Player Matchup

Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Eutermann
Neith
Level 89
God Stats
0W - 1L
1,272 SR
Queue Stats
83W - 80L
1,544 Elo+
Solo
Nike
Nike
Myzaza
Nike
Level 148
God Stats
1W - 2L
1,280 SR
Queue Stats
501W - 406L
1,578 Elo+
Party 1
Chang'e
Chang'e
Nonkas
Chang'e
Level 157
God Stats
6W - 4L
1,529 SR
Queue Stats
572W - 452L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
RussiaWatchYou
Sun Wukong
Level 145
God Stats
13W - 6L
1,714 SR
Queue Stats
271W - 205L
1,541 Elo+
Party 1
Team Averages
Level 139
1,459 SR
1,537 Elo+

VS

Team Averages
Level 109
1,534 SR
1,488 Elo+
Camazotz
Camazotz
 
Camazotz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bucurel
Nox
Level 109
God Stats
2W - 1L
1,471 SR
Queue Stats
53W - 52L
1,506 Elo+
Party 2
Eset
Eset
Niculit
Eset
Level 126
God Stats
2W - 0L
1,712 SR
Queue Stats
19W - 23L
1,458 Elo+
Party 2
Chang'e
Chang'e
Parazity
Chang'e
Level 25
God Stats
2W - 1L
1,701 SR
Queue Stats
239W - 204L
1,478 Elo+
Solo
Thor
Thor
abckiller51
Thor
Level 160
God Stats
8W - 21L
1,287 SR
Queue Stats
1,785W - 1,777L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 8 / 7
9,352
779
11,020
14,431
5,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Eutermann
Neith
17
7 / 6 / 8
9,695
808
16,274
18,067
7,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Myzaza
Nike
14
4 / 7 / 9
9,304
775
11,342
21,692
25,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Nonkas
Chang'e
16
3 / 5 / 14
9,225
769
8,697
14,684
8,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
RussiaWatchYou
Sun Wukong
16
3 / 5 / 14
9,352
779
14,085
20,109
16,664
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
6 / 4 / 9
9,894
825
11,971
20,875
8,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
18
7 / 5 / 13
10,482
874
14,566
13,729
6,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
Niculit
Eset
17
3 / 5 / 15
9,892
824
14,466
10,651
4,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Parazity
Chang'e
18
8 / 4 / 14
10,685
890
17,222
15,301
12,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 15
10,716
893
13,970
12,160
5,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
97
22
Kills
31
31
Deaths
22
52
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
8
7
1.06
W
Camazotz
 
Camazotz
6
4
9
2.63
W
Nox
7
5
13
2.7
L
Neith
Eutermann
Neith
7
6
8
1.83
L
Nike
Myzaza
Nike
4
7
9
1.21
W
Eset
Niculit
Eset
3
5
15
2.1
L
Chang'e
Nonkas
Chang'e
3
5
14
2
W
Chang'e
Parazity
Chang'e
8
4
14
3.75
L
Sun Wukong
RussiaWatchYou
Sun Wukong
3
5
14
2
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,418
Damage
72,195
88,983
Taken
72,716
64,052
Mitigated
37,652
25,040
Healing
32,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,020
1,707
688
1,613
14,431
5,439
192
5,851
8,580
15,514
0
W
Camazotz
 
Camazotz
11,971
2,199
34
8,796
20,875
8,780
568
6,532
14,060
0
16,310
W
Nox
14,566
1,005
1,267
3,381
13,729
6,218
1,574
2,786
10,709
30,043
0
L
Neith
Eutermann
Neith
16,274
5,906
930
4,322
18,067
7,777
0
11,154
6,913
0
30,464
L
Nike
Myzaza
Nike
11,342
1,076
494
1,755
21,692
25,196
204
13,797
7,895
0
19,143
W
Eset
Niculit
Eset
14,466
1,329
4,518
2,427
10,651
4,275
860
1,909
8,544
28,037
0
L
Chang'e
Nonkas
Chang'e
8,697
1,107
7,020
3,894
14,684
8,976
542
7,605
7,079
18,517
0
W
Chang'e
Parazity
Chang'e
17,222
915
3,408
5,454
15,301
12,835
192
5,622
9,397
33,103
0
L
Sun Wukong
RussiaWatchYou
Sun Wukong
14,085
1,677
696
3,628
20,109
16,664
82
7,847
12,262
0
23,370
W
13,970
2,974
1,001
1,812
12,160
5,544
1,518
2,868
9,024
0
19,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,928
Gold Earned
51,669
98
Minions Killed
109
0
Camps Cleared
0
1,010,929
Distance Traveled
1,091,344
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,352
779
15
1
0
181,232
0
W
Camazotz
9,894
825
9
1
0
219,392
0
W
Nox
10,482
874
27
2
0
222,626
0
L
Neith
9,695
808
30
3
0
193,524
0
L
Nike
9,304
775
17
1
0
206,641
2
W
Eset
9,892
824
26
2
0
209,787
0
L
Chang'e
9,225
769
25
2
0
193,608
0
W
Chang'e
10,685
890
32
3
0
238,680
0
L
Sun Wukong
9,352
779
11
1
0
235,924
0
W
Thor
10,716
893
15
1
0
200,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role