Player Matchup

Danzaburou
Danzaburou
IcnoPain
Danzaburou
Level 61
God Stats
4W - 4L
1,343 SR
Queue Stats
197W - 278L
1,430 Elo+
Solo
Susano
Susano
SNE233
Susano
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,322 Elo+
Solo
Geb
Geb
nova4667
Geb
Level 69
God Stats
12W - 15L
1,463 SR
Queue Stats
103W - 141L
1,357 Elo+
Solo
Team Averages
Level 55
1,435 SR
1,370 Elo+

VS

Team Averages
Level 115
1,398 SR
1,411 Elo+
Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Caesar Wolfman
Artemis
Level 72
God Stats
35W - 35L
1,459 SR
Queue Stats
84W - 127L
1,299 Elo+
Solo
Persephone
Persephone
SABOLSKY
Persephone
Level 131
God Stats
24W - 20L
1,235 SR
Queue Stats
117W - 126L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IcnoPain
Danzaburou
15
7 / 7 / 3
11,042
690
9,259
18,937
7,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
SNE233
Susano
14
2 / 8 / 9
10,005
625
8,541
16,219
7,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 9
10,777
674
11,329
20,273
15,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 5 / 13
10,528
658
5,853
15,419
17,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 4 / 6
12,982
811
15,412
13,386
4,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
SABOLSKY
Persephone
16
7 / 2 / 10
12,370
773
23,146
10,564
3,367
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
11
Kills
20
20
Deaths
11
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
5
13
1.5
W
12
4
6
3.75
L
Danzaburou
IcnoPain
Danzaburou
7
7
3
1.21
W
Persephone
SABOLSKY
Persephone
7
2
10
6
L
Susano
SNE233
Susano
2
8
9
0.81
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,129
Damage
44,411
55,429
Taken
39,369
30,568
Mitigated
26,333
12,528
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,853
467
836
2,032
15,419
17,989
84
5,810
9,609
15,161
0
W
15,412
9,875
701
2,022
13,386
4,977
1,565
2,816
10,570
0
50,794
L
Danzaburou
IcnoPain
Danzaburou
9,259
2,768
310
2,992
18,937
7,056
1,059
10,441
8,496
0
31,821
W
Persephone
SABOLSKY
Persephone
23,146
1,084
725
4,176
10,564
3,367
1,242
2,890
7,672
61,778
0
L
Susano
SNE233
Susano
8,541
1,844
310
596
16,219
7,754
583
7,507
8,712
0
36,324
L
11,329
1,889
1,465
6,855
20,273
15,758
192
11,949
8,324
36,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,824
Gold Earned
35,880
145
Minions Killed
166
7
Camps Cleared
4
787,798
Distance Traveled
832,497
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,528
658
19
1
0
265,290
3
W
Artemis
12,982
811
57
4
1
272,935
0
L
Danzaburou
11,042
690
57
4
1
237,403
8
W
Persephone
12,370
773
90
6
3
294,272
5
L
Susano
10,005
625
42
3
2
262,951
3
L
Geb
10,777
674
46
3
4
287,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role