Player Matchup

Janus
Janus
CyndiDivaS2
Janus
Level 88
God Stats
2W - 2L
1,543 SR
Queue Stats
189W - 237L
1,387 Elo+
Party 2
Khepri
Khepri
GamerBreckJR
Khepri
Level 64
God Stats
2W - 2L
1,676 SR
Queue Stats
177W - 229L
1,403 Elo+
Party 2
Chaac
Chaac
w996199466
Chaac
Level 65
God Stats
11W - 12L
1,540 SR
Queue Stats
134W - 195L
1,377 Elo+
Party 2
Team Averages
Level 72
1,587 SR
1,389 Elo+

VS

Team Averages
Level 96
1,573 SR
1,430 Elo+
Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Aristoook
Chronos
Level 17
God Stats
11W - 10L
1,484 SR
Queue Stats
32W - 61L
1,320 Elo+
Solo
Chaac
Chaac
Dulkenths
Chaac
Level 158
God Stats
3W - 2L
1,735 SR
Queue Stats
119W - 148L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,953
595
4,247
9,351
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
9
0 / 6 / 0
6,037
604
3,412
12,393
8,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
8
0 / 4 / 0
5,741
574
5,805
9,505
6,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
7 / 0 / 7
8,304
830
7,861
6,755
2,408
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Aristoook
Chronos
9
1 / 1 / 7
6,762
676
1,642
4,107
1,773
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Dulkenths
Chaac
15
10 / 0 / 8
9,109
911
18,221
12,421
8,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
18
18
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
7
10.5
W
Chronos
Aristoook
Chronos
1
1
7
4.5
L
0
8
0
0
W
Chaac
Dulkenths
Chaac
10
0
8
14
L
Khepri
0
6
0
0
L
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,464
Damage
27,724
31,249
Taken
23,283
16,633
Mitigated
12,892
4,141
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,861
5,670
0
250
6,755
2,408
277
2,170
4,469
0
23,524
W
Chronos
Aristoook
Chronos
1,642
798
0
136
4,107
1,773
445
1,323
2,686
6,526
0
L
4,247
279
0
679
9,351
2,504
0
236
9,115
19,932
0
W
Chaac
Dulkenths
Chaac
18,221
7,286
0
8,349
12,421
8,711
454
4,264
7,973
0
47,592
L
Khepri
3,412
441
162
896
12,393
8,011
0
990
11,403
13,630
0
L
Chaac
5,805
1,086
17
2,387
9,505
6,118
0
544
8,961
0
15,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,731
Gold Earned
24,175
91
Minions Killed
127
3
Camps Cleared
6
435,951
Distance Traveled
547,077
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,304
830
34
3
3
195,413
1
W
Chronos
6,762
676
9
1
0
157,199
0
L
Janus
5,953
595
41
4
2
152,652
0
W
Chaac
9,109
911
84
8
3
194,465
3
L
Khepri
6,037
604
25
3
0
160,719
0
L
Chaac
5,741
574
25
3
1
122,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role