Player Matchup

Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cielos
Ah Muzen Cab
Level 109
God Stats
1W - 2L
1,506 SR
Queue Stats
118W - 107L
1,380 Elo+
Solo
Vamana
Vamana
Lord Marciano
Vamana
Level 45
God Stats
2W - 2L
1,423 SR
Queue Stats
99W - 115L
1,361 Elo+
Solo
Susano
Susano
gutbreaker
Susano
Level 96
God Stats
4W - 6L
1,500 SR
Queue Stats
104W - 145L
1,316 Elo+
Solo
Team Averages
Level 109
1,486 SR
1,411 Elo+

VS

Team Averages
Level 69
1,619 SR
1,286 Elo+
Baron Samedi
Baron Samedi
Dark_Blaze671
Baron Samedi
Level 78
God Stats
1W - 0L
1,650 SR
Queue Stats
1W - 3L
1,079 Elo+
Party 1
Da Ji
Da Ji
Dillen99
Da Ji
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,147 Elo+
Party 1
Jing Wei
Jing Wei
IPlayerSolo
Jing Wei
Level 24
God Stats
1W - 1L
1,879 SR
Queue Stats
13W - 13L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Prince Alybaba
Cthulhu
Level 80
God Stats
5W - 3L
1,543 SR
Queue Stats
71W - 63L
1,413 Elo+
Solo
Chaac
Chaac
yFrank7_
Chaac
Level 107
God Stats
8W - 6L
1,523 SR
Queue Stats
255W - 294L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 6 / 1
10,007
770
12,321
9,614
3,251
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
 
Kukulkan
17
1 / 4 / 2
9,791
753
9,617
7,316
2,823
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Cielos
Ah Muzen Cab
15
0 / 4 / 5
8,891
684
8,968
8,991
3,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 8 / 0
7,541
580
8,270
16,943
10,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Susano
gutbreaker
Susano
13
1 / 6 / 2
7,825
602
6,155
17,144
8,341
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dark_Blaze671
Baron Samedi
17
3 / 0 / 9
10,212
786
7,932
8,740
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Dillen99
Da Ji
16
8 / 5 / 6
11,060
851
8,077
12,352
6,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
IPlayerSolo
Jing Wei
20
14 / 1 / 5
12,466
959
16,921
11,410
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 17
9,805
754
7,972
17,511
17,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
yFrank7_
Chaac
16
1 / 0 / 15
9,804
754
8,952
17,923
14,184
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
6
Kills
27
28
Deaths
9
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
6
1
0.75
L
Kukulkan
 
Kukulkan
1
4
2
0.5
L
Ah Muzen Cab
Cielos
Ah Muzen Cab
0
4
5
0.63
W
Baron Samedi
Dark_Blaze671
Baron Samedi
3
0
9
7.5
W
Da Ji
Dillen99
Da Ji
8
5
6
2.2
W
Jing Wei
IPlayerSolo
Jing Wei
14
1
5
16.5
L
0
8
0
0
W
1
3
17
3.17
L
Susano
gutbreaker
Susano
1
6
2
0.33
W
Chaac
yFrank7_
Chaac
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,331
Damage
49,854
60,008
Taken
67,936
29,057
Mitigated
47,831
8,916
Healing
18,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,321
687
0
1,002
9,614
3,251
1
2,704
6,910
29,935
0
L
Kukulkan
 
Kukulkan
9,617
411
0
384
7,316
2,823
403
1,288
6,028
48,160
0
L
Ah Muzen Cab
Cielos
Ah Muzen Cab
8,968
2,681
0
2,077
8,991
3,716
0
3,884
5,107
0
34,012
W
Baron Samedi
Dark_Blaze671
Baron Samedi
7,932
697
1,177
3,060
8,740
4,090
1,314
3,888
4,852
39,050
0
W
Da Ji
Dillen99
Da Ji
8,077
1,964
1,253
1,227
12,352
6,397
459
4,286
8,066
0
24,895
W
Jing Wei
IPlayerSolo
Jing Wei
16,921
12,105
0
1,228
11,410
5,576
2,839
3,331
8,079
0
57,285
L
8,270
3,420
0
5,019
16,943
10,926
0
4,676
12,267
797
26,500
W
7,972
615
748
2,718
17,511
17,584
100
4,372
13,139
24,251
0
L
Susano
gutbreaker
Susano
6,155
924
0
434
17,144
8,341
1
4,191
12,953
0
17,910
W
Chaac
yFrank7_
Chaac
8,952
2,283
0
6,799
17,923
14,184
581
7,120
10,803
387
28,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,055
Gold Earned
53,347
307
Minions Killed
345
7
Camps Cleared
12
1,080,029
Distance Traveled
1,266,036
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,007
770
45
3
1
210,638
0
L
Kukulkan
9,791
753
115
9
2
226,529
1
L
Ah Muzen Cab
8,891
684
81
6
0
222,823
2
W
Baron Samedi
10,212
786
87
7
1
253,791
0
W
Da Ji
11,060
851
51
4
2
230,753
0
W
Jing Wei
12,466
959
115
9
8
276,322
1
L
Vamana
7,541
580
40
3
1
181,133
2
W
Cthulhu
9,805
754
41
3
0
235,776
0
L
Susano
7,825
602
26
2
3
238,906
2
W
Chaac
9,804
754
51
4
1
269,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role