Player Matchup

Cthulhu
Cthulhu
Bloodborne9
Cthulhu
Level 39
God Stats
1W - 2L
1,240 SR
Queue Stats
111W - 96L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
BlueRenegade2310
Sun Wukong
Level 107
God Stats
25W - 33L
1,450 SR
Queue Stats
366W - 435L
1,447 Elo+
Solo
Merlin
Merlin
Hades_Or_Throw
Merlin
Level 42
God Stats
14W - 11L
1,578 SR
Queue Stats
241W - 217L
1,465 Elo+
Solo
Izanami
Izanami
SnOwManNgi
Izanami
Level 64
God Stats
20W - 9L
1,964 SR
Queue Stats
283W - 321L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
xphillow
Tsukuyomi
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,453 Elo+
Solo
Team Averages
Level 65
1,547 SR
1,441 Elo+

VS

Team Averages
Level 66
1,604 SR
1,480 Elo+
Nemesis
Nemesis
 
Nemesis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Heli0sLB
Nike
Level 85
God Stats
4W - 2L
1,846 SR
Queue Stats
284W - 295L
1,488 Elo+
Solo
Achilles
Achilles
Samy77clmz2z
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 145L
1,394 Elo+
Solo
Anhur
Anhur
averageADC
Anhur
Level 48
God Stats
26W - 18L
1,690 SR
Queue Stats
207W - 126L
1,601 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yetisteve
Morgan Le Fay
Level 63
God Stats
18W - 16L
1,484 SR
Queue Stats
95W - 106L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodborne9
Cthulhu
11
1 / 1 / 4
7,134
549
3,792
7,440
2,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
BlueRenegade2310
Sun Wukong
14
1 / 0 / 3
8,227
633
6,199
7,436
3,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
8 / 3 / 1
8,852
681
11,463
8,498
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
SnOwManNgi
Izanami
14
4 / 2 / 2
7,999
615
6,871
8,532
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
xphillow
Tsukuyomi
13
6 / 1 / 4
7,979
614
6,373
8,385
2,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 4 / 2
7,315
563
5,654
11,165
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
10
0 / 3 / 0
5,871
452
4,064
10,022
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Samy77clmz2z
Achilles
8
0 / 5 / 1
5,622
432
2,805
13,348
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
12
3 / 3 / 1
7,154
550
10,537
9,669
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
yetisteve
Morgan Le Fay
11
2 / 5 / 0
6,503
500
2,029
6,884
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
20
Kills
7
7
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
2
0.75
W
Cthulhu
Bloodborne9
Cthulhu
1
1
4
3
W
Sun Wukong
BlueRenegade2310
Sun Wukong
1
0
3
2.5
W
8
3
1
2.83
L
Nike
0
3
0
0
L
Achilles
Samy77clmz2z
Achilles
0
5
1
0.1
W
Izanami
SnOwManNgi
Izanami
4
2
2
2.5
L
Anhur
3
3
1
1.17
W
Tsukuyomi
xphillow
Tsukuyomi
6
1
4
8
L
Morgan Le Fay
yetisteve
Morgan Le Fay
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,698
Damage
25,089
40,291
Taken
51,088
12,608
Mitigated
22,352
16,694
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,654
2,337
0
3,918
11,165
3,900
0
5,177
5,988
0
42,295
W
Cthulhu
Bloodborne9
Cthulhu
3,792
635
1,652
2,355
7,440
2,183
25
0
7,440
25,753
0
W
Sun Wukong
BlueRenegade2310
Sun Wukong
6,199
1,348
0
5,104
7,436
3,725
1,946
0
6,687
0
51,072
W
11,463
829
0
2,377
8,498
2,405
171
1,407
6,955
53,622
0
L
Nike
4,064
228
0
2,448
10,022
4,543
0
0
10,022
0
34,122
L
Achilles
Samy77clmz2z
Achilles
2,805
917
0
718
13,348
8,657
0
1,881
11,467
0
19,059
W
Izanami
SnOwManNgi
Izanami
6,871
5,424
0
3,058
8,532
1,566
0
67
8,465
0
68,284
L
Anhur
10,537
5,292
0
2,775
9,669
2,968
0
4,238
5,431
0
47,382
W
Tsukuyomi
xphillow
Tsukuyomi
6,373
1,811
0
2,148
8,385
2,729
0
442
7,868
0
40,424
L
Morgan Le Fay
yetisteve
Morgan Le Fay
2,029
147
0
604
6,884
2,284
0
3,959
2,925
23,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,191
Gold Earned
32,465
458
Minions Killed
327
0
Camps Cleared
0
1,279,459
Distance Traveled
1,190,009
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,315
563
92
7
0
274,564
3
W
Cthulhu
7,134
549
29
2
0
274,885
5
W
Sun Wukong
8,227
633
108
8
0
261,135
6
W
Merlin
8,852
681
98
8
0
234,741
4
L
Nike
5,871
452
62
5
0
267,710
6
L
Achilles
5,622
432
28
2
0
224,824
0
W
Izanami
7,999
615
139
11
0
236,632
1
L
Anhur
7,154
550
93
7
0
200,578
2
W
Tsukuyomi
7,979
614
84
6
0
272,066
3
L
Morgan Le Fay
6,503
500
52
4
0
222,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role