Player Matchup

Merlin
Merlin
Alfo3revient
Merlin
Level 83
God Stats
100W - 102L
1,494 SR
Queue Stats
444W - 483L
1,480 Elo+
Solo
Da Ji
Da Ji
Golcherus
Da Ji
Level 126
God Stats
3W - 2L
1,339 SR
Queue Stats
126W - 140L
1,493 Elo+
Solo
Geb
Geb
MrRoyalPickle
Geb
Level 65
God Stats
3W - 5L
1,496 SR
Queue Stats
49W - 60L
1,250 Elo+
Solo
Team Averages
Level 91
1,443 SR
1,408 Elo+

VS

Team Averages
Level 80
1,455 SR
1,489 Elo+
Achilles
Achilles
Etjen420
Achilles
Level 105
God Stats
0W - 1L
1,388 SR
Queue Stats
34W - 17L
1,636 Elo+
Solo
Danzaburou
Danzaburou
WhiteWolf1010
Danzaburou
Level 85
God Stats
3W - 9L
1,253 SR
Queue Stats
19W - 27L
1,416 Elo+
Party 1
Anubis
Anubis
КонскийЗад
Anubis
Level 49
God Stats
3W - 2L
1,723 SR
Queue Stats
85W - 97L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
13 / 2 / 7
10,374
865
15,965
7,908
2,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Golcherus
Da Ji
13
6 / 3 / 11
9,086
757
9,793
9,321
2,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 1 / 17
8,369
697
2,941
8,024
5,309
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Etjen420
Achilles
9
0 / 7 / 1
6,701
558
8,916
11,366
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
WhiteWolf1010
Danzaburou
12
5 / 5 / 0
8,222
685
4,715
9,931
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 8 / 5
7,378
615
7,038
12,144
4,908
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
20
Kills
5
6
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
13
2
7
8.25
L
Achilles
Etjen420
Achilles
0
7
1
0.07
W
Da Ji
Golcherus
Da Ji
6
3
11
3.83
W
1
1
17
9.5
L
Danzaburou
WhiteWolf1010
Danzaburou
5
5
0
1
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,699
Damage
20,669
25,253
Taken
33,441
10,069
Mitigated
15,489
2,510
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,965
1,207
304
2,156
7,908
2,184
783
2,762
5,146
48,375
0
L
Achilles
Etjen420
Achilles
8,916
2,504
0
830
11,366
7,375
0
5,441
5,925
0
25,329
W
Da Ji
Golcherus
Da Ji
9,793
1,838
0
50
9,321
2,576
288
2,141
7,180
0
17,790
W
2,941
717
0
0
8,024
5,309
237
2,583
5,441
10,317
0
L
Danzaburou
WhiteWolf1010
Danzaburou
4,715
2,138
0
1,943
9,931
3,206
200
7,463
2,468
0
17,182
L
7,038
650
405
2,737
12,144
4,908
0
6,248
5,896
23,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
22,301
116
Minions Killed
100
6
Camps Cleared
6
658,612
Distance Traveled
560,809
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,374
865
83
7
3
213,229
3
L
Achilles
6,701
558
32
3
2
209,808
3
W
Da Ji
9,086
757
22
2
2
217,924
4
W
Geb
8,369
697
11
1
1
227,459
0
L
Danzaburou
8,222
685
27
2
1
188,046
4
L
Anubis
7,378
615
41
3
3
162,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role