Player Matchup

Yemoja
Yemoja
CrystalQuinn
Yemoja
Level 26
God Stats
3W - 5L
1,159 SR
Queue Stats
56W - 71L
1,350 Elo+
Party 1
Nemesis
Nemesis
MY5TI
Nemesis
Level 14
God Stats
13W - 13L
1,519 SR
Queue Stats
28W - 29L
1,431 Elo+
Solo
Neith
Neith
NeverAloha
Neith
Level 7
God Stats
19W - 22L
1,563 SR
Queue Stats
22W - 23L
1,408 Elo+
Solo
Thor
Thor
PDYL
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,306 Elo+
Party 1
Bellona
Bellona
saboTageFP
Bellona
Level 14
God Stats
30W - 39L
1,374 SR
Queue Stats
45W - 63L
1,266 Elo+
Solo
Team Averages
Level 13
1,423 SR
1,352 Elo+

VS

Team Averages
Level 13
1,497 SR
1,392 Elo+
Ra
Ra
DicCheez
Ra
Level 7
God Stats
2W - 3L
1,412 SR
Queue Stats
44W - 55L
1,253 Elo+
Solo
Da Ji
Da Ji
ItzStubbssTTV
Da Ji
Level 24
God Stats
0W - 2L
1,296 SR
Queue Stats
44W - 55L
1,359 Elo+
Solo
Neith
Neith
KingAukan
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,663 Elo+
Solo
Cupid
Cupid
Skullclever
Cupid
Level 14
God Stats
1W - 2L
1,605 SR
Queue Stats
11W - 21L
1,280 Elo+
Solo
Medusa
Medusa
helaton
Medusa
Level 18
God Stats
2W - 5L
1,672 SR
Queue Stats
23W - 26L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 4 / 6
8,204
456
4,080
11,381
7,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
MY5TI
Nemesis
16
9 / 4 / 1
11,017
612
10,168
14,472
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
17
4 / 4 / 2
10,227
568
8,107
12,570
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
PDYL
Thor
12
4 / 6 / 3
8,429
468
3,977
11,796
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
saboTageFP
Bellona
14
1 / 5 / 0
8,674
482
4,626
12,014
10,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
5,152
286
0
539
161
11
2 / 6 / 3
7,793
433
6,554
11,418
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
KingAukan
Neith
17
14 / 3 / 3
11,217
623
19,953
15,676
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 2
6,841
380
702
10,072
2,487
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
helaton
Medusa
15
7 / 3 / 0
9,587
533
8,807
10,537
3,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
19
Kills
23
23
Deaths
20
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
4
6
1
L
0
1
0
0
L
2
6
3
0.58
L
Neith
KingAukan
Neith
14
3
3
5.17
W
Nemesis
MY5TI
Nemesis
9
4
1
2.38
W
Neith
4
4
2
1.25
W
Thor
PDYL
Thor
4
6
3
0.92
L
0
7
2
0.14
L
Medusa
helaton
Medusa
7
3
0
2.33
W
Bellona
saboTageFP
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
36,016
62,233
Taken
48,242
30,279
Mitigated
15,981
18,233
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,080
711
2,236
1,818
11,381
7,439
164
7
11,374
16,420
0
L
0
0
0
0
539
161
0
473
66
0
0
L
6,554
252
0
2,142
11,418
3,396
0
650
10,768
0
29,432
L
Neith
KingAukan
Neith
19,953
11,315
0
8,158
15,676
6,191
0
1,482
14,194
0
80,132
W
Nemesis
MY5TI
Nemesis
10,168
3,699
0
6,378
14,472
4,426
649
0
14,472
0
53,854
W
Neith
8,107
4,163
0
4,206
12,570
5,218
3,475
0
12,570
0
73,438
W
Thor
PDYL
Thor
3,977
436
0
883
11,796
2,683
679
0
11,796
0
27,359
L
702
253
113
1,918
10,072
2,487
431
962
9,110
0
17,924
L
Medusa
helaton
Medusa
8,807
3,993
0
2,281
10,537
3,746
1,432
663
9,874
7
57,229
W
Bellona
saboTageFP
Bellona
4,626
1,005
0
2,712
12,014
10,513
1,012
0
12,014
6,722
47,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,551
Gold Earned
40,590
415
Minions Killed
325
0
Camps Cleared
0
1,687,612
Distance Traveled
1,231,389
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,204
456
35
2
0
355,783
7
L
Ra
5,152
286
0
0
0
23,690
0
L
Da Ji
7,793
433
47
3
0
304,325
0
L
Neith
11,217
623
119
7
0
319,783
1
W
Nemesis
11,017
612
93
5
0
392,815
0
W
Neith
10,227
568
119
7
0
311,586
4
W
Thor
8,429
468
58
3
0
323,795
0
L
Cupid
6,841
380
42
2
0
283,397
1
L
Medusa
9,587
533
117
7
0
300,194
0
W
Bellona
8,674
482
110
6
0
303,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role