Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CyraX034
Chang'e
Level 44
God Stats
4W - 1L
1,617 SR
Queue Stats
22W - 17L
1,409 Elo+
Solo
Sylvanus
Sylvanus
Soultin
Sylvanus
Level 108
God Stats
2W - 9L
1,509 SR
Queue Stats
87W - 112L
1,493 Elo+
Solo
Team Averages
Level 63
1,542 SR
1,467 Elo+

VS

Team Averages
Level 91
1,596 SR
1,484 Elo+
Sol
Sol
HecRub
Sol
Level 88
God Stats
5W - 5L
1,703 SR
Queue Stats
118W - 146L
1,457 Elo+
Solo
Hercules
Hercules
PiGhOsT
Hercules
Level 156
God Stats
13W - 9L
1,593 SR
Queue Stats
1,415W - 1,686L
1,492 Elo+
Solo
Yemoja
Yemoja
li32on_96
Yemoja
Level 28
God Stats
3W - 2L
1,492 SR
Queue Stats
109W - 148L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
4 / 2 / 4
10,110
722
11,546
14,521
12,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
CyraX034
Chang'e
13
1 / 8 / 5
9,262
662
7,322
17,236
6,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Soultin
Sylvanus
13
3 / 4 / 3
10,057
718
9,532
22,249
16,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
HecRub
Sol
15
8 / 4 / 5
10,512
751
24,446
13,388
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
PiGhOsT
Hercules
14
5 / 3 / 8
10,977
784
10,913
19,226
24,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
li32on_96
Yemoja
13
1 / 1 / 11
9,032
645
8,027
9,098
8,968
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
14
14
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
2
4
3
L
Chang'e
CyraX034
Chang'e
1
8
5
0.44
W
Sol
HecRub
Sol
8
4
5
2.63
W
Hercules
PiGhOsT
Hercules
5
3
8
3
L
Sylvanus
Soultin
Sylvanus
3
4
3
1.13
W
Yemoja
li32on_96
Yemoja
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,400
Damage
43,386
54,006
Taken
41,712
35,454
Mitigated
39,623
26,215
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
11,546
2,373
936
3,180
14,521
12,622
0
7,091
7,430
0
42,447
L
Chang'e
CyraX034
Chang'e
7,322
474
2,825
3,817
17,236
6,641
0
11,789
5,447
21,771
0
W
Sol
HecRub
Sol
24,446
7,298
0
5,396
13,388
6,040
945
6,002
7,386
56,149
4,518
W
Hercules
PiGhOsT
Hercules
10,913
2,055
747
3,094
19,226
24,615
120
6,802
12,424
0
21,626
L
Sylvanus
Soultin
Sylvanus
9,532
3,498
6,116
9,341
22,249
16,191
0
11,743
10,506
23,420
0
W
Yemoja
li32on_96
Yemoja
8,027
1,936
2,869
647
9,098
8,968
329
4,408
4,690
21,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
30,521
138
Minions Killed
161
7
Camps Cleared
5
706,711
Distance Traveled
749,849
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,110
722
70
5
3
271,019
3
L
Chang'e
9,262
662
30
2
0
223,184
2
W
Sol
10,512
751
103
7
4
244,413
1
W
Hercules
10,977
784
24
2
1
269,137
1
L
Sylvanus
10,057
718
38
3
4
212,508
5
W
Yemoja
9,032
645
34
2
0
236,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role