Player Matchup

Merlin
Merlin
 
Merlin
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DenielGray
Hel
Level 86
God Stats
5W - 4L
1,474 SR
Queue Stats
205W - 220L
1,434 Elo+
Solo
Neith
Neith
HardRefleXe
Neith
Level 108
God Stats
8W - 11L
1,405 SR
Queue Stats
102W - 82L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
ImprezzioN
Gilgamesh
Level 93
God Stats
6W - 8L
1,514 SR
Queue Stats
325W - 306L
1,479 Elo+
Party 1
Team Averages
Level 93
1,479 SR
1,483 Elo+

VS

Team Averages
Level 88
1,413 SR
1,473 Elo+
Loki
Loki
Falcon032
Loki
Level 74
God Stats
5W - 1L
1,489 SR
Queue Stats
43W - 36L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
MarkuZZZ98
Erlang Shen
Level 129
God Stats
4W - 5L
1,321 SR
Queue Stats
233W - 272L
1,443 Elo+
Solo
Olorun
Olorun
Rekena99
Olorun
Level 97
God Stats
15W - 10L
1,490 SR
Queue Stats
215W - 192L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tumama072
Morgan Le Fay
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,428 Elo+
Party 2
Charybdis
Charybdis
Zero_SkidMarks
Charybdis
Level 82
God Stats
1W - 0L
1,264 SR
Queue Stats
25W - 16L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 5 / 0
5,345
535
3,094
6,068
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
 
Bellona
9
0 / 3 / 1
4,961
496
2,740
5,873
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 2
5,010
501
3,688
6,013
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 2 / 2
4,959
496
4,521
5,674
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
ImprezzioN
Gilgamesh
9
1 / 3 / 1
5,229
523
3,936
6,732
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
6 / 0 / 2
6,823
682
6,131
6,441
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
MarkuZZZ98
Erlang Shen
8
2 / 1 / 3
5,586
559
2,591
8,500
3,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Rekena99
Olorun
10
3 / 0 / 0
6,561
656
4,012
5,013
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
Tumama072
Morgan Le Fay
10
2 / 1 / 7
6,146
615
6,083
5,219
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Zero_SkidMarks
Charybdis
9
1 / 2 / 2
5,178
518
2,675
5,719
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
14
14
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
0
0.2
L
Bellona
 
Bellona
0
3
1
0.17
L
0
1
2
1
W
Loki
6
0
2
7
L
2
2
2
1.5
L
Gilgamesh
ImprezzioN
Gilgamesh
1
3
1
0.5
W
Erlang Shen
MarkuZZZ98
Erlang Shen
2
1
3
3.5
W
Olorun
Rekena99
Olorun
3
0
0
3
W
Morgan Le Fay
Tumama072
Morgan Le Fay
2
1
7
5.5
W
Charybdis
Zero_SkidMarks
Charybdis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,979
Damage
21,492
30,360
Taken
30,892
13,214
Mitigated
12,032
9,522
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,094
379
0
830
6,068
1,778
0
2,680
3,144
24,990
0
L
Bellona
 
Bellona
2,740
550
0
1,531
5,873
4,441
0
2,668
3,165
2,768
21,383
L
3,688
582
741
2,430
6,013
2,803
224
1,087
4,862
14,811
0
W
Loki
6,131
1,628
0
3,026
6,441
1,949
0
1,455
4,911
0
42,656
L
4,521
2,438
434
2,074
5,674
1,462
29
749
4,859
0
22,327
L
Gilgamesh
ImprezzioN
Gilgamesh
3,936
1,003
0
1,482
6,732
2,730
0
1,756
4,848
0
28,178
W
Erlang Shen
MarkuZZZ98
Erlang Shen
2,591
1,040
1,346
2,592
8,500
3,376
0
1,761
6,701
0
10,519
W
Olorun
Rekena99
Olorun
4,012
2,269
114
1,757
5,013
3,825
66
533
4,480
28,070
4,596
W
Morgan Le Fay
Tumama072
Morgan Le Fay
6,083
1,390
0
1,791
5,219
1,583
0
2,081
2,980
24,376
0
W
Charybdis
Zero_SkidMarks
Charybdis
2,675
1,734
0
1,808
5,719
1,299
0
1,138
4,581
0
24,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
30,294
230
Minions Killed
257
0
Camps Cleared
0
1,032,207
Distance Traveled
1,013,753
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,345
535
57
6
0
191,563
1
L
Bellona
4,961
496
47
5
0
216,172
1
L
Hel
5,010
501
20
2
0
199,982
3
W
Loki
6,823
682
78
8
0
245,444
3
L
Neith
4,959
496
44
4
0
182,184
4
L
Gilgamesh
5,229
523
62
6
0
242,306
2
W
Erlang Shen
5,586
559
12
1
0
205,919
1
W
Olorun
6,561
656
70
7
0
196,692
0
W
Morgan Le Fay
6,146
615
55
6
0
204,143
1
W
Charybdis
5,178
518
42
4
0
161,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role