Player Matchup

Tiamat
Tiamat
DicCheez
Tiamat
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 55L
1,291 Elo+
Solo
Yemoja
Yemoja
Gordinhopx
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,393 Elo+
Party 1
Scylla
Scylla
LittleBerkas
Scylla
Level 27
God Stats
1W - 3L
1,491 SR
Queue Stats
53W - 54L
1,471 Elo+
Party 1
Mercury
Mercury
ambertrichome
Mercury
Level 27
God Stats
1W - 2L
1,232 SR
Queue Stats
98W - 100L
1,334 Elo+
Solo
Osiris
Osiris
小曹需宣
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,425 Elo+
Solo
Team Averages
Level 18
1,445 SR
1,383 Elo+

VS

Team Averages
Level 17
1,536 SR
1,413 Elo+
Tiamat
Tiamat
GriFFonZE
Tiamat
Level 14
God Stats
17W - 17L
1,410 SR
Queue Stats
24W - 22L
1,407 Elo+
Solo
Izanami
Izanami
NowThatsAnOuch
Izanami
Level 22
God Stats
13W - 7L
1,656 SR
Queue Stats
26W - 24L
1,331 Elo+
Solo
Ares
Ares
TheBaniner
Ares
Level 14
God Stats
5W - 4L
1,422 SR
Queue Stats
48W - 51L
1,389 Elo+
Solo
Neith
Neith
TheLuisYT
Neith
Level 29
God Stats
6W - 3L
1,691 SR
Queue Stats
102W - 83L
1,439 Elo+
Solo
Olorun
Olorun
godbiss
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DicCheez
Tiamat
4
0 / 2 / 0
3,895
354
0
1,579
399
Yemoja
Gordinhopx
Yemoja
8
0 / 3 / 0
4,599
418
1,529
6,137
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
8
1 / 5 / 0
5,521
502
2,703
5,530
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
8
0 / 4 / 2
5,110
465
3,245
7,772
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
9
1 / 3 / 0
5,191
472
3,563
6,721
5,290
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GriFFonZE
Tiamat
12
3 / 0 / 3
6,798
618
3,821
4,670
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 3
5,802
527
4,031
5,276
1,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 0 / 7
6,380
580
3,521
4,800
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
TheLuisYT
Neith
11
5 / 0 / 1
6,724
611
4,039
3,573
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
godbiss
Olorun
11
7 / 1 / 3
6,741
613
4,549
5,885
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
16
17
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DicCheez
Tiamat
0
2
0
0
L
Yemoja
Gordinhopx
Yemoja
0
3
0
0
W
Tiamat
GriFFonZE
Tiamat
3
0
3
4.5
L
Scylla
1
5
0
0.2
W
0
1
3
1.5
W
1
0
7
4.5
W
Neith
TheLuisYT
Neith
5
0
1
5.5
L
Mercury
0
4
2
0.25
W
Olorun
godbiss
Olorun
7
1
3
8.5
L
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,040
Damage
19,961
27,739
Taken
24,204
12,046
Mitigated
9,650
5,170
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DicCheez
Tiamat
0
0
0
74
1,579
399
0
941
638
0
0
L
Yemoja
Gordinhopx
Yemoja
1,529
498
0
250
6,137
2,318
0
2,450
3,687
12,386
0
W
Tiamat
GriFFonZE
Tiamat
3,821
531
0
2,517
4,670
2,262
672
778
3,843
33,201
0
L
Scylla
2,703
95
0
695
5,530
1,849
0
4,378
1,152
20,199
0
W
4,031
2,541
0
1,405
5,276
1,477
722
529
4,747
0
27,203
W
3,521
470
0
1,370
4,800
2,544
494
789
4,011
9,622
0
W
Neith
TheLuisYT
Neith
4,039
2,075
0
1,327
3,573
1,141
666
534
3,039
0
45,863
L
Mercury
3,245
1,478
0
2,241
7,772
2,190
0
3,032
4,740
0
17,618
W
Olorun
godbiss
Olorun
4,549
1,993
0
2,000
5,885
2,226
1,408
2,116
3,551
19,337
1,729
L
Osiris
3,563
807
0
1,910
6,721
5,290
0
569
6,152
6,239
11,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,316
Gold Earned
32,445
135
Minions Killed
260
0
Camps Cleared
0
841,720
Distance Traveled
1,084,613
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,895
354
0
0
0
23,026
0
L
Yemoja
4,599
418
16
1
0
192,467
0
W
Tiamat
6,798
618
77
7
0
240,393
1
L
Scylla
5,521
502
47
4
0
201,431
3
W
Izanami
5,802
527
47
4
0
207,417
4
W
Ares
6,380
580
5
0
0
236,806
4
W
Neith
6,724
611
81
7
0
191,965
1
L
Mercury
5,110
465
37
3
0
214,930
0
W
Olorun
6,741
613
50
5
0
208,032
2
L
Osiris
5,191
472
35
3
0
209,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role