Player Matchup

Loki
Loki
 
Loki
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Iam_Taiga
Janus
Level 29
God Stats
4W - 4L
1,373 SR
Queue Stats
72W - 75L
1,524 Elo+
Party 3
Tyr
Tyr
MrFreeze711
Tyr
Level 103
God Stats
8W - 6L
1,725 SR
Queue Stats
66W - 67L
1,525 Elo+
Party 3
Danzaburou
Danzaburou
Ulybaha
Danzaburou
Level 29
God Stats
7W - 10L
1,391 SR
Queue Stats
82W - 100L
1,425 Elo+
Party 2
Ymir
Ymir
impartttial
Ymir
Level 35
God Stats
3W - 1L
1,733 SR
Queue Stats
102W - 133L
1,371 Elo+
Party 2
Team Averages
Level 48
1,544 SR
1,469 Elo+

VS

Team Averages
Level 47
1,478 SR
1,527 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EDGIdotEXE
Cthulhu
Level 87
God Stats
3W - 5L
1,299 SR
Queue Stats
225W - 251L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
jamiefbags
Jing Wei
Level 29
God Stats
4W - 2L
1,854 SR
Queue Stats
70W - 65L
1,557 Elo+
Party 1
Mercury
Mercury
kubanowsky
Mercury
Level 42
God Stats
1W - 2L
1,230 SR
Queue Stats
56W - 50L
1,517 Elo+
Solo
Olorun
Olorun
sleekow
Olorun
Level 29
God Stats
4W - 6L
1,509 SR
Queue Stats
86W - 96L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
8 / 2 / 3
9,228
615
9,495
9,721
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Iam_Taiga
Janus
12
7 / 3 / 3
8,064
538
7,051
8,805
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 2
8,783
586
5,950
10,712
8,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Ulybaha
Danzaburou
12
4 / 9 / 3
8,121
541
7,113
12,045
3,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 5
7,406
494
3,968
12,604
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 3 / 1
7,220
481
2,738
7,660
4,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
EDGIdotEXE
Cthulhu
12
7 / 2 / 9
8,329
555
10,112
14,589
12,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
jamiefbags
Jing Wei
14
7 / 6 / 8
8,883
592
11,065
14,058
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
kubanowsky
Mercury
14
4 / 3 / 7
8,572
571
5,461
9,591
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
sleekow
Olorun
12
2 / 8 / 2
6,974
465
8,655
10,213
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
22
Kills
21
21
Deaths
22
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
2
3
4.75
L
Cu Chulainn
 
Cu Chulainn
1
3
1
0.5
L
Cthulhu
EDGIdotEXE
Cthulhu
7
2
9
5.75
W
Janus
Iam_Taiga
Janus
7
3
3
2.83
W
2
4
2
0.75
W
Danzaburou
Ulybaha
Danzaburou
4
9
3
0.61
W
1
3
5
1.17
L
Jing Wei
jamiefbags
Jing Wei
7
6
8
1.83
L
Mercury
kubanowsky
Mercury
4
3
7
2.5
L
Olorun
sleekow
Olorun
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,577
Damage
38,031
53,887
Taken
56,111
26,365
Mitigated
27,871
12,323
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,495
2,935
0
3,810
9,721
3,686
0
3,509
6,140
0
55,717
L
Cu Chulainn
 
Cu Chulainn
2,738
858
0
569
7,660
4,358
0
0
7,660
0
24,984
L
Cthulhu
EDGIdotEXE
Cthulhu
10,112
649
256
3,995
14,589
12,029
0
3,049
11,466
24,207
0
W
Janus
Iam_Taiga
Janus
7,051
1,162
0
761
8,805
2,516
0
4,296
4,319
28,188
0
W
5,950
937
0
2,299
10,712
8,677
1,121
2,750
7,722
0
53,711
W
Danzaburou
Ulybaha
Danzaburou
7,113
3,594
0
2,596
12,045
3,594
2,627
3,156
8,615
0
37,904
W
3,968
1,075
0
2,857
12,604
7,892
537
2,810
9,407
23,275
0
L
Jing Wei
jamiefbags
Jing Wei
11,065
9,527
0
5,698
14,058
4,492
2,652
3,459
10,497
0
54,082
L
Mercury
kubanowsky
Mercury
5,461
2,880
0
1,277
9,591
3,171
0
745
8,846
0
49,442
L
Olorun
sleekow
Olorun
8,655
3,805
0
2,837
10,213
3,821
216
3,312
6,623
27,856
7,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,602
Gold Earned
39,978
371
Minions Killed
349
0
Camps Cleared
0
1,459,474
Distance Traveled
1,414,835
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,228
615
90
6
0
336,220
1
L
Cu Chulainn
7,220
481
53
4
0
286,007
5
L
Cthulhu
8,329
555
44
3
0
292,131
1
W
Janus
8,064
538
55
4
0
293,982
0
W
Tyr
8,783
586
120
8
0
299,204
1
W
Danzaburou
8,121
541
61
4
0
266,360
1
W
Ymir
7,406
494
45
3
0
263,708
0
L
Jing Wei
8,883
592
100
7
0
265,262
1
L
Mercury
8,572
571
103
7
0
351,131
2
L
Olorun
6,974
465
49
3
0
220,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role