Player Matchup

Fenrir
Fenrir
Alexis18cvry
Fenrir
Level 28
God Stats
7W - 11L
1,375 SR
Queue Stats
33W - 57L
1,282 Elo+
Party 4
Loki
Loki
Rachetti1507
Loki
Level 29
God Stats
21W - 26L
1,352 SR
Queue Stats
112W - 120L
1,389 Elo+
Party 2
Vamana
Vamana
bech576
Vamana
Level 7
God Stats
1W - 3L
1,420 SR
Queue Stats
3W - 5L
1,443 Elo+
Party 4
Artemis
Artemis
djbokete24
Artemis
Level 18
God Stats
0W - 2L
1,312 SR
Queue Stats
53W - 56L
1,387 Elo+
Party 2
Kumbhakarna
Kumbhakarna
robotic154
Kumbhakarna
Level 28
God Stats
2W - 6L
1,270 SR
Queue Stats
60W - 79L
1,313 Elo+
Party 4
Team Averages
Level 22
1,346 SR
1,363 Elo+

VS

Team Averages
Level 19
1,543 SR
1,407 Elo+
Olorun
Olorun
AyeYo Willis
Olorun
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 40L
1,337 Elo+
Party 1
Ymir
Ymir
CalvoPotas
Ymir
Level 26
God Stats
5W - 3L
1,589 SR
Queue Stats
64W - 52L
1,552 Elo+
Party 3
Arachne
Arachne
CesarGamer28
Arachne
Level 29
God Stats
36W - 20L
1,566 SR
Queue Stats
86W - 58L
1,438 Elo+
Solo
Neith
Neith
Tads64_
Neith
Level 5
God Stats
5W - 13L
1,417 SR
Queue Stats
9W - 27L
1,230 Elo+
Party 1
Fenrir
Fenrir
oXx-Arantxa-Xxo
Fenrir
Level 7
God Stats
17W - 21L
1,644 SR
Queue Stats
92W - 102L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 11 / 1
9,572
456
5,769
16,449
5,524
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 11 / 1
9,870
470
9,744
19,614
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
bech576
Vamana
12
0 / 10 / 2
8,254
393
2,779
17,313
6,027
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
djbokete24
Artemis
12
2 / 16 / 1
8,709
415
8,469
17,988
4,599
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
robotic154
Kumbhakarna
14
5 / 7 / 3
9,672
461
6,282
17,013
18,677
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 4 / 4
9,978
475
6,482
12,333
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
20 / 3 / 11
12,399
590
20,544
16,719
14,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
CesarGamer28
Arachne
17
10 / 1 / 8
11,497
547
15,638
14,262
6,145
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Tads64_
Neith
15
3 / 4 / 7
9,958
474
4,374
8,112
3,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

17
16 / 3 / 16
11,912
567
17,185
15,003
9,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
13
Kills
52
55
Deaths
15
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
11
1
0.23
W
Olorun
3
4
4
1.25
W
20
3
11
8.5
W
Arachne
CesarGamer28
Arachne
10
1
8
14
L
4
11
1
0.41
W
Neith
Tads64_
Neith
3
4
7
1.63
L
Vamana
bech576
Vamana
0
10
2
0.1
L
Artemis
djbokete24
Artemis
2
16
1
0.16
W
16
3
16
8
L
Kumbhakarna
robotic154
Kumbhakarna
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,043
Damage
64,223
88,377
Taken
66,429
40,237
Mitigated
38,057
7,704
Healing
20,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,769
2,056
0
1,958
16,449
5,524
0
3,142
13,177
0
56,419
W
Olorun
6,482
4,315
544
5,853
12,333
4,449
3,277
2,492
9,841
54,917
0
W
20,544
6,148
0
4,564
16,719
14,815
703
0
16,719
55,893
0
W
Arachne
CesarGamer28
Arachne
15,638
11,389
0
5,031
14,262
6,145
1,861
1,438
12,824
0
68,996
L
9,744
3,540
0
3,104
19,614
5,410
0
6,347
12,919
0
58,568
W
Neith
Tads64_
Neith
4,374
2,660
0
1,117
8,112
3,128
3,031
1,629
6,483
0
46,967
L
Vamana
bech576
Vamana
2,779
2,070
0
2,029
17,313
6,027
642
6,413
10,808
0
32,526
L
Artemis
djbokete24
Artemis
8,469
4,705
0
613
17,988
4,599
0
4,969
12,795
0
32,129
W
17,185
3,711
0
2,936
15,003
9,520
933
1,197
13,806
0
53,745
L
Kumbhakarna
robotic154
Kumbhakarna
6,282
1,849
0
0
17,013
18,677
0
5,233
11,652
34,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,077
Gold Earned
55,744
346
Minions Killed
419
0
Camps Cleared
0
1,711,611
Distance Traveled
1,839,834
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,572
456
79
4
0
342,936
0
W
Olorun
9,978
475
96
5
0
302,773
0
W
Ymir
12,399
590
75
4
0
387,034
7
W
Arachne
11,497
547
101
5
0
396,007
0
L
Loki
9,870
470
102
5
0
342,612
0
W
Neith
9,958
474
84
4
0
329,302
0
L
Vamana
8,254
393
71
3
0
393,801
0
L
Artemis
8,709
415
51
2
0
303,559
0
W
Fenrir
11,912
567
63
3
0
424,718
3
L
Kumbhakarna
9,672
461
43
2
0
328,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role