Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AiltonBr
Hun Batz
Level 105
God Stats
0W - 1L
1,417 SR
Queue Stats
12W - 9L
1,542 Elo+
Solo
Mulan
Mulan
Extermineitor69
Mulan
Level 111
God Stats
7W - 10L
1,370 SR
Queue Stats
829W - 972L
1,452 Elo+
Solo
Zeus
Zeus
SrSalame
Zeus
Level 105
God Stats
0W - 2L
1,309 SR
Queue Stats
8W - 17L
1,325 Elo+
Solo
Nox
Nox
Valtrich
Nox
Level 109
God Stats
0W - 1L
1,555 SR
Queue Stats
42W - 23L
1,629 Elo+
Solo
Team Averages
Level 117
1,430 SR
1,489 Elo+

VS

Team Averages
Level 37
1,669 SR
1,423 Elo+
Bastet
Bastet
 
Bastet
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Galileupodolski
Hachiman
Level 47
God Stats
4W - 2L
1,488 SR
Queue Stats
107W - 181L
1,383 Elo+
Party 1
Ares
Ares
ReiMatheuz
Ares
Level 29
God Stats
4W - 0L
1,805 SR
Queue Stats
69W - 65L
1,496 Elo+
Solo
Amaterasu
Amaterasu
VouTijolei
Amaterasu
Level 28
God Stats
1W - 0L
1,839 SR
Queue Stats
68W - 106L
1,389 Elo+
Party 1
Arachne
Arachne
toninhofifa2
Arachne
Level 44
God Stats
2W - 0L
1,713 SR
Queue Stats
90W - 156L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 3 / 15
12,615
664
18,805
16,424
5,737
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
AiltonBr
Hun Batz
16
2 / 6 / 18
10,696
563
13,607
19,002
9,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
6 / 7 / 12
12,369
651
14,838
21,031
32,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
20
9 / 6 / 14
13,631
717
29,065
13,982
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 2 / 16
13,705
721
22,453
10,132
4,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
9 / 7 / 11
14,091
742
34,623
18,166
9,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
20
3 / 3 / 11
12,048
634
8,578
11,674
5,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 4 / 15
12,270
646
12,572
28,440
43,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
VouTijolei
Amaterasu
20
7 / 7 / 11
13,840
728
12,804
38,285
39,450
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
toninhofifa2
Arachne
17
1 / 7 / 11
10,803
569
4,192
16,614
8,593
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
82
28
Kills
23
24
Deaths
28
75
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
3
15
4.5
W
Bastet
 
Bastet
9
7
11
2.07
L
Hun Batz
AiltonBr
Hun Batz
2
6
18
1.83
L
6
7
12
1.71
W
Hachiman
3
3
11
2.83
W
3
4
15
2.63
L
Zeus
9
6
14
2.67
L
5
2
16
6.5
W
Amaterasu
VouTijolei
Amaterasu
7
7
11
1.79
W
Arachne
toninhofifa2
Arachne
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,768
Damage
72,769
80,571
Taken
113,179
57,908
Mitigated
106,076
24,554
Healing
42,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,805
1,583
4,006
4,692
16,424
5,737
34
2,050
14,374
44,027
0
W
Bastet
 
Bastet
34,623
8,027
0
4,405
18,166
9,614
166
9,152
9,014
0
65,496
L
Hun Batz
AiltonBr
Hun Batz
13,607
2,739
1,746
3,512
19,002
9,922
0
4,086
14,916
0
19,269
L
14,838
1,418
1,305
3,738
21,031
32,694
28
3,939
17,092
0
28,917
W
Hachiman
8,578
3,836
2,788
3,027
11,674
5,393
2,247
8,447
3,227
0
36,275
W
12,572
1,021
1,911
6,433
28,440
43,026
713
17,066
11,374
25,707
0
L
Zeus
29,065
2,177
1,293
2,869
13,982
4,715
318
1,645
12,337
57,045
0
L
22,453
2,110
1,035
358
10,132
4,840
971
1,470
8,662
57,332
0
W
Amaterasu
VouTijolei
Amaterasu
12,804
6,009
5,887
14,133
38,285
39,450
1,560
23,127
15,158
2,098
24,726
W
Arachne
toninhofifa2
Arachne
4,192
3,874
1,622
2,534
16,614
8,593
695
12,531
4,083
0
9,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,016
Gold Earned
63,052
293
Minions Killed
170
0
Camps Cleared
0
1,589,505
Distance Traveled
1,675,775
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,615
664
42
2
0
355,646
0
W
Bastet
14,091
742
62
3
0
384,865
5
L
Hun Batz
10,696
563
14
1
0
347,370
1
L
Mulan
12,369
651
42
2
0
265,745
0
W
Hachiman
12,048
634
66
3
0
322,401
1
W
Ares
12,270
646
14
1
0
333,444
1
L
Zeus
13,631
717
84
4
0
275,097
0
L
Nox
13,705
721
111
6
0
345,647
5
W
Amaterasu
13,840
728
22
1
0
330,546
0
W
Arachne
10,803
569
6
0
0
304,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role