Player Matchup

Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond I
 
Zhong Kui
Diamond I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,500 SR
1,500 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,563 SR
2,018 MMR
Scylla
Scylla
Platinum II
KnZEdy16
Scylla
Platinum II
Level 123
God Stats
4W - 6L
1,610 SR
Queue Stats
115W - 113L
2,004 MMR
Solo
Odin
Odin
Platinum I
Xu4KoK
Odin
Platinum I
Level 119
God Stats
3W - 4L
1,578 SR
Queue Stats
69W - 100L
2,088 MMR
Solo
Bellona
Bellona
Platinum II
destruyer
Bellona
Platinum II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
10 / 0 / 11
8,868
887
11,159
11,552
8,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
 
Zhong Kui
12
5 / 1 / 16
8,221
822
6,190
10,640
11,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
 
Hou Yi
12
6 / 1 / 14
8,218
822
12,815
9,152
3,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
SobekArtioGilgameshThoth

VS

Bans
GebFenrirAresMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KnZEdy16
Scylla
9
1 / 5 / 1
6,166
617
9,388
7,787
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
Xu4KoK
Odin
8
1 / 7 / 0
5,827
583
5,688
13,224
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
destruyer
Bellona
9
0 / 9 / 2
5,997
600
6,211
11,484
8,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
21
Kills
2
2
Deaths
21
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
0
11
15.5
W
Zhong Kui
 
Zhong Kui
5
1
16
13
W
Hou Yi
 
Hou Yi
6
1
14
13
L
Scylla
KnZEdy16
Scylla
1
5
1
0.3
L
Odin
Xu4KoK
Odin
1
7
0
0.14
L
Bellona
destruyer
Bellona
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,164
Damage
21,287
31,344
Taken
32,495
24,347
Mitigated
16,946
14,692
Healing
1,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,159
3,040
1,073
4,753
11,552
8,917
746
3,291
7,399
2,033
19,867
W
Zhong Kui
 
Zhong Kui
6,190
826
0
3,811
10,640
11,861
616
2,979
7,098
23,757
0
W
Hou Yi
 
Hou Yi
12,815
6,185
0
5,055
9,152
3,569
1,390
2,769
5,933
0
31,800
L
Scylla
KnZEdy16
Scylla
9,388
690
0
500
7,787
1,882
0
1,527
5,790
23,716
0
L
Odin
Xu4KoK
Odin
5,688
763
0
611
13,224
6,604
0
2,814
9,464
0
14,660
L
Bellona
destruyer
Bellona
6,211
1,422
0
310
11,484
8,460
0
1,936
8,525
328
13,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,307
Gold Earned
17,990
105
Minions Killed
76
6
Camps Cleared
2
562,505
Distance Traveled
486,070
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,868
887
16
2
1
190,494
3
W
Zhong Kui
8,221
822
53
5
4
191,427
3
W
Hou Yi
8,218
822
36
4
1
180,584
0
L
Scylla
6,166
617
41
4
1
150,880
3
L
Odin
5,827
583
20
2
1
162,800
3
L
Bellona
5,997
600
15
2
0
172,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role