Player Matchup

Anubis
Anubis
AngelAngel
Anubis
Level 145
God Stats
31W - 29L
1,475 SR
Queue Stats
48W - 50L
1,450 Elo+
Solo
Izanami
Izanami
Cadoonio
Izanami
Level 67
God Stats
1W - 2L
1,593 SR
Queue Stats
42W - 54L
1,401 Elo+
Party 1
Tyr
Tyr
kainharvey20
Tyr
Level 24
God Stats
0W - 4L
1,516 SR
Queue Stats
2W - 14L
1,231 Elo+
Party 1
Team Averages
Level 79
1,528 SR
1,361 Elo+

VS

Team Averages
Level 53
1,540 SR
1,332 Elo+
Bastet
Bastet
Nerfyo
Bastet
Level 86
God Stats
29W - 19L
1,676 SR
Queue Stats
308W - 282L
1,626 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoDjoleNoParty
Tsukuyomi
Level 9
God Stats
1W - 2L
1,326 SR
Queue Stats
1W - 8L
931 Elo+
Solo
Merlin
Merlin
Thrashcan
Merlin
Level 63
God Stats
1W - 0L
1,618 SR
Queue Stats
5W - 4L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngelAngel
Anubis
13
9 / 4 / 0
9,787
816
8,456
11,162
4,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Cadoonio
Izanami
11
0 / 6 / 6
7,420
618
5,110
10,260
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 5
7,152
596
2,095
10,137
6,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Nerfyo
Bastet
15
9 / 2 / 5
9,550
796
13,844
10,108
4,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
NoDjoleNoParty
Tsukuyomi
6
0 / 8 / 2
6,398
533
1,386
7,071
1,541
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Thrashcan
Merlin
15
6 / 2 / 8
9,615
801
12,419
6,257
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
10
Kills
15
15
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
AngelAngel
Anubis
9
4
0
2.25
L
Izanami
Cadoonio
Izanami
0
6
6
0.5
W
Bastet
Nerfyo
Bastet
9
2
5
5.75
W
Tsukuyomi
NoDjoleNoParty
Tsukuyomi
0
8
2
0.13
W
Merlin
Thrashcan
Merlin
6
2
8
5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,661
Damage
27,649
31,559
Taken
23,436
14,398
Mitigated
7,821
3,959
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AngelAngel
Anubis
8,456
310
0
1,602
11,162
4,130
169
3,528
7,350
19,307
0
L
Izanami
Cadoonio
Izanami
5,110
2,721
0
1,334
10,260
3,519
956
3,484
6,520
0
32,445
W
Bastet
Nerfyo
Bastet
13,844
2,102
0
3,321
10,108
4,298
658
4,445
5,663
0
24,663
W
Tsukuyomi
NoDjoleNoParty
Tsukuyomi
1,386
569
0
72
7,071
1,541
51
2,012
5,059
0
3,212
W
Merlin
Thrashcan
Merlin
12,419
1,262
75
1,578
6,257
1,982
460
2,421
3,836
49,541
0
L
2,095
241
0
1,023
10,137
6,749
309
4,748
5,035
0
11,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
25,563
129
Minions Killed
133
3
Camps Cleared
8
552,006
Distance Traveled
608,105
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,787
816
28
2
1
163,766
1
L
Izanami
7,420
618
76
6
2
175,533
1
W
Bastet
9,550
796
28
2
2
240,139
3
W
Tsukuyomi
6,398
533
1
0
0
154,848
3
W
Merlin
9,615
801
104
9
6
213,118
3
L
Tyr
7,152
596
25
2
0
212,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role