Player Matchup

King Arthur
King Arthur
Bonzo15
King Arthur
Level 15
God Stats
0W - 3L
1,291 SR
Queue Stats
5W - 7L
1,450 Elo+
Solo
He Bo
He Bo
Kocodemocco
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Pivuken
Hun Batz
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 24L
1,439 Elo+
Solo
Team Averages
Level 17
1,430 SR
1,463 Elo+

VS

Team Averages
Level 17
1,412 SR
1,436 Elo+
Geb
Geb
NotNasir
Geb
Level 18
God Stats
3W - 4L
1,509 SR
Queue Stats
58W - 51L
1,483 Elo+
Solo
Hades
Hades
doter0
Hades
Level 29
God Stats
3W - 3L
1,228 SR
Queue Stats
12W - 35L
1,274 Elo+
Solo
Hel
Hel
gofakurself
Hel
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 21L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bonzo15
King Arthur
10
1 / 8 / 2
6,990
699
6,584
14,088
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 8 / 3
6,596
660
3,154
9,180
3,095
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Pivuken
Hun Batz
11
2 / 5 / 0
7,136
714
4,709
10,450
3,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 14
9,121
912
6,165
13,958
10,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
doter0
Hades
14
9 / 1 / 11
9,098
910
9,209
9,325
4,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
6 / 2 / 12
8,399
840
11,262
6,919
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
3
Kills
21
21
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bonzo15
King Arthur
1
8
2
0.25
L
0
8
3
0.19
W
6
0
14
13
L
Hun Batz
Pivuken
Hun Batz
2
5
0
0.4
W
Hades
doter0
Hades
9
1
11
14.5
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,447
Damage
26,636
33,718
Taken
30,202
14,716
Mitigated
17,064
1,604
Healing
19,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bonzo15
King Arthur
6,584
1,374
0
1,319
14,088
7,642
0
10,564
3,137
0
17,903
L
3,154
347
0
285
9,180
3,095
0
7,794
1,222
9,502
0
W
6,165
1,077
18
4,660
13,958
10,556
543
1,874
11,940
17,836
0
L
Hun Batz
Pivuken
Hun Batz
4,709
589
0
0
10,450
3,979
0
7,603
2,495
0
13,844
W
Hades
doter0
Hades
9,209
1,001
1,540
3,436
9,325
4,444
904
1,544
7,513
37,758
0
W
11,262
293
5,752
3,851
6,919
2,064
943
282
6,464
20,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,722
Gold Earned
26,618
58
Minions Killed
126
2
Camps Cleared
7
492,315
Distance Traveled
561,203
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,990
699
18
2
1
161,476
2
L
He Bo
6,596
660
18
2
1
146,119
3
W
Geb
9,121
912
20
2
0
182,615
0
L
Hun Batz
7,136
714
22
2
0
184,720
0
W
Hades
9,098
910
76
8
5
193,912
3
W
Hel
8,399
840
30
3
2
184,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role