Player Matchup

Guan Yu
Guan Yu
Ammar180
Guan Yu
Level 3
God Stats
0W - 2L
1,174 SR
Queue Stats
2W - 8L
1,269 Elo+
Party 2
Yemoja
Yemoja
CrystalQuinn
Yemoja
Level 26
God Stats
3W - 5L
1,231 SR
Queue Stats
56W - 71L
1,360 Elo+
Party 1
Fenrir
Fenrir
PDYL
Fenrir
Level 5
God Stats
0W - 2L
1,300 SR
Queue Stats
4W - 6L
1,371 Elo+
Party 1
Loki
Loki
helaton
Loki
Level 18
God Stats
9W - 4L
1,791 SR
Queue Stats
23W - 26L
1,425 Elo+
Solo
Ra
Ra
xxYjYxxx
Ra
Level 7
God Stats
5W - 7L
1,589 SR
Queue Stats
19W - 26L
1,429 Elo+
Party 2
Team Averages
Level 12
1,417 SR
1,371 Elo+

VS

Team Averages
Level 19
1,423 SR
1,397 Elo+
Ymir
Ymir
BigBrainAbstain
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,462 Elo+
Solo
Nemesis
Nemesis
MY5TI
Nemesis
Level 13
God Stats
13W - 13L
1,316 SR
Queue Stats
28W - 29L
1,404 Elo+
Solo
Medusa
Medusa
Tenkaten
Medusa
Level 4
God Stats
4W - 2L
1,353 SR
Queue Stats
5W - 3L
1,309 Elo+
Solo
Scylla
Scylla
TrueSteil
Scylla
Level 29
God Stats
3W - 2L
1,376 SR
Queue Stats
64W - 77L
1,365 Elo+
Solo
Thanatos
Thanatos
alexcdsa
Thanatos
Level 26
God Stats
15W - 7L
1,572 SR
Queue Stats
42W - 40L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ammar180
Guan Yu
15
1 / 15 / 1
9,737
375
7,207
25,228
22,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
15
0 / 5 / 3
10,005
385
6,375
19,403
17,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
PDYL
Fenrir
15
3 / 11 / 2
10,407
400
7,362
21,791
7,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
helaton
Loki
20
8 / 8 / 0
13,377
515
17,221
24,588
9,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 16 / 0
8,891
342
8,459
19,488
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 20
13,306
512
8,591
24,464
26,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
MY5TI
Nemesis
20
10 / 1 / 24
13,926
536
21,058
19,417
13,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Tenkaten
Medusa
20
5 / 5 / 6
13,671
526
11,094
14,716
6,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
TrueSteil
Scylla
20
6 / 4 / 11
14,324
551
12,183
11,845
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
alexcdsa
Thanatos
20
29 / 1 / 10
15,466
595
30,691
22,103
10,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
125
12
Kills
54
55
Deaths
13
6
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ammar180
Guan Yu
1
15
1
0.1
W
4
2
20
7
L
Yemoja
0
5
3
0.3
W
Nemesis
MY5TI
Nemesis
10
1
24
22
L
Fenrir
PDYL
Fenrir
3
11
2
0.36
W
Medusa
Tenkaten
Medusa
5
5
6
1.6
W
Scylla
TrueSteil
Scylla
6
4
11
2.88
W
Thanatos
alexcdsa
Thanatos
29
1
10
34
L
Loki
helaton
Loki
8
8
0
1
L
0
16
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,624
Damage
83,617
110,498
Taken
92,545
61,487
Mitigated
61,000
19,341
Healing
44,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ammar180
Guan Yu
7,207
532
762
2,440
25,228
22,611
926
2,740
22,472
5,581
30,405
W
8,591
1,385
0
5,673
24,464
26,175
614
4,043
19,614
34,327
0
L
Yemoja
6,375
229
2,413
2,681
19,403
17,677
72
4,608
14,717
35,233
0
W
Nemesis
MY5TI
Nemesis
21,058
10,888
0
10,223
19,417
13,546
3,388
5,862
12,772
0
81,552
L
Fenrir
PDYL
Fenrir
7,362
1,291
0
2,550
21,791
7,105
0
6,280
15,327
0
51,915
W
Medusa
Tenkaten
Medusa
11,094
4,908
0
1,858
14,716
6,050
2,859
2,818
11,858
0
88,765
W
Scylla
TrueSteil
Scylla
12,183
1,841
0
842
11,845
4,355
1,125
1,668
10,135
93,468
0
W
Thanatos
alexcdsa
Thanatos
30,691
10,552
0
25,512
22,103
10,874
3,968
5,700
16,219
562
113,994
L
Loki
helaton
Loki
17,221
3,905
0
6,261
24,588
9,318
291
5,208
19,262
0
103,712
L
8,459
1,218
946
1,288
19,488
4,776
1,641
2,010
17,420
54,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,417
Gold Earned
70,693
455
Minions Killed
569
0
Camps Cleared
0
2,233,399
Distance Traveled
2,654,813
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,737
375
66
3
0
442,556
4
W
Ymir
13,306
512
35
1
0
517,024
4
L
Yemoja
10,005
385
57
2
0
485,085
6
W
Nemesis
13,926
536
101
4
0
586,069
2
L
Fenrir
10,407
400
84
3
0
418,743
0
W
Medusa
13,671
526
159
6
0
488,883
1
W
Scylla
14,324
551
160
6
0
469,640
4
W
Thanatos
15,466
595
114
4
0
593,197
1
L
Loki
13,377
515
139
5
0
466,259
1
L
Ra
8,891
342
109
4
0
420,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role