Player Matchup

Sol
Sol
DaedrA522
Sol
Level 29
God Stats
17W - 14L
1,579 SR
Queue Stats
125W - 103L
1,569 Elo+
Solo
Anubis
Anubis
LevraiRsama
Anubis
Level 23
God Stats
9W - 8L
1,602 SR
Queue Stats
50W - 40L
1,535 Elo+
Solo
Yemoja
Yemoja
Lılae
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,667 Elo+
Solo
Nemesis
Nemesis
Tijdlist
Nemesis
Level 25
God Stats
5W - 5L
1,611 SR
Queue Stats
63W - 35L
1,649 Elo+
Solo
Jing Wei
Jing Wei
asa1307
Jing Wei
Level 9
God Stats
5W - 5L
1,504 SR
Queue Stats
97W - 75L
1,607 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,605 Elo+

VS

Team Averages
Level 23
1,555 SR
1,604 Elo+
Baron Samedi
Baron Samedi
DerOlleJenkins
Baron Samedi
Level 28
God Stats
18W - 8L
1,779 SR
Queue Stats
87W - 66L
1,595 Elo+
Solo
Neith
Neith
KasalongSongpip
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
MelloBello36
Ra
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
223W - 139L
1,706 Elo+
Solo
Gilgamesh
Gilgamesh
Sfenks06
Gilgamesh
Level 28
God Stats
6W - 5L
1,498 SR
Queue Stats
44W - 34L
1,633 Elo+
Solo
Da Ji
Da Ji
hellokittyfan231
Da Ji
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
105W - 95L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,302
530
5,525
7,934
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
10
2 / 3 / 0
5,568
557
3,290
6,244
2,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Lılae
Yemoja
8
0 / 3 / 2
4,927
493
2,572
7,331
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Tijdlist
Nemesis
8
0 / 5 / 1
4,977
498
4,272
8,558
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Jing Wei
asa1307
Jing Wei
8
3 / 3 / 0
4,919
492
3,359
7,528
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerOlleJenkins
Baron Samedi
9
0 / 0 / 6
5,741
574
5,456
5,754
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 4 / 3
4,842
484
1,621
4,123
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 0 / 4
7,684
768
6,235
5,506
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Sfenks06
Gilgamesh
11
6 / 0 / 5
6,766
677
6,901
7,057
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
5 / 2 / 0
6,326
633
4,875
6,855
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
19
20
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Baron Samedi
DerOlleJenkins
Baron Samedi
0
0
6
3
W
1
4
3
0.63
L
Anubis
2
3
0
0.67
L
Yemoja
Lılae
Yemoja
0
3
2
0.33
W
7
0
4
9
W
Gilgamesh
Sfenks06
Gilgamesh
6
0
5
8.5
L
Nemesis
Tijdlist
Nemesis
0
5
1
0.1
L
Jing Wei
asa1307
Jing Wei
3
3
0
1
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,018
Damage
25,088
37,595
Taken
29,295
14,058
Mitigated
14,146
10,019
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,525
2,052
0
1,860
7,934
2,564
0
3,599
4,335
27,774
4,666
W
Baron Samedi
DerOlleJenkins
Baron Samedi
5,456
1,446
619
3,100
5,754
4,476
307
1,053
4,701
25,311
0
W
1,621
728
0
371
4,123
1,098
361
1,408
2,715
0
10,756
L
Anubis
3,290
1,045
0
2,281
6,244
2,532
570
0
6,029
27,048
0
L
Yemoja
Lılae
Yemoja
2,572
971
255
990
7,331
4,362
42
2,233
4,983
9,247
0
W
6,235
1,250
906
3,080
5,506
2,416
0
3,125
2,381
50,721
0
W
Gilgamesh
Sfenks06
Gilgamesh
6,901
2,014
0
3,262
7,057
2,445
0
1,766
5,291
0
34,925
L
Nemesis
Tijdlist
Nemesis
4,272
1,902
0
2,786
8,558
2,590
0
2,172
6,275
0
25,332
L
Jing Wei
asa1307
Jing Wei
3,359
2,548
0
1,847
7,528
2,010
0
3,687
3,841
0
19,492
W
4,875
1,222
0
2,150
6,855
3,711
0
3,399
3,456
0
25,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,693
Gold Earned
31,359
226
Minions Killed
301
0
Camps Cleared
0
881,897
Distance Traveled
997,878
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,302
530
59
6
0
177,731
3
W
Baron Samedi
5,741
574
40
4
0
178,949
3
W
Neith
4,842
484
26
3
0
172,585
0
L
Anubis
5,568
557
62
6
0
139,401
1
L
Yemoja
4,927
493
8
1
0
187,360
2
W
Ra
7,684
768
119
12
0
216,754
2
W
Gilgamesh
6,766
677
59
6
0
229,931
2
L
Nemesis
4,977
498
56
6
0
174,363
2
L
Jing Wei
4,919
492
41
4
0
203,042
1
W
Da Ji
6,326
633
57
6
0
199,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role