Player Matchup

Merlin
Merlin
AugustPanda
Merlin
Level 16
God Stats
0W - 2L
1,162 SR
Queue Stats
1W - 6L
1,192 Elo+
Solo
Set
Set
Bloodsyka
Set
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Smil3yyy
Kukulkan
Level 16
God Stats
2W - 11L
1,201 SR
Queue Stats
16W - 41L
1,197 Elo+
Solo
Team Averages
Level 20
1,288 SR
1,296 Elo+

VS

Team Averages
Level 25
1,409 SR
1,318 Elo+
Bellona
Bellona
ElightendBeing
Bellona
Level 40
God Stats
2W - 0L
1,660 SR
Queue Stats
13W - 16L
1,367 Elo+
Solo
Hachiman
Hachiman
Rafumi
Hachiman
Level 6
God Stats
3W - 8L
1,247 SR
Queue Stats
8W - 17L
1,242 Elo+
Solo
Zeus
Zeus
SnowKnox
Zeus
Level 29
God Stats
17W - 45L
1,319 SR
Queue Stats
81W - 212L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 7 / 2
9,780
575
9,465
12,527
4,342
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 1
8,260
486
0
1,007
415
Kukulkan
Smil3yyy
Kukulkan
15
5 / 4 / 0
10,585
623
13,934
9,498
3,943
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
11,481
675
6,042
14,335
6,548
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Rafumi
Hachiman
16
3 / 2 / 5
11,403
671
4,434
11,414
6,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
17
4 / 1 / 7
11,639
685
10,404
11,963
7,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
12
12
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
7
2
0.14
L
0
1
1
0.5
W
5
3
4
2.33
W
Hachiman
Rafumi
Hachiman
3
2
5
2.75
L
Kukulkan
Smil3yyy
Kukulkan
5
4
0
1.25
W
Zeus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,399
Damage
20,880
23,032
Taken
37,712
8,700
Mitigated
20,930
1,955
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,465
450
60
771
12,527
4,342
170
5,102
7,135
40,296
0
L
0
0
0
0
1,007
415
0
969
0
0
0
W
6,042
835
332
1,669
14,335
6,548
100
7,687
6,648
0
24,442
W
Hachiman
Rafumi
Hachiman
4,434
2,384
0
3,463
11,414
6,714
1,468
8,533
2,881
0
38,795
L
Kukulkan
Smil3yyy
Kukulkan
13,934
875
0
1,124
9,498
3,943
0
4,167
5,233
38,591
0
W
Zeus
10,404
821
0
1,640
11,963
7,668
1,437
7,952
4,011
66,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,625
Gold Earned
34,523
154
Minions Killed
213
1
Camps Cleared
12
526,275
Distance Traveled
891,387
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,780
575
81
5
0
257,675
0
L
Set
8,260
486
0
0
0
0
0
W
Bellona
11,481
675
18
1
2
305,938
0
W
Hachiman
11,403
671
74
4
2
277,350
3
L
Kukulkan
10,585
623
73
4
1
268,600
2
W
Zeus
11,639
685
121
7
8
308,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role