Player Matchup

Sylvanus
Sylvanus
Marquin_Akira
Sylvanus
Level 24
God Stats
7W - 2L
1,488 SR
Queue Stats
145W - 146L
1,465 Elo+
Solo
Anubis
Anubis
bom_de_oro
Anubis
Level 29
God Stats
3W - 2L
1,573 SR
Queue Stats
95W - 109L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
kreeskull
Gilgamesh
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
17W - 14L
1,539 Elo+
Solo
Freya
Freya
uCarlinhUS
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,455 Elo+
Solo
Bastet
Bastet
xElitekillx1734
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,458 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,471 Elo+

VS

Team Averages
Level 19
1,534 SR
1,493 Elo+
Odin
Odin
 
Odin
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Shiwn
Hera
Level 15
God Stats
0W - 1L
1,181 SR
Queue Stats
2W - 1L
1,664 Elo+
Solo
Izanami
Izanami
fabiano_o_fera
Izanami
Level 8
God Stats
6W - 8L
1,978 SR
Queue Stats
11W - 18L
1,399 Elo+
Party 1
Cliodhna
Cliodhna
fredyatfive
Cliodhna
Level 49
God Stats
10W - 9L
1,509 SR
Queue Stats
175W - 251L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Marquin_Akira
Sylvanus
16
2 / 4 / 20
11,582
483
4,631
19,334
16,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
bom_de_oro
Anubis
17
15 / 4 / 11
12,764
532
24,382
19,960
10,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
kreeskull
Gilgamesh
18
6 / 3 / 7
11,843
493
11,523
18,465
15,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
18
11 / 6 / 8
12,819
534
18,392
20,194
8,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
14 / 3 / 4
14,591
608
20,710
20,983
9,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 8 / 3
9,890
412
7,528
17,307
16,806
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
 
Athena
13
1 / 6 / 9
9,776
407
6,617
24,231
30,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Shiwn
Hera
14
1 / 11 / 2
9,148
381
9,969
14,597
4,208
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 11 / 6
10,417
434
8,977
17,070
5,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
fredyatfive
Cliodhna
18
14 / 12 / 3
13,662
569
25,765
24,047
9,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
43
48
Kills
20
20
Deaths
48
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
8
3
0.44
L
Athena
 
Athena
1
6
9
0.92
W
Sylvanus
Marquin_Akira
Sylvanus
2
4
20
3
L
Hera
Shiwn
Hera
1
11
2
0.18
W
Anubis
bom_de_oro
Anubis
15
4
11
5.13
L
2
11
6
0.45
L
Cliodhna
fredyatfive
Cliodhna
14
12
3
1.29
W
Gilgamesh
kreeskull
Gilgamesh
6
3
7
3.17
W
Freya
11
6
8
2.5
W
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,638
Damage
58,856
98,936
Taken
97,252
61,372
Mitigated
65,353
45,576
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,528
1,149
180
552
17,307
16,806
341
5,700
11,110
17,655
37,183
L
Athena
 
Athena
6,617
1,847
116
1,895
24,231
30,280
325
13,645
10,444
16,789
0
W
Sylvanus
Marquin_Akira
Sylvanus
4,631
1,008
5,973
6,187
19,334
16,725
720
3,527
15,807
21,577
0
L
Hera
Shiwn
Hera
9,969
4,198
0
517
14,597
4,208
0
7,441
7,029
40,056
0
W
Anubis
bom_de_oro
Anubis
24,382
1,255
525
11,594
19,960
10,429
264
7,285
12,675
80,645
0
L
8,977
5,299
0
1,191
17,070
5,002
3,445
10,344
6,584
0
58,488
L
Cliodhna
fredyatfive
Cliodhna
25,765
2,394
0
3,935
24,047
9,057
0
11,486
12,424
0
70,698
W
Gilgamesh
kreeskull
Gilgamesh
11,523
2,438
0
2,106
18,465
15,822
1,382
2,692
15,773
10,951
62,232
W
Freya
18,392
7,042
0
7,111
20,194
8,564
3,659
3,377
16,817
71,372
0
W
20,710
7,490
0
12,080
20,983
9,832
1,093
2,362
18,621
0
142,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,599
Gold Earned
52,893
543
Minions Killed
370
0
Camps Cleared
0
2,199,354
Distance Traveled
1,861,923
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,890
412
90
4
0
347,714
0
L
Athena
9,776
407
29
1
0
362,891
5
W
Sylvanus
11,582
483
27
1
0
446,819
6
L
Hera
9,148
381
61
3
0
359,735
1
W
Anubis
12,764
532
102
4
0
406,157
0
L
Izanami
10,417
434
107
4
0
384,153
3
L
Cliodhna
13,662
569
83
3
0
407,430
0
W
Gilgamesh
11,843
493
124
5
0
452,993
1
W
Freya
12,819
534
87
4
0
388,113
3
W
Bastet
14,591
608
203
8
0
505,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role