Player Matchup

Discordia
Discordia
 
Discordia
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
KirkaDiavol
Mulan
Level 46
God Stats
15W - 22L
1,502 SR
Queue Stats
84W - 127L
1,400 Elo+
Party 2
Arachne
Arachne
KordyDesan
Arachne
Level 68
God Stats
1W - 1L
1,637 SR
Queue Stats
228W - 312L
1,463 Elo+
Party 2
Team Averages
Level 58
1,546 SR
1,454 Elo+

VS

Team Averages
Level 45
1,572 SR
1,235 Elo+
Merlin
Merlin
Ariakän
Merlin
Level 95
God Stats
6W - 7L
1,582 SR
Queue Stats
221W - 254L
1,411 Elo+
Solo
Cthulhu
Cthulhu
SaberSonic
Cthulhu
Level 28
God Stats
11W - 11L
1,634 SR
Queue Stats
17W - 43L
1,140 Elo+
Party 1
Ra
Ra
Tuftybobcat34
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 0 / 10
9,438
787
11,378
6,386
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 1 / 11
9,317
776
9,375
11,693
11,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
KordyDesan
Arachne
12
6 / 2 / 9
9,000
750
7,033
9,501
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ariakän
Merlin
12
2 / 1 / 0
7,949
662
6,697
5,804
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SaberSonic
Cthulhu
10
0 / 6 / 2
7,273
606
3,607
13,413
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 11 / 2
6,913
576
4,995
12,026
4,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
2
3
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
10
11
L
Merlin
Ariakän
Merlin
2
1
0
2
W
6
1
11
11.5
W
Arachne
KordyDesan
Arachne
6
2
9
5.25
L
Cthulhu
SaberSonic
Cthulhu
0
6
2
0.17
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,786
Damage
15,299
27,580
Taken
31,243
18,175
Mitigated
16,745
10,611
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,378
98
0
3,468
6,386
2,274
369
3,697
2,689
36,060
0
L
Merlin
Ariakän
Merlin
6,697
246
0
502
5,804
2,089
0
2,351
3,453
28,228
0
W
9,375
1,964
485
3,777
11,693
11,462
631
6,592
5,101
0
33,993
W
Arachne
KordyDesan
Arachne
7,033
5,066
0
2,881
9,501
4,439
1,271
6,002
3,499
0
24,271
L
Cthulhu
SaberSonic
Cthulhu
3,607
601
508
1,022
13,413
10,441
0
4,217
9,196
10,364
0
L
4,995
677
487
198
12,026
4,215
0
4,856
7,170
19,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,755
Gold Earned
22,135
117
Minions Killed
100
9
Camps Cleared
2
700,376
Distance Traveled
602,664
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,438
787
47
4
3
236,302
4
L
Merlin
7,949
662
37
3
2
222,932
0
W
Mulan
9,317
776
45
4
2
226,282
5
W
Arachne
9,000
750
25
2
4
237,792
3
L
Cthulhu
7,273
606
21
2
0
200,234
0
L
Ra
6,913
576
42
4
0
179,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role