Player Matchup

Bellona
Bellona
Aligator183
Bellona
Level 124
God Stats
6W - 1L
1,499 SR
Queue Stats
82W - 84L
1,486 Elo+
Party 1
Ra
Ra
ImOurPappi
Ra
Level 148
God Stats
4W - 2L
1,459 SR
Queue Stats
119W - 109L
1,544 Elo+
Party 1
Tyr
Tyr
K0LuMbIaNeR
Tyr
Level 15
God Stats
2W - 2L
1,131 SR
Queue Stats
10W - 12L
1,302 Elo+
Party 1
Team Averages
Level 96
1,363 SR
1,444 Elo+

VS

Team Averages
Level 70
1,491 SR
1,460 Elo+
Ra
Ra
Otakuqq_-__-_
Ra
Level 88
God Stats
21W - 26L
1,459 SR
Queue Stats
480W - 487L
1,479 Elo+
Party 2
Izanami
Izanami
Sertugu
Izanami
Level 102
God Stats
25W - 30L
1,502 SR
Queue Stats
133W - 140L
1,460 Elo+
Party 2
Ymir
Ymir
xupetecr7
Ymir
Level 20
God Stats
17W - 14L
1,513 SR
Queue Stats
24W - 26L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aligator183
Bellona
9
0 / 3 / 3
5,341
668
2,768
5,982
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 1 / 0
6,640
830
5,183
3,520
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 0 / 2
5,171
646
724
2,938
1,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,188
774
4,722
3,982
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sertugu
Izanami
5
1 / 0 / 1
5,169
646
1,109
710
229
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
0 / 2 / 4
5,810
726
1,737
5,570
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
4
4
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aligator183
Bellona
0
3
3
0.5
W
4
1
0
4
W
0
0
2
1
L
3
2
1
1.75
L
Izanami
Sertugu
Izanami
1
0
1
1.5
L
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,675
Damage
7,568
12,440
Taken
10,262
7,075
Mitigated
6,053
3,430
Healing
2,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aligator183
Bellona
2,768
1,366
0
824
5,982
3,517
0
3,447
2,535
0
12,683
W
5,183
655
387
1,427
3,520
1,611
217
2,124
1,396
34,730
0
W
724
173
0
792
2,938
1,947
0
1,441
1,497
0
3,460
L
4,722
285
544
1,432
3,982
1,825
0
2,239
1,743
28,712
0
L
Izanami
Sertugu
Izanami
1,109
935
0
102
710
229
0
542
168
0
4,047
L
Ymir
1,737
0
123
569
5,570
3,999
0
2,489
3,081
5,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,152
Gold Earned
17,167
105
Minions Killed
77
6
Camps Cleared
3
449,659
Distance Traveled
300,499
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,341
668
27
3
3
160,642
0
W
Ra
6,640
830
66
8
3
173,018
0
W
Tyr
5,171
646
12
2
0
115,999
1
L
Ra
6,188
774
58
7
3
143,484
4
L
Izanami
5,169
646
17
2
0
41,494
1
L
Ymir
5,810
726
2
0
0
115,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role