Player Matchup

Gilgamesh
Gilgamesh
XX_AMKO_1
Gilgamesh
Level 18
God Stats
12W - 9L
1,641 SR
Queue Stats
73W - 108L
1,273 Elo+
Party 1
Fenrir
Fenrir
XX_Qusa1_DA
Fenrir
Level 23
God Stats
11W - 11L
1,504 SR
Queue Stats
102W - 121L
1,323 Elo+
Party 1
Cliodhna
Cliodhna
l_CatS_l
Cliodhna
Level 25
God Stats
5W - 5L
1,687 SR
Queue Stats
81W - 103L
1,315 Elo+
Solo
Loki
Loki
mojoas93
Loki
Level 18
God Stats
5W - 6L
1,445 SR
Queue Stats
7W - 13L
1,249 Elo+
Solo
Xing Tian
Xing Tian
tirivk
Xing Tian
Level 26
God Stats
2W - 2L
1,284 SR
Queue Stats
79W - 100L
1,255 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,283 Elo+

VS

Team Averages
Level 16
1,458 SR
1,326 Elo+
Bacchus
Bacchus
Benceeeuser2
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,398 Elo+
Solo
Kukulkan
Kukulkan
FataIBazouK
Kukulkan
Level 3
God Stats
1W - 0L
1,694 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Neith
Neith
freestyleking200
Neith
Level 15
God Stats
6W - 2L
1,567 SR
Queue Stats
32W - 27L
1,385 Elo+
Solo
Thor
Thor
noophh
Thor
Level 12
God Stats
2W - 5L
1,042 SR
Queue Stats
22W - 27L
1,189 Elo+
Solo
Anubis
Anubis
pallkr1992
Anubis
Level 23
God Stats
2W - 2L
1,490 SR
Queue Stats
25W - 54L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
XX_AMKO_1
Gilgamesh
14
0 / 8 / 6
8,975
390
3,963
17,356
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
16
4 / 10 / 2
10,173
442
6,962
16,706
7,344
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
l_CatS_l
Cliodhna
15
4 / 8 / 4
10,502
457
7,418
11,959
5,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
15
5 / 8 / 2
10,563
459
7,212
20,111
7,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
tirivk
Xing Tian
14
1 / 5 / 6
9,616
418
4,241
19,177
20,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Benceeeuser2
Bacchus
14
3 / 2 / 16
10,611
461
7,802
14,937
18,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
FataIBazouK
Kukulkan
20
16 / 1 / 9
14,161
616
26,032
10,251
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 3 / 10
11,543
502
12,146
10,998
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
noophh
Thor
19
11 / 3 / 13
12,931
562
12,172
14,823
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
pallkr1992
Anubis
13
1 / 9 / 12
9,490
413
1,823
13,773
5,866
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
14
Kills
38
39
Deaths
18
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Benceeeuser2
Bacchus
3
2
16
5.5
W
Kukulkan
FataIBazouK
Kukulkan
16
1
9
20.5
L
Gilgamesh
XX_AMKO_1
Gilgamesh
0
8
6
0.38
L
Fenrir
4
10
2
0.5
W
7
3
10
4
L
Cliodhna
l_CatS_l
Cliodhna
4
8
4
0.75
L
Loki
5
8
2
0.75
W
Thor
noophh
Thor
11
3
13
5.83
W
Anubis
pallkr1992
Anubis
1
9
12
0.78
L
Xing Tian
tirivk
Xing Tian
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,796
Damage
59,975
85,309
Taken
64,782
48,657
Mitigated
40,840
10,822
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Benceeeuser2
Bacchus
7,802
1,085
238
2,204
14,937
18,462
298
1,380
13,195
27,423
0
W
Kukulkan
FataIBazouK
Kukulkan
26,032
2,340
383
2,990
10,251
4,471
5,038
933
9,164
103,156
0
L
Gilgamesh
XX_AMKO_1
Gilgamesh
3,963
822
0
1,968
17,356
6,635
2,373
5,837
11,433
0
41,265
L
Fenrir
6,962
2,017
0
2,364
16,706
7,344
3,667
4,398
12,246
0
55,882
W
12,146
5,219
0
2,913
10,998
5,466
150
151
10,808
0
65,360
L
Cliodhna
l_CatS_l
Cliodhna
7,418
1,253
0
568
11,959
5,952
883
4,165
7,658
0
48,584
L
Loki
7,212
2,413
0
3,986
20,111
7,824
0
10,580
9,207
0
45,596
W
Thor
noophh
Thor
12,172
3,059
0
3,333
14,823
6,575
3,123
892
13,931
0
87,947
W
Anubis
pallkr1992
Anubis
1,823
345
0
746
13,773
5,866
890
885
12,840
33,265
0
L
Xing Tian
tirivk
Xing Tian
4,241
592
0
1,936
19,177
20,902
88
9,685
9,108
20,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,829
Gold Earned
58,736
367
Minions Killed
477
0
Camps Cleared
0
2,061,331
Distance Traveled
2,067,966
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,611
461
32
1
0
436,148
0
W
Kukulkan
14,161
616
188
8
0
451,734
1
L
Gilgamesh
8,975
390
67
3
0
434,297
0
L
Fenrir
10,173
442
102
4
0
442,937
2
W
Neith
11,543
502
85
4
0
416,530
3
L
Cliodhna
10,502
457
94
4
0
408,985
1
L
Loki
10,563
459
76
3
0
396,900
0
W
Thor
12,931
562
115
5
0
428,061
7
W
Anubis
9,490
413
57
2
0
335,493
0
L
Xing Tian
9,616
418
28
1
0
378,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role