Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
B0OMBZ
Pele
Level 17
God Stats
9W - 10L
1,338 SR
Queue Stats
17W - 29L
1,290 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IskanderRrr
Morgan Le Fay
Level 29
God Stats
45W - 46L
1,515 SR
Queue Stats
121W - 163L
1,419 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Krism01
Ah Muzen Cab
Level 17
God Stats
11W - 13L
1,457 SR
Queue Stats
15W - 26L
1,244 Elo+
Party 2
Chang'e
Chang'e
fgehshjdnbfnxn
Chang'e
Level 29
God Stats
7W - 11L
1,533 SR
Queue Stats
96W - 162L
1,337 Elo+
Party 3
Team Averages
Level 24
1,469 SR
1,358 Elo+

VS

Team Averages
Level 19
1,458 SR
1,367 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
ArctikSyndrome
Susano
Level 10
God Stats
1W - 0L
1,322 SR
Queue Stats
9W - 5L
1,297 Elo+
Party 1
Loki
Loki
Goofyzeke1564
Loki
Level 27
God Stats
20W - 21L
1,348 SR
Queue Stats
29W - 31L
1,306 Elo+
Solo
Neith
Neith
NeverAloha
Neith
Level 7
God Stats
19W - 22L
1,601 SR
Queue Stats
22W - 23L
1,453 Elo+
Solo
Hel
Hel
TheKingOfGames88
Hel
Level 23
God Stats
5W - 6L
1,519 SR
Queue Stats
22W - 30L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 2 / 0
4,586
459
1,214
5,721
4,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
B0OMBZ
Pele
8
1 / 5 / 0
4,788
479
2,792
7,938
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
IskanderRrr
Morgan Le Fay
6
0 / 5 / 0
4,034
403
2,504
4,157
1,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Krism01
Ah Muzen Cab
8
0 / 0 / 0
4,756
476
3,858
3,285
782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 5 / 0
3,953
395
1,072
5,124
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
10 / 0 / 0
7,473
747
6,704
7,607
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 1 / 0
5,582
558
3,713
4,498
1,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 0
6,192
619
820
6,849
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
9
1 / 0 / 2
4,963
496
3,598
4,742
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 2
5,194
519
2,131
2,978
1,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
17
17
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
W
Gilgamesh
 
Gilgamesh
10
0
0
10
W
4
1
0
4
L
Pele
B0OMBZ
Pele
1
5
0
0.2
W
1
0
0
1
L
Morgan Le Fay
IskanderRrr
Morgan Le Fay
0
5
0
0
L
Ah Muzen Cab
Krism01
Ah Muzen Cab
0
0
0
0
W
Neith
1
0
2
2
W
1
0
2
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,440
Damage
16,966
26,225
Taken
26,674
9,494
Mitigated
9,590
5,584
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,214
58
193
1,095
5,721
4,743
0
985
4,736
13,292
0
W
Gilgamesh
 
Gilgamesh
6,704
3,191
0
2,974
7,607
3,638
262
2,398
5,209
0
37,367
W
3,713
824
0
1,325
4,498
1,302
0
826
3,448
0
20,266
L
Pele
B0OMBZ
Pele
2,792
596
0
1,766
7,938
1,940
0
0
7,757
0
17,998
W
820
418
0
5,457
6,849
1,974
0
53
6,796
0
42,934
L
Morgan Le Fay
IskanderRrr
Morgan Le Fay
2,504
528
0
299
4,157
1,040
0
0
3,919
10,582
0
L
Ah Muzen Cab
Krism01
Ah Muzen Cab
3,858
824
0
1,178
3,285
782
0
649
2,636
0
27,529
W
Neith
3,598
1,675
0
1,780
4,742
1,675
240
784
3,958
0
28,605
W
2,131
821
1,435
1,955
2,978
1,001
90
473
2,473
13,846
0
L
1,072
150
46
1,007
5,124
989
124
497
4,627
6,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,117
Gold Earned
29,404
140
Minions Killed
326
0
Camps Cleared
0
809,361
Distance Traveled
919,344
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,586
459
22
2
0
136,586
1
W
Gilgamesh
7,473
747
86
9
0
167,817
1
W
Susano
5,582
558
36
4
0
186,813
0
L
Pele
4,788
479
35
4
0
197,657
1
W
Loki
6,192
619
96
10
0
222,312
0
L
Morgan Le Fay
4,034
403
17
2
0
134,088
3
L
Ah Muzen Cab
4,756
476
57
6
0
189,311
1
W
Neith
4,963
496
66
7
0
179,651
2
W
Hel
5,194
519
42
4
0
162,751
0
L
Chang'e
3,953
395
9
1
0
151,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role