 8
God Stats
4W - 1L
1,217 SR
Queue Stats
14W - 23L
1,300 Elo+
Party 2
Team Averages
Level 18
1,477 SR
1,299 Elo+

VS

Team Averages
Level 20
1,451 SR
1,358 Elo+
Cliodhna
Cliodhna
fidgetdublin
Cliodhna
Level 21
God Stats
0W - 1L
1,520 SR
Queue Stats
3W - 4L
1,324 Elo+
Party 1
Loki
Loki
isaacAR
Loki
Level 16
God Stats
3W - 4L
1,419 SR
Queue Stats
8W - 16L
1,340 Elo+
Solo
Agni
Agni
scousebob27
Agni
Level 29
God Stats
2W - 7L
1,218 SR
Queue Stats
97W - 131L
1,322 Elo+
Solo
Medusa
Medusa
snub_mien3
Medusa
Level 8
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
vKryptonite22
Cerberus
Level 26
God Stats
2W - 1L
1,819 SR
Queue Stats
50W - 63L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
6 / 3 / 5
12,583
572
8,627
17,943
14,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
16 / 1 / 1
15,004
682
17,906
19,402
8,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 4
12,010
546
5,552
18,259
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
ReignwolfV
Artemis
15
3 / 6 / 4
10,767
489
6,007
10,424
3,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 1 / 5
11,276
513
5,679
9,148
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
fidgetdublin
Cliodhna
13
0 / 9 / 6
8,133
370
5,284
16,214
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Loki
isaacAR
Loki
14
2 / 9 / 2
9,246
420
3,993
13,269
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 3 / 1
10,944
497
14,043
11,113
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
snub_mien3
Medusa
13
4 / 15 / 3
8,982
408
10,152
17,346
5,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
vKryptonite22
Cerberus
5
0 / 3 / 0
6,261
285
1,389
7,017
1,737
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
37
Kills
12
13
Deaths
39
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
3
5
2.83
W
16
1
1
16.5
W
6
2
4
4
W
Artemis
ReignwolfV
Artemis
3
6
4
0.83
W
6
1
5
8.5
L
Cliodhna
fidgetdublin
Cliodhna
0
9
6
0.33
L
Loki
isaacAR
Loki
2
9
2
0.33
L
6
3
1
2.17
L
Medusa
snub_mien3
Medusa
4
15
3
0.37
L
Cerberus
vKryptonite22
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,771
Damage
34,861
75,176
Taken
64,959
37,379
Mitigated
21,091
29,353
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,627
638
312
2,669
17,943
14,753
856
4,359
12,992
52,272
0
W
17,906
11,587
0
12,194
19,402
8,346
8,938
6,524
12,542
0
109,276
W
5,552
3,075
0
9,545
18,259
7,125
0
1,823
16,350
0
96,255
W
Artemis
ReignwolfV
Artemis
6,007
3,275
0
73
10,424
3,650
3,087
1,034
9,288
0
39,185
W
5,679
3,155
670
3,890
9,148
3,505
1,506
426
8,572
40,274
6,340
L
Cliodhna
fidgetdublin
Cliodhna
5,284
573
0
980
16,214
4,991
192
4,235
11,979
0
27,912
L
Loki
isaacAR
Loki
3,993
758
0
1,444
13,269
4,563
0
1,249
12,020
0
39,326
L
14,043
1,579
0
2,513
11,113
4,119
324
2,230
8,883
66,188
0
L
Medusa
snub_mien3
Medusa
10,152
4,617
0
933
17,346
5,681
1,607
5,005
12,341
0
37,793
L
Cerberus
vKryptonite22
Cerberus
1,389
423
0
521
7,017
1,737
0
861
6,156
7,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,640
Gold Earned
43,566
559
Minions Killed
288
0
Camps Cleared
0
1,873,846
Distance Traveled
1,685,460
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,583
572
96
4
0
343,815
2
W
Apollo
15,004
682
198
9
0
416,141
3
W
Set
12,010
546
114
5
0
428,987
0
W
Artemis
10,767
489
69
3
0
327,475
5
W
Zeus
11,276
513
82
4
0
357,428
0
L
Cliodhna
8,133
370
40
2
0
437,229
0
L
Loki
9,246
420
62
3
0
395,609
3
L
Agni
10,944
497
108
5
0
370,631
3
L
Medusa
8,982
408
54
2
0
348,530
0
L
Cerberus
6,261
285
24
1
0
133,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role