Player Matchup

Anubis
Anubis
AngLee27
Anubis
Level 127
God Stats
40W - 16L
1,727 SR
Queue Stats
292W - 237L
1,572 Elo+
Party 1
Geb
Geb
HamsterNugs
Geb
Level 144
God Stats
21W - 11L
1,830 SR
Queue Stats
227W - 167L
1,676 Elo+
Party 1
Hou Yi
Hou Yi
Shikiwaka
Hou Yi
Level 140
God Stats
1W - 3L
1,682 SR
Queue Stats
141W - 144L
1,608 Elo+
Party 1
Team Averages
Level 137
1,746 SR
1,619 Elo+

VS

Team Averages
Level 29
1,497 SR
1,547 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Dakota101
Nox
Level 61
God Stats
3W - 10L
1,172 SR
Queue Stats
151W - 163L
1,452 Elo+
Solo
Neith
Neith
HermitKage420
Neith
Level 5
God Stats
1W - 1L
1,817 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngLee27
Anubis
11
4 / 1 / 8
7,410
741
5,644
5,882
2,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 10
7,814
781
5,001
8,470
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Shikiwaka
Hou Yi
12
6 / 0 / 6
7,925
793
6,058
5,108
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 4 / 0
6,054
605
6,244
8,108
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
0 / 4 / 1
5,909
591
3,395
5,678
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 4 / 1
5,723
572
1,192
4,718
1,219
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
0
0.25
W
Anubis
AngLee27
Anubis
4
1
8
8
L
0
4
1
0.13
W
2
0
10
7
L
0
4
1
0.13
W
Hou Yi
Shikiwaka
Hou Yi
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,703
Damage
10,831
19,460
Taken
18,504
13,486
Mitigated
8,344
5,710
Healing
1,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,244
398
0
464
8,108
5,644
0
4,117
3,991
17,131
0
W
Anubis
AngLee27
Anubis
5,644
0
0
1,647
5,882
2,910
262
3,196
2,549
25,835
0
L
3,395
183
0
143
5,678
1,481
0
4,244
1,434
18,234
0
W
5,001
427
0
2,504
8,470
8,468
366
2,964
5,300
14,707
0
L
1,192
465
98
343
4,718
1,219
30
2,392
2,326
0
7,465
W
Hou Yi
Shikiwaka
Hou Yi
6,058
2,578
0
1,559
5,108
2,108
1,730
3,398
1,466
0
32,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,149
Gold Earned
17,686
121
Minions Killed
85
5
Camps Cleared
3
509,114
Distance Traveled
426,547
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,054
605
28
3
1
168,564
4
W
Anubis
7,410
741
44
4
0
167,511
2
L
Nox
5,909
591
37
4
0
149,951
3
W
Geb
7,814
781
22
2
0
179,608
3
L
Neith
5,723
572
20
2
2
108,032
0
W
Hou Yi
7,925
793
55
6
5
161,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role