Player Matchup

Loki
Loki
Itz-Sebas2001
Loki
Level 16
God Stats
32W - 39L
1,332 SR
Queue Stats
76W - 104L
1,242 Elo+
Party 1
Cernunnos
Cernunnos
JoeNutz69
Cernunnos
Level 29
God Stats
3W - 3L
1,839 SR
Queue Stats
98W - 95L
1,431 Elo+
Solo
Bellona
Bellona
Kanguro-azteca
Bellona
Level 29
God Stats
30W - 36L
1,535 SR
Queue Stats
223W - 299L
1,319 Elo+
Party 1
Ra
Ra
bryanfaq95
Ra
Level 27
God Stats
2W - 6L
1,292 SR
Queue Stats
91W - 123L
1,251 Elo+
Party 1
Baron Samedi
Baron Samedi
fer29bucs
Baron Samedi
Level 18
God Stats
8W - 10L
1,324 SR
Queue Stats
27W - 38L
1,232 Elo+
Solo
Team Averages
Level 24
1,464 SR
1,295 Elo+

VS

Team Averages
Level 10
1,478 SR
1,241 Elo+
Eset
Eset
Cheww69
Eset
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,096 Elo+
Solo
Tiamat
Tiamat
LOBOALFA_LCSS
Tiamat
Level 29
God Stats
8W - 9L
1,497 SR
Queue Stats
274W - 317L
1,300 Elo+
Solo
Zeus
Zeus
emanuel0190
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
joaopedro-jp1999
Thanatos
Level 8
God Stats
1W - 3L
1,395 SR
Queue Stats
3W - 7L
1,320 Elo+
Solo
Fenrir
Fenrir
w key FLAKZI
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
988 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 22
10,801
415
8,092
10,050
3,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
JoeNutz69
Cernunnos
19
28 / 1 / 13
14,483
557
31,593
19,753
8,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 1 / 9
13,502
519
11,458
17,204
20,105
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 12
11,556
444
9,422
10,119
3,865
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
fer29bucs
Baron Samedi
17
7 / 2 / 18
12,352
475
11,037
16,299
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Cheww69
Eset
7
0 / 8 / 1
7,302
281
553
5,787
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 15 / 0
10,793
415
11,684
25,118
9,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 11 / 1
7,096
273
3,378
9,252
1,596
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 11 / 2
10,938
421
6,413
25,191
7,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
12
0 / 11 / 0
7,923
305
3,834
24,804
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
12
54
Kills
8
9
Deaths
56
74
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
Cheww69
Eset
0
8
1
0.06
W
4
4
22
3.75
W
Cernunnos
JoeNutz69
Cernunnos
28
1
13
34.5
W
11
1
9
15.5
L
4
15
0
0.27
W
4
1
12
10
L
0
11
1
0.05
W
Baron Samedi
fer29bucs
Baron Samedi
7
2
18
8
L
4
11
2
0.45
L
Fenrir
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,602
Damage
25,862
73,425
Taken
90,152
42,944
Mitigated
25,730
30,895
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Cheww69
Eset
553
553
0
73
5,787
1,291
0
2,048
3,739
5,843
0
W
8,092
1,193
712
1,055
10,050
3,750
1,929
1,661
8,389
0
26,366
W
Cernunnos
JoeNutz69
Cernunnos
31,593
19,128
0
11,214
19,753
8,471
4,326
3,397
16,356
0
100,922
W
11,458
1,609
215
3,884
17,204
20,105
3,021
3,059
14,145
17,721
93,705
L
11,684
543
66
5,360
25,118
9,376
562
6,189
18,929
54,161
0
W
9,422
894
2,386
4,762
10,119
3,865
1,044
3,543
6,576
52,893
0
L
3,378
1,018
0
0
9,252
1,596
0
2,408
6,844
12,919
0
W
Baron Samedi
fer29bucs
Baron Samedi
11,037
1,948
712
5,955
16,299
6,753
3,927
3,955
12,344
62,606
0
L
6,413
1,648
0
11,504
25,191
7,100
0
5,486
19,705
0
49,510
L
Fenrir
3,834
599
0
1,530
24,804
6,367
0
6,412
18,392
0
23,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,694
Gold Earned
44,052
479
Minions Killed
235
0
Camps Cleared
0
2,202,768
Distance Traveled
1,664,283
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,302
281
12
0
0
162,225
1
W
Loki
10,801
415
30
1
0
518,452
2
W
Cernunnos
14,483
557
112
4
0
468,557
1
W
Bellona
13,502
519
142
5
0
383,885
0
L
Tiamat
10,793
415
82
3
0
426,167
2
W
Ra
11,556
444
93
4
0
400,126
0
L
Zeus
7,096
273
22
1
0
181,788
1
W
Baron Samedi
12,352
475
102
4
0
431,748
1
L
Thanatos
10,938
421
82
3
0
392,732
1
L
Fenrir
7,923
305
37
1
0
501,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role