Player Matchup

Bellona
Bellona
Diqere
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,262 Elo+
Solo
Izanami
Izanami
Eisgnom2004
Izanami
Level 28
God Stats
6W - 8L
1,563 SR
Queue Stats
84W - 94L
1,402 Elo+
Party 1
Ares
Ares
LimonadenLeon
Ares
Level 29
God Stats
3W - 2L
1,541 SR
Queue Stats
118W - 143L
1,392 Elo+
Party 1
Nemesis
Nemesis
ReviloALJ
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,287 Elo+
Solo
Ra
Ra
Rvbioo
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,643 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,397 Elo+

VS

Team Averages
Level 38
1,518 SR
1,446 Elo+
Yemoja
Yemoja
AnnalBeastGod
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,394 Elo+
Party 3
Osiris
Osiris
GhostOfSlippery
Osiris
Level 123
God Stats
101W - 105L
1,477 SR
Queue Stats
907W - 945L
1,410 Elo+
Party 3
Ratatoskr
Ratatoskr
JaJebdemDrvo
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,394 Elo+
Party 2
Hel
Hel
JaJedemDrvo
Hel
Level 18
God Stats
0W - 2L
1,239 SR
Queue Stats
26W - 28L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
Spofforth
Danzaburou
Level 26
God Stats
1W - 1L
1,872 SR
Queue Stats
83W - 70L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diqere
Bellona
11
3 / 3 / 1
7,589
474
4,154
9,274
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Eisgnom2004
Izanami
14
9 / 1 / 4
8,379
524
14,337
11,585
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 8
8,059
504
5,924
11,507
8,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
ReviloALJ
Nemesis
14
6 / 2 / 3
8,472
530
6,360
10,761
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
13
5 / 5 / 3
8,725
545
5,198
7,704
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
6,089
381
2,791
12,719
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 2 / 1
7,752
485
7,029
11,440
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
JaJebdemDrvo
Ratatoskr
12
6 / 6 / 0
7,622
476
7,322
12,095
3,836
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 6 / 2
7,782
486
5,438
7,268
2,305
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Spofforth
Danzaburou
13
1 / 3 / 2
7,764
485
7,814
9,203
2,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
24
Kills
11
11
Deaths
24
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Bellona
Diqere
Bellona
3
3
1
1.17
W
Izanami
Eisgnom2004
Izanami
9
1
4
11
L
2
2
1
1.25
L
Ratatoskr
JaJebdemDrvo
Ratatoskr
6
6
0
1
L
2
6
2
0.5
W
1
0
8
5
W
Nemesis
ReviloALJ
Nemesis
6
2
3
3.75
W
Ra
5
5
3
1.3
L
Danzaburou
Spofforth
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,973
Damage
30,394
50,831
Taken
52,725
25,366
Mitigated
24,600
18,268
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,791
826
1,706
1,314
12,719
7,014
0
3,066
9,653
9,145
0
W
Bellona
Diqere
Bellona
4,154
1,075
0
1,496
9,274
7,248
0
0
9,274
1,374
29,900
W
Izanami
Eisgnom2004
Izanami
14,337
10,058
0
5,780
11,585
3,878
1,003
2,339
9,246
0
59,951
L
7,029
2,279
0
4,400
11,440
8,480
493
1,169
10,209
0
40,211
L
Ratatoskr
JaJebdemDrvo
Ratatoskr
7,322
1,501
0
2,124
12,095
3,836
0
1,151
10,878
0
37,456
L
5,438
891
0
474
7,268
2,305
180
2,847
4,421
37,656
0
W
5,924
797
2,147
3,567
11,507
8,058
283
916
10,591
21,479
0
W
Nemesis
ReviloALJ
Nemesis
6,360
2,917
0
4,084
10,761
3,390
0
1,546
9,215
0
46,340
W
Ra
5,198
578
0
1,194
7,704
2,792
786
3,428
4,276
47,348
0
L
Danzaburou
Spofforth
Danzaburou
7,814
2,528
0
2,496
9,203
2,965
0
3,121
6,082
0
59,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,224
Gold Earned
37,009
394
Minions Killed
328
0
Camps Cleared
0
1,438,430
Distance Traveled
1,363,891
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,089
381
16
1
0
224,904
5
W
Bellona
7,589
474
78
5
0
281,312
1
W
Izanami
8,379
524
107
7
0
278,093
1
L
Osiris
7,752
485
75
5
0
289,986
0
L
Ratatoskr
7,622
476
62
4
0
305,394
0
L
Hel
7,782
486
76
5
0
256,648
2
W
Ares
8,059
504
35
2
0
305,060
3
W
Nemesis
8,472
530
72
5
0
303,304
0
W
Ra
8,725
545
102
6
0
270,661
2
L
Danzaburou
7,764
485
99
6
0
286,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role