Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Baldur-Cor
Skadi
Level 24
God Stats
0W - 3L
1,153 SR
Queue Stats
22W - 35L
1,360 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Freeshy-6
Tsukuyomi
Level 51
God Stats
6W - 5L
1,586 SR
Queue Stats
188W - 177L
1,464 Elo+
Solo
Mulan
Mulan
G3arZoul
Mulan
Level 122
God Stats
2W - 5L
1,280 SR
Queue Stats
375W - 410L
1,425 Elo+
Party 2
Nemesis
Nemesis
MariUrana
Nemesis
Level 68
God Stats
7W - 8L
1,404 SR
Queue Stats
227W - 263L
1,424 Elo+
Party 2
Team Averages
Level 71
1,385 SR
1,435 Elo+

VS

Team Averages
Level 49
1,537 SR
1,449 Elo+
Izanami
Izanami
MrBorkz
Izanami
Level 22
God Stats
31W - 21L
1,583 SR
Queue Stats
152W - 168L
1,453 Elo+
Party 1
Sol
Sol
MysticMonkeyz
Sol
Level 55
God Stats
61W - 34L
1,699 SR
Queue Stats
164W - 155L
1,571 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OllyPop6103
Kumbhakarna
Level 24
God Stats
8W - 5L
1,660 SR
Queue Stats
158W - 168L
1,458 Elo+
Party 1
King Arthur
King Arthur
R4G3__Escape
King Arthur
Level 32
God Stats
4W - 6L
1,252 SR
Queue Stats
128W - 167L
1,316 Elo+
Solo
Cliodhna
Cliodhna
Tolja64
Cliodhna
Level 111
God Stats
18W - 19L
1,494 SR
Queue Stats
454W - 451L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 0
6,676
514
6,720
6,098
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
9
1 / 6 / 0
5,476
421
4,544
9,286
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Freeshy-6
Tsukuyomi
9
2 / 6 / 1
6,190
476
7,459
11,163
4,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mulan
G3arZoul
Mulan
10
0 / 3 / 2
5,885
453
5,833
12,470
5,606
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
MariUrana
Nemesis
11
2 / 5 / 0
6,529
502
4,822
11,146
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrBorkz
Izanami
11
4 / 2 / 2
6,571
505
7,611
5,507
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 3 / 5
7,509
578
10,583
9,672
3,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
OllyPop6103
Kumbhakarna
11
1 / 0 / 7
6,661
512
2,896
8,238
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
R4G3__Escape
King Arthur
12
1 / 1 / 1
6,712
516
2,946
9,471
4,981
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Tolja64
Cliodhna
15
13 / 0 / 3
8,980
691
10,456
10,337
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
23
23
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
L
Skadi
1
6
0
0.17
L
Tsukuyomi
Freeshy-6
Tsukuyomi
2
6
1
0.42
L
Mulan
G3arZoul
Mulan
0
3
2
0.33
L
Nemesis
MariUrana
Nemesis
2
5
0
0.4
W
Izanami
MrBorkz
Izanami
4
2
2
2.5
W
4
3
5
2.17
W
Kumbhakarna
OllyPop6103
Kumbhakarna
1
0
7
4.5
W
King Arthur
R4G3__Escape
King Arthur
1
1
1
1.5
W
Cliodhna
Tolja64
Cliodhna
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,378
Damage
34,492
50,163
Taken
43,225
18,736
Mitigated
19,824
13,572
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,720
686
0
1,248
6,098
1,982
0
1,558
4,540
36,366
0
L
Skadi
4,544
1,621
284
1,346
9,286
2,045
0
904
8,382
0
24,824
L
Tsukuyomi
Freeshy-6
Tsukuyomi
7,459
1,653
0
4,084
11,163
4,765
0
4,877
6,286
0
23,842
L
Mulan
G3arZoul
Mulan
5,833
1,158
409
2,343
12,470
5,606
0
1,982
10,488
0
32,822
L
Nemesis
MariUrana
Nemesis
4,822
1,634
0
3,858
11,146
4,338
0
3,330
7,816
0
44,239
W
Izanami
MrBorkz
Izanami
7,611
6,197
0
1,709
5,507
1,713
1,405
0
5,507
0
45,582
W
10,583
3,022
0
4,963
9,672
3,256
420
989
8,087
35,318
3,810
W
Kumbhakarna
OllyPop6103
Kumbhakarna
2,896
725
0
1,708
8,238
6,108
164
0
8,238
7,147
0
W
King Arthur
R4G3__Escape
King Arthur
2,946
0
0
810
9,471
4,981
393
4,666
4,155
0
35,834
W
Cliodhna
Tolja64
Cliodhna
10,456
2,190
0
4,170
10,337
3,766
0
336
9,636
0
56,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,756
Gold Earned
36,433
293
Minions Killed
335
0
Camps Cleared
0
1,181,303
Distance Traveled
1,261,539
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,676
514
77
6
0
243,878
3
L
Skadi
5,476
421
39
3
0
204,934
1
L
Tsukuyomi
6,190
476
35
3
0
239,742
8
L
Mulan
5,885
453
61
5
0
225,240
5
L
Nemesis
6,529
502
81
6
0
267,509
4
W
Izanami
6,571
505
91
7
0
231,121
0
W
Sol
7,509
578
66
5
0
242,054
0
W
Kumbhakarna
6,661
512
11
1
0
257,630
0
W
King Arthur
6,712
516
70
5
0
237,487
0
W
Cliodhna
8,980
691
97
7
0
293,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role