Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DaDisDeaD
Ganesha
Level 157
God Stats
7W - 1L
1,500 SR
Queue Stats
345W - 303L
1,408 Elo+
Party 3
Amaterasu
Amaterasu
Master2AK
Amaterasu
Level 127
God Stats
11W - 5L
1,210 SR
Queue Stats
303W - 261L
1,386 Elo+
Party 3
Rama
Rama
Sunabozu
Rama
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 193L
1,386 Elo+
Party 3
Team Averages
Level 117
1,442 SR
1,436 Elo+

VS

Team Averages
Level 98
1,519 SR
1,465 Elo+
Anubis
Anubis
Cinnamone
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,472 Elo+
Party 2
Scylla
Scylla
DarkSoulM001
Scylla
Level 89
God Stats
4W - 2L
1,564 SR
Queue Stats
85W - 88L
1,448 Elo+
Party 1
Bastet
Bastet
Insurmountabl
Bastet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shivetya
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,315 SR
Queue Stats
20W - 20L
1,504 Elo+
Party 2
Merlin
Merlin
Yannick_7_2
Merlin
Level 119
God Stats
1W - 1L
1,718 SR
Queue Stats
97W - 102L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
14 / 3 / 13
11,439
1,040
14,132
10,723
5,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
 
Hercules
16
2 / 4 / 13
8,996
818
5,762
18,635
22,326
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
DaDisDeaD
Ganesha
16
0 / 4 / 22
9,818
893
9,003
14,470
17,311
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Master2AK
Amaterasu
15
9 / 4 / 9
10,118
920
11,907
16,202
13,447
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
15
4 / 3 / 11
9,522
866
7,611
7,707
3,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cinnamone
Anubis
15
1 / 6 / 11
8,366
761
6,823
12,449
4,926
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
16
5 / 6 / 6
9,296
845
12,537
11,466
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 7 / 7
9,853
896
12,538
11,836
4,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Shivetya
Morgan Le Fay
15
3 / 6 / 8
9,184
835
12,245
10,194
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
16
3 / 4 / 7
8,605
782
6,864
8,455
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
57
29
Kills
18
18
Deaths
29
68
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
14
3
13
6.83
W
Hercules
 
Hercules
2
4
13
2.13
L
Anubis
Cinnamone
Anubis
1
6
11
1.08
W
Ganesha
DaDisDeaD
Ganesha
0
4
22
2.75
L
Scylla
5
6
6
1.33
L
6
7
7
1.36
W
Amaterasu
Master2AK
Amaterasu
9
4
9
3.38
L
Morgan Le Fay
Shivetya
Morgan Le Fay
3
6
8
1.17
W
Rama
4
3
11
3.17
L
Merlin
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,415
Damage
51,007
67,737
Taken
54,400
61,447
Mitigated
20,407
26,395
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,132
4,310
2,858
2,792
10,723
5,277
2,636
8,827
1,720
0
38,401
W
Hercules
 
Hercules
5,762
925
2,232
7,595
18,635
22,326
0
9,352
9,167
0
8,933
L
Anubis
Cinnamone
Anubis
6,823
420
475
4,022
12,449
4,926
68
2,519
9,930
17,945
0
W
Ganesha
DaDisDeaD
Ganesha
9,003
453
844
3,447
14,470
17,311
155
6,529
7,867
23,587
0
L
Scylla
12,537
421
1,251
3,102
11,466
3,747
342
2,270
9,196
26,069
0
L
12,538
2,758
252
1,798
11,836
4,374
0
1,578
10,258
0
15,355
W
Amaterasu
Master2AK
Amaterasu
11,907
4,092
0
4,542
16,202
13,447
371
7,641
8,426
0
18,318
L
Morgan Le Fay
Shivetya
Morgan Le Fay
12,245
1,213
609
1,458
10,194
4,061
236
1,260
8,934
20,904
0
W
Rama
7,611
3,996
544
1,541
7,707
3,086
2,079
5,559
2,088
0
17,529
L
Merlin
6,864
336
153
480
8,455
3,299
0
1,376
7,079
16,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,893
Gold Earned
45,304
119
Minions Killed
91
0
Camps Cleared
0
1,063,865
Distance Traveled
979,911
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,439
1,040
67
6
0
198,276
0
W
Hercules
8,996
818
7
1
0
241,402
0
L
Anubis
8,366
761
22
2
0
188,795
3
W
Ganesha
9,818
893
0
0
0
223,948
0
L
Scylla
9,296
845
33
3
0
198,340
1
L
Bastet
9,853
896
11
1
0
210,750
0
W
Amaterasu
10,118
920
19
2
0
229,216
0
L
Morgan Le Fay
9,184
835
12
1
0
194,955
1
W
Rama
9,522
866
26
2
0
171,023
1
L
Merlin
8,605
782
13
1
0
187,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role