Player Matchup

Neith
Neith
DecidingArc11
Neith
Level 47
God Stats
8W - 13L
1,495 SR
Queue Stats
211W - 184L
1,520 Elo+
Solo
Tiamat
Tiamat
MushroomRuffy
Tiamat
Level 48
God Stats
1W - 1L
1,336 SR
Queue Stats
90W - 76L
1,521 Elo+
Party 2
Kuzenbo
Kuzenbo
NeRoX1336
Kuzenbo
Level 59
God Stats
3W - 1L
1,688 SR
Queue Stats
58W - 59L
1,408 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ScharfesKuma
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,439 Elo+
Party 3
Mulan
Mulan
yeshnaz
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,393 Elo+
Party 2
Team Averages
Level 40
1,504 SR
1,456 Elo+

VS

Team Averages
Level 70
1,561 SR
1,565 Elo+
Hercules
Hercules
Cuddleswolv
Hercules
Level 116
God Stats
13W - 11L
1,634 SR
Queue Stats
225W - 162L
1,627 Elo+
Party 1
Thanatos
Thanatos
Dzestis
Thanatos
Level 40
God Stats
50W - 53L
1,427 SR
Queue Stats
164W - 182L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
Liamisrandom
Zhong Kui
Level 36
God Stats
0W - 2L
1,736 SR
Queue Stats
107W - 68L
1,622 Elo+
Party 1
Serqet
Serqet
Wolfram52
Serqet
Level 41
God Stats
4W - 8L
1,561 SR
Queue Stats
102W - 93L
1,542 Elo+
Solo
Danzaburou
Danzaburou
thejackster10
Danzaburou
Level 119
God Stats
1W - 4L
1,446 SR
Queue Stats
246W - 169L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 5
13,952
581
16,551
14,786
5,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 6 / 4
12,327
514
14,030
18,784
10,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
NeRoX1336
Kuzenbo
15
2 / 5 / 8
11,072
461
10,932
18,873
25,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
ScharfesKuma
Tsukuyomi
18
8 / 6 / 4
13,213
551
11,032
15,563
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
yeshnaz
Mulan
18
3 / 7 / 2
12,206
509
19,541
27,023
23,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cuddleswolv
Hercules
19
6 / 4 / 10
13,075
545
24,465
25,311
21,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Dzestis
Thanatos
20
13 / 4 / 1
13,207
550
11,803
18,662
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Liamisrandom
Zhong Kui
16
2 / 7 / 6
10,640
443
10,629
18,137
12,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Wolfram52
Serqet
17
4 / 4 / 11
11,210
467
10,578
21,571
17,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
thejackster10
Danzaburou
12
2 / 5 / 0
9,344
389
6,512
11,468
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
24
Kills
27
28
Deaths
24
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cuddleswolv
Hercules
6
4
10
2.75
W
8
4
5
2.63
L
Thanatos
Dzestis
Thanatos
13
4
1
3.38
L
Zhong Kui
Liamisrandom
Zhong Kui
2
7
6
0.71
W
3
6
4
0.83
W
Kuzenbo
NeRoX1336
Kuzenbo
2
5
8
1.2
W
Tsukuyomi
ScharfesKuma
Tsukuyomi
8
6
4
1.67
L
Serqet
Wolfram52
Serqet
4
4
11
2.38
L
Danzaburou
thejackster10
Danzaburou
2
5
0
0.4
W
Mulan
yeshnaz
Mulan
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,086
Damage
63,987
95,029
Taken
95,149
71,743
Mitigated
61,119
23,844
Healing
34,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cuddleswolv
Hercules
24,465
12,700
0
8,714
25,311
21,638
0
7,768
16,422
0
85,248
W
16,551
6,827
0
5,983
14,786
5,863
3,186
1,385
13,163
0
115,743
L
Thanatos
Dzestis
Thanatos
11,803
4,429
0
15,320
18,662
7,429
1,512
2,709
15,884
0
79,790
L
Zhong Kui
Liamisrandom
Zhong Kui
10,629
1,610
94
2,750
18,137
12,180
671
8,268
9,253
56,386
0
W
14,030
963
0
5,834
18,784
10,427
1,477
3,827
14,393
83,044
0
W
Kuzenbo
NeRoX1336
Kuzenbo
10,932
3,105
0
1,149
18,873
25,772
1,203
2,480
16,259
37,336
0
W
Tsukuyomi
ScharfesKuma
Tsukuyomi
11,032
2,484
0
3,362
15,563
5,936
94
898
14,410
0
74,422
L
Serqet
Wolfram52
Serqet
10,578
1,605
0
5,056
21,571
17,213
0
7,356
13,802
10,985
23,765
L
Danzaburou
thejackster10
Danzaburou
6,512
2,976
0
2,390
11,468
2,659
0
2,826
8,642
0
43,704
W
Mulan
yeshnaz
Mulan
19,541
4,655
0
7,516
27,023
23,745
883
3,774
22,638
18,467
64,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,770
Gold Earned
57,476
610
Minions Killed
517
0
Camps Cleared
0
2,134,606
Distance Traveled
2,024,842
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,075
545
131
5
0
453,451
12
W
Neith
13,952
581
168
7
0
392,131
3
L
Thanatos
13,207
550
138
6
0
502,623
0
L
Zhong Kui
10,640
443
115
5
0
333,224
6
W
Tiamat
12,327
514
150
6
0
410,951
2
W
Kuzenbo
11,072
461
46
2
0
464,379
2
W
Tsukuyomi
13,213
551
96
4
0
473,978
3
L
Serqet
11,210
467
47
2
0
482,213
12
L
Danzaburou
9,344
389
86
4
0
253,331
0
W
Mulan
12,206
509
150
6
0
393,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role