Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Amadoos
Cu Chulainn
Level 63
God Stats
3W - 3L
1,282 SR
Queue Stats
226W - 316L
1,332 Elo+
Party 1
Mulan
Mulan
AndrewKulli
Mulan
Level 89
God Stats
28W - 28L
1,564 SR
Queue Stats
117W - 153L
1,340 Elo+
Party 3
Medusa
Medusa
Lucy11494
Medusa
Level 35
God Stats
106W - 156L
1,407 SR
Queue Stats
124W - 167L
1,324 Elo+
Party 3
Cthulhu
Cthulhu
PeppaTownend
Cthulhu
Level 62
God Stats
1W - 2L
1,178 SR
Queue Stats
222W - 326L
1,308 Elo+
Party 1
Team Averages
Level 63
1,386 SR
1,361 Elo+

VS

Team Averages
Level 80
1,480 SR
1,434 Elo+
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KillshotKai
Neith
Level 48
God Stats
18W - 18L
1,566 SR
Queue Stats
237W - 252L
1,445 Elo+
Solo
Loki
Loki
Rhiuko314
Loki
Level 68
God Stats
2W - 3L
1,283 SR
Queue Stats
383W - 430L
1,449 Elo+
Solo
Janus
Janus
miraclepop
Janus
Level 142
God Stats
11W - 9L
1,549 SR
Queue Stats
102W - 96L
1,438 Elo+
Solo
Susano
Susano
statover
Susano
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 2
6,734
673
3,353
4,160
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Amadoos
Cu Chulainn
12
5 / 1 / 3
6,795
680
3,686
7,182
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,296
530
3,219
5,148
3,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Lucy11494
Medusa
9
1 / 3 / 2
5,307
531
4,538
4,170
1,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
PeppaTownend
Cthulhu
9
0 / 1 / 3
4,866
487
3,488
5,395
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 1
5,278
528
1,632
8,194
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
3 / 1 / 3
5,181
518
4,447
4,870
1,211
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
9
0 / 1 / 1
5,479
548
1,310
4,774
2,482
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
11
0 / 3 / 1
6,101
610
1,407
5,107
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
statover
Susano
9
3 / 1 / 1
5,569
557
2,580
7,128
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
7
7
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
2
3
L
Ymir
 
Ymir
1
2
1
0.75
W
Cu Chulainn
Amadoos
Cu Chulainn
5
1
3
6.5
W
0
1
1
0.5
L
3
1
3
4.5
W
Medusa
Lucy11494
Medusa
1
3
2
0.67
W
Cthulhu
PeppaTownend
Cthulhu
0
1
3
1.5
L
Loki
0
1
1
0.5
L
Janus
0
3
1
0.17
L
Susano
statover
Susano
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,284
Damage
11,376
26,055
Taken
30,073
11,140
Mitigated
10,706
9,179
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,353
852
0
2,303
4,160
1,389
1,935
763
3,291
31,210
4,759
L
Ymir
 
Ymir
1,632
451
0
2,192
8,194
3,551
0
1,900
6,012
14,966
0
W
Cu Chulainn
Amadoos
Cu Chulainn
3,686
1,140
0
3,520
7,182
2,389
0
626
6,496
0
34,205
W
3,219
301
0
952
5,148
3,274
24
0
5,148
1,085
16,808
L
4,447
2,395
481
2,331
4,870
1,211
162
1,384
3,336
0
18,027
W
Medusa
Lucy11494
Medusa
4,538
1,545
0
500
4,170
1,001
180
492
3,678
0
28,902
W
Cthulhu
PeppaTownend
Cthulhu
3,488
103
0
1,904
5,395
3,087
31
992
4,403
17,490
0
L
Loki
1,310
81
0
125
4,774
2,482
0
140
4,278
0
25,097
L
Janus
1,407
0
0
640
5,107
1,416
0
1,969
3,138
37,113
0
L
Susano
statover
Susano
2,580
689
0
3,024
7,128
2,046
0
912
6,179
0
21,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,998
Gold Earned
27,608
286
Minions Killed
256
0
Camps Cleared
0
985,158
Distance Traveled
946,951
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,734
673
94
9
0
205,570
4
L
Ymir
5,278
528
31
3
0
176,246
4
W
Cu Chulainn
6,795
680
66
7
0
233,460
2
W
Mulan
5,296
530
47
5
0
167,536
0
L
Neith
5,181
518
33
3
0
153,263
3
W
Medusa
5,307
531
58
6
0
181,943
0
W
Cthulhu
4,866
487
21
2
0
196,649
1
L
Loki
5,479
548
56
6
0
194,982
2
L
Janus
6,101
610
89
9
0
204,475
4
L
Susano
5,569
557
47
5
0
217,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role