Player Matchup

Neith
Neith
BookOfNotes
Neith
Level 160
God Stats
59W - 30L
1,715 SR
Queue Stats
721W - 374L
1,742 Elo+
Party 2
Kukulkan
Kukulkan
Dark-Snowstorm
Kukulkan
Level 26
God Stats
18W - 1L
1,969 SR
Queue Stats
32W - 5L
1,816 Elo+
Party 2
Awilix
Awilix
Truman2014
Awilix
Level 127
God Stats
108W - 76L
1,702 SR
Queue Stats
357W - 212L
1,746 Elo+
Party 2
Geb
Geb
Xylan55
Geb
Level 120
God Stats
0W - 2L
1,487 SR
Queue Stats
395W - 217L
1,667 Elo+
Party 2
Hercules
Hercules
Yowofu
Hercules
Level 33
God Stats
3W - 5L
1,368 SR
Queue Stats
115W - 112L
1,560 Elo+
Solo
Team Averages
Level 93
1,648 SR
1,706 Elo+

VS

Team Averages
Level 100
1,534 SR
1,620 Elo+
Bastet
Bastet
Andrew4Master
Bastet
Level 159
God Stats
2W - 1L
1,570 SR
Queue Stats
141W - 151L
1,592 Elo+
Party 1
Cliodhna
Cliodhna
Cheatquita
Cliodhna
Level 149
God Stats
7W - 5L
1,608 SR
Queue Stats
135W - 137L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
Jucici
Sylvanus
Level 46
God Stats
4W - 0L
1,882 SR
Queue Stats
11W - 1L
1,796 Elo+
Party 1
Thoth
Thoth
Maesh
Thoth
Level 108
God Stats
2W - 1L
1,108 SR
Queue Stats
155W - 160L
1,523 Elo+
Party 1
Freya
Freya
VidarOdinson
Freya
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,607
551
7,856
6,410
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
10
1 / 3 / 2
5,990
499
2,210
5,097
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Truman2014
Awilix
11
3 / 3 / 2
6,465
539
5,270
8,883
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
9
0 / 2 / 5
5,693
474
3,609
9,754
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Yowofu
Hercules
10
0 / 6 / 0
5,595
466
2,042
10,826
5,583
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 0
8,839
737
14,306
7,709
3,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
Cheatquita
Cliodhna
11
2 / 2 / 4
6,519
543
6,433
8,429
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Jucici
Sylvanus
9
0 / 1 / 5
5,615
468
3,113
5,782
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
Maesh
Thoth
11
2 / 2 / 2
6,454
538
3,250
4,187
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 3
6,392
533
4,014
9,797
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
16
16
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
0
0
11
L
3
2
2
2
W
Cliodhna
Cheatquita
Cliodhna
2
2
4
2
L
Kukulkan
1
3
2
0.67
W
Sylvanus
Jucici
Sylvanus
0
1
5
2.5
W
Thoth
Maesh
Thoth
2
2
2
1.5
L
Awilix
Truman2014
Awilix
3
3
2
1.33
W
1
2
3
1.25
L
Geb
0
2
5
1.25
L
Hercules
Yowofu
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,987
Damage
31,116
40,970
Taken
35,904
17,828
Mitigated
12,444
10,267
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,306
3,548
0
4,382
7,709
3,353
0
721
6,988
0
57,437
L
7,856
3,639
0
2,054
6,410
2,104
116
3,843
2,517
0
47,517
W
Cliodhna
Cheatquita
Cliodhna
6,433
1,070
0
3,623
8,429
2,423
0
1,820
6,609
0
40,989
L
Kukulkan
2,210
303
0
510
5,097
1,481
0
1,404
3,428
31,726
0
W
Sylvanus
Jucici
Sylvanus
3,113
1,173
1,201
2,197
5,782
2,929
0
1,839
3,943
12,966
0
W
Thoth
Maesh
Thoth
3,250
245
0
984
4,187
1,171
0
811
3,376
34,648
0
L
Awilix
Truman2014
Awilix
5,270
1,687
0
3,208
8,883
2,530
0
1,821
6,923
0
36,039
W
4,014
1,277
0
4,214
9,797
2,568
0
628
9,169
34,478
0
L
Geb
3,609
268
352
2,271
9,754
6,130
0
3,133
6,581
19,940
0
L
Hercules
Yowofu
Hercules
2,042
880
0
1,872
10,826
5,583
0
0
10,151
0
25,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,350
Gold Earned
33,819
345
Minions Killed
357
0
Camps Cleared
0
1,121,520
Distance Traveled
1,155,382
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,839
737
113
9
0
273,764
6
L
Neith
6,607
551
94
8
0
208,605
3
W
Cliodhna
6,519
543
87
7
0
254,005
3
L
Kukulkan
5,990
499
75
6
0
213,358
4
W
Sylvanus
5,615
468
13
1
0
216,149
5
W
Thoth
6,454
538
67
6
0
214,848
3
L
Awilix
6,465
539
74
6
0
265,502
0
W
Freya
6,392
533
77
6
0
196,616
5
L
Geb
5,693
474
29
2
0
241,610
5
L
Hercules
5,595
466
73
6
0
192,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role