Player Matchup

Artio
Artio
KING_DRUFFY
Artio
Level 117
God Stats
1W - 4L
1,175 SR
Queue Stats
168W - 201L
1,419 Elo+
Solo
Scylla
Scylla
Kanshu
Scylla
Level 95
God Stats
1W - 3L
1,169 SR
Queue Stats
144W - 146L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Metreveliiii
Morgan Le Fay
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 56L
1,451 Elo+
Solo
Bastet
Bastet
Stupalsky
Bastet
Level 126
God Stats
4W - 6L
1,381 SR
Queue Stats
365W - 403L
1,448 Elo+
Solo
Artemis
Artemis
nhilsen
Artemis
Level 123
God Stats
7W - 3L
1,459 SR
Queue Stats
321W - 322L
1,425 Elo+
Solo
Team Averages
Level 124
1,337 SR
1,436 Elo+

VS

Team Averages
Level 87
1,509 SR
1,441 Elo+
Fafnir
Fafnir
 
Fafnir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Foltis
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,246 Elo+
Solo
Ah Puch
Ah Puch
Oggn
Ah Puch
Level 158
God Stats
30W - 13L
1,663 SR
Queue Stats
593W - 579L
1,451 Elo+
Party 1
Rama
Rama
PelleHyllested
Rama
Level 79
God Stats
3W - 5L
1,579 SR
Queue Stats
69W - 66L
1,498 Elo+
Solo
Freya
Freya
kingyanto187
Freya
Level 58
God Stats
2W - 7L
1,304 SR
Queue Stats
304W - 337L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 24
11,261
704
7,428
25,084
25,859
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Kanshu
Scylla
20
11 / 2 / 15
12,554
785
24,930
12,243
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Metreveliiii
Morgan Le Fay
20
9 / 2 / 20
12,775
798
25,018
12,051
5,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Stupalsky
Bastet
18
11 / 9 / 12
12,409
776
16,291
16,747
6,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
nhilsen
Artemis
19
3 / 2 / 20
11,462
716
21,166
12,418
4,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
1 / 6 / 12
11,783
736
7,259
27,660
36,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Foltis
Tiamat
16
1 / 7 / 5
9,776
611
8,036
16,255
8,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Oggn
Ah Puch
17
5 / 8 / 8
10,733
671
21,772
17,227
5,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 5 / 8
12,036
752
15,545
19,931
8,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 10 / 13
10,038
627
7,261
22,926
9,358
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
61
36
Kills
15
18
Deaths
36
91
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
6
12
1.17
L
Tiamat
Foltis
Tiamat
1
7
5
0.5
W
2
3
24
4.67
W
Scylla
Kanshu
Scylla
11
2
15
9.25
W
Morgan Le Fay
Metreveliiii
Morgan Le Fay
9
2
20
9.5
L
Ah Puch
Oggn
Ah Puch
5
8
8
1.13
L
7
5
8
2.2
W
Bastet
Stupalsky
Bastet
11
9
12
1.89
L
1
10
13
0.75
W
Artemis
nhilsen
Artemis
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,833
Damage
59,873
78,543
Taken
103,999
47,805
Mitigated
68,863
40,169
Healing
33,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,259
3,538
4,408
6,744
27,660
36,870
0
15,072
12,588
20,520
0
L
Tiamat
Foltis
Tiamat
8,036
576
1,605
4,478
16,255
8,637
120
11,029
5,226
21,151
0
W
7,428
722
2,724
10,763
25,084
25,859
440
12,342
12,354
17,095
0
W
Scylla
Kanshu
Scylla
24,930
1,622
2,241
4,557
12,243
4,719
1,052
7,761
4,398
46,599
0
W
Morgan Le Fay
Metreveliiii
Morgan Le Fay
25,018
3,578
2,207
3,728
12,051
5,517
1,304
6,816
5,023
48,569
0
L
Ah Puch
Oggn
Ah Puch
21,772
1,481
1,087
4,217
17,227
5,940
101
7,332
9,895
39,933
0
L
15,545
11,370
535
5,205
19,931
8,058
478
11,562
8,369
0
27,368
W
Bastet
Stupalsky
Bastet
16,291
3,212
2,213
2,452
16,747
6,862
1,180
7,160
9,429
0
24,668
L
7,261
1,914
1,309
3,905
22,926
9,358
1,036
12,381
10,545
15,582
0
W
Artemis
nhilsen
Artemis
21,166
5,883
4,755
4,529
12,418
4,848
1,920
9,189
3,011
0
44,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,461
Gold Earned
54,366
201
Minions Killed
147
0
Camps Cleared
0
1,514,307
Distance Traveled
1,275,426
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,783
736
21
1
0
257,696
0
L
Tiamat
9,776
611
28
2
0
271,736
5
W
Artio
11,261
704
14
1
0
322,511
2
W
Scylla
12,554
785
64
4
0
301,609
2
W
Morgan Le Fay
12,775
798
48
3
0
303,674
0
L
Ah Puch
10,733
671
50
3
0
258,653
1
L
Rama
12,036
752
30
2
0
249,023
0
W
Bastet
12,409
776
20
1
0
282,683
0
L
Freya
10,038
627
18
1
0
238,318
0
W
Artemis
11,462
716
55
3
0
303,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role