Player Matchup

Fenrir
Fenrir
BrianThor
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,316 Elo+
Party 1
Heimdallr
Heimdallr
David71012
Heimdallr
Level 27
God Stats
38W - 39L
1,532 SR
Queue Stats
99W - 87L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
DerOlleJenkins
Baron Samedi
Level 28
God Stats
18W - 8L
1,831 SR
Queue Stats
87W - 66L
1,607 Elo+
Solo
Bellona
Bellona
JBAKER2008
Bellona
Level 4
God Stats
0W - 2L
1,317 SR
Queue Stats
3W - 3L
1,691 Elo+
Solo
Cthulhu
Cthulhu
knufeljesi
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,547 Elo+
Solo
Team Averages
Level 19
1,536 SR
1,524 Elo+

VS

Team Averages
Level 19
1,531 SR
1,572 Elo+
Skadi
Skadi
MelloBello36
Skadi
Level 27
God Stats
9W - 1L
1,500 SR
Queue Stats
223W - 139L
1,700 Elo+
Solo
Loki
Loki
Prepi33
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
acab131X
Janus
Level 29
God Stats
3W - 0L
1,634 SR
Queue Stats
27W - 25L
1,531 Elo+
Solo
Ares
Ares
asa1307
Ares
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 75L
1,581 Elo+
Solo
King Arthur
King Arthur
iGromek
King Arthur
Level 27
God Stats
6W - 5L
1,523 SR
Queue Stats
70W - 54L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrianThor
Fenrir
15
1 / 6 / 2
9,306
443
4,490
15,550
9,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
David71012
Heimdallr
15
1 / 12 / 0
9,379
447
6,109
17,050
4,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
DerOlleJenkins
Baron Samedi
16
6 / 6 / 1
10,655
507
21,190
24,476
17,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
JBAKER2008
Bellona
13
1 / 7 / 2
8,499
405
9,342
20,406
18,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
knufeljesi
Cthulhu
14
1 / 8 / 3
9,136
435
7,859
22,305
16,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 2 / 3
14,655
698
36,293
18,866
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Prepi33
Loki
6
0 / 1 / 0
7,371
351
217
2,960
653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
acab131X
Janus
19
2 / 2 / 7
12,098
576
12,879
15,134
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
asa1307
Ares
17
4 / 2 / 18
11,788
561
11,328
19,658
23,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
iGromek
King Arthur
20
11 / 3 / 1
13,291
633
17,553
18,013
16,709
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
10
Kills
39
39
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BrianThor
Fenrir
1
6
2
0.33
L
Heimdallr
David71012
Heimdallr
1
12
0
0.08
L
Baron Samedi
DerOlleJenkins
Baron Samedi
6
6
1
1.08
L
Bellona
JBAKER2008
Bellona
1
7
2
0.29
W
22
2
3
11.75
W
Loki
Prepi33
Loki
0
1
0
0
W
Janus
acab131X
Janus
2
2
7
2.75
W
Ares
asa1307
Ares
4
2
18
6.5
W
King Arthur
iGromek
King Arthur
11
3
1
3.83
L
Cthulhu
knufeljesi
Cthulhu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,990
Damage
78,270
99,787
Taken
74,631
65,729
Mitigated
55,537
22,286
Healing
26,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BrianThor
Fenrir
4,490
1,523
0
3,564
15,550
9,169
2,052
874
14,676
0
63,964
L
Heimdallr
David71012
Heimdallr
6,109
2,462
0
1,663
17,050
4,080
988
2,546
14,504
0
62,594
L
Baron Samedi
DerOlleJenkins
Baron Samedi
21,190
2,777
2,377
8,187
24,476
17,030
94
11,023
13,453
67,283
0
L
Bellona
JBAKER2008
Bellona
9,342
1,823
0
3,682
20,406
18,627
956
1,594
18,812
8,113
33,576
W
36,293
24,998
0
10,652
18,866
8,266
5,657
6,455
11,941
0
154,736
W
Loki
Prepi33
Loki
217
0
0
1,015
2,960
653
0
585
2,375
0
10,364
W
Janus
acab131X
Janus
12,879
885
557
6,928
15,134
6,857
1,356
9,306
5,750
92,826
4,133
W
Ares
asa1307
Ares
11,328
717
0
4,397
19,658
23,052
1,031
9,185
9,957
27,392
0
W
King Arthur
iGromek
King Arthur
17,553
1,686
0
3,000
18,013
16,709
1,223
4,664
13,308
0
93,038
L
Cthulhu
knufeljesi
Cthulhu
7,859
592
494
2,319
22,305
16,823
116
7,894
14,411
34,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
59,203
470
Minions Killed
582
0
Camps Cleared
0
1,779,845
Distance Traveled
1,796,095
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,306
443
125
6
0
361,143
4
L
Heimdallr
9,379
447
104
5
0
328,363
7
L
Baron Samedi
10,655
507
121
6
0
351,695
10
L
Bellona
8,499
405
67
3
0
376,409
4
W
Skadi
14,655
698
196
9
0
369,618
7
W
Loki
7,371
351
30
1
0
143,640
0
W
Janus
12,098
576
182
9
0
393,214
2
W
Ares
11,788
561
23
1
0
454,431
1
W
King Arthur
13,291
633
151
7
0
435,192
3
L
Cthulhu
9,136
435
53
3
0
362,235
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role