Player Matchup

Ne Zha
Ne Zha
BEATBRUC3
Ne Zha
Level 43
God Stats
1W - 4L
1,169 SR
Queue Stats
114W - 114L
1,530 Elo+
Party 3
Ganesha
Ganesha
Eisgnom2004
Ganesha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 94L
1,415 Elo+
Party 1
Hachiman
Hachiman
LimonadenLeon
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 143L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
Racoox
Gilgamesh
Level 28
God Stats
1W - 0L
1,297 SR
Queue Stats
23W - 16L
1,460 Elo+
Solo
Sol
Sol
valbeatbox
Sol
Level 7
God Stats
7W - 2L
1,867 SR
Queue Stats
77W - 63L
1,512 Elo+
Party 3
Team Averages
Level 27
1,467 SR
1,464 Elo+

VS

Team Averages
Level 19
1,404 SR
1,581 Elo+
Morgan Le Fay
Morgan Le Fay
Pretto22819
Morgan Le Fay
Level 18
God Stats
1W - 4L
1,557 SR
Queue Stats
6W - 9L
1,675 Elo+
Party 2
Jormungandr
Jormungandr
VovkaKombinat
Jormungandr
Level 16
God Stats
0W - 1L
1,125 SR
Queue Stats
2W - 8L
1,526 Elo+
Party 2
Hercules
Hercules
WSMwasmed
Hercules
Level 28
God Stats
3W - 1L
1,890 SR
Queue Stats
72W - 97L
1,379 Elo+
Solo
Neith
Neith
ZweiSoms
Neith
Level 9
God Stats
0W - 1L
1,232 SR
Queue Stats
1W - 3L
1,648 Elo+
Party 2
Fenrir
Fenrir
bigwolf1633
Fenrir
Level 24
God Stats
0W - 2L
1,214 SR
Queue Stats
4W - 9L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BEATBRUC3
Ne Zha
20
13 / 4 / 6
13,340
580
17,234
22,532
10,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Eisgnom2004
Ganesha
17
1 / 1 / 21
11,726
510
11,212
21,317
20,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
LimonadenLeon
Hachiman
18
9 / 3 / 11
12,008
522
23,143
17,847
7,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Racoox
Gilgamesh
17
5 / 2 / 10
11,055
481
18,759
17,440
16,183
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
9 / 5 / 11
12,815
557
24,639
19,502
7,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pretto22819
Morgan Le Fay
15
7 / 8 / 1
10,412
453
16,096
20,555
5,334
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
VovkaKombinat
Jormungandr
13
3 / 7 / 0
9,004
391
11,891
22,183
14,379
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
WSMwasmed
Hercules
18
1 / 3 / 3
10,912
474
14,836
30,464
34,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
ZweiSoms
Neith
13
0 / 7 / 7
8,534
371
6,359
15,558
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
12
3 / 12 / 6
8,384
365
9,930
22,493
6,570
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
31
37
Kills
14
15
Deaths
37
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BEATBRUC3
Ne Zha
13
4
6
4
W
Ganesha
Eisgnom2004
Ganesha
1
1
21
11.5
W
Hachiman
LimonadenLeon
Hachiman
9
3
11
4.83
L
Morgan Le Fay
Pretto22819
Morgan Le Fay
7
8
1
0.94
W
Gilgamesh
Racoox
Gilgamesh
5
2
10
5
L
Jormungandr
VovkaKombinat
Jormungandr
3
7
0
0.43
L
Hercules
WSMwasmed
Hercules
1
3
3
0.83
L
Neith
ZweiSoms
Neith
0
7
7
0.5
L
Fenrir
3
12
6
0.5
W
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,987
Damage
59,112
98,638
Taken
111,253
61,441
Mitigated
66,121
34,761
Healing
23,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BEATBRUC3
Ne Zha
17,234
5,866
0
8,678
22,532
10,220
166
3,982
18,177
0
103,248
W
Ganesha
Eisgnom2004
Ganesha
11,212
1,087
4,090
5,859
21,317
20,628
779
8,267
12,751
38,577
0
W
Hachiman
LimonadenLeon
Hachiman
23,143
15,325
0
6,091
17,847
7,153
4,656
8,049
9,755
0
84,901
L
Morgan Le Fay
Pretto22819
Morgan Le Fay
16,096
1,421
293
1,692
20,555
5,334
0
8,392
12,163
40,865
0
W
Gilgamesh
Racoox
Gilgamesh
18,759
5,077
0
3,791
17,440
16,183
1,102
4,413
12,556
7,683
54,855
L
Jormungandr
VovkaKombinat
Jormungandr
11,891
2,232
168
2,245
22,183
14,379
645
8,244
13,939
45,376
0
L
Hercules
WSMwasmed
Hercules
14,836
3,395
0
12,520
30,464
34,404
236
7,481
22,983
7,757
68,832
L
Neith
ZweiSoms
Neith
6,359
2,838
0
1,763
15,558
5,434
0
6,295
9,263
6
35,485
L
Fenrir
9,930
2,754
839
4,426
22,493
6,570
0
8,076
14,417
365
26,677
W
24,639
10,319
0
6,252
19,502
7,257
5,462
6,255
13,148
102,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,944
Gold Earned
47,246
568
Minions Killed
334
0
Camps Cleared
0
2,181,449
Distance Traveled
1,939,627
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,340
580
156
7
0
407,146
1
W
Ganesha
11,726
510
11
0
0
493,138
4
W
Hachiman
12,008
522
137
6
0
429,460
2
L
Morgan Le Fay
10,412
453
47
2
0
366,901
6
W
Gilgamesh
11,055
481
102
4
0
444,364
4
L
Jormungandr
9,004
391
54
2
0
362,170
1
L
Hercules
10,912
474
135
6
0
417,579
15
L
Neith
8,534
371
72
3
0
393,324
1
L
Fenrir
8,384
365
26
1
0
399,653
1
W
Sol
12,815
557
162
7
0
407,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role