Player Matchup

Fenrir
Fenrir
LunarXInfinity
Fenrir
Level 28
God Stats
3W - 8L
1,373 SR
Queue Stats
40W - 65L
1,312 Elo+
Solo
Cthulhu
Cthulhu
mulled_lacquer7
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
ololec
Ra
Level 14
God Stats
5W - 9L
1,356 SR
Queue Stats
9W - 19L
1,270 Elo+
Solo
Team Averages
Level 15
1,410 SR
1,360 Elo+

VS

Team Averages
Level 18
1,534 SR
1,303 Elo+
Kukulkan
Kukulkan
San_Reemo
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,367 Elo+
Party 1
Geb
Geb
SyniqDestiny
Geb
Level 22
God Stats
5W - 12L
1,392 SR
Queue Stats
6W - 21L
1,215 Elo+
Solo
Heimdallr
Heimdallr
kmitek22
Heimdallr
Level 8
God Stats
1W - 0L
1,710 SR
Queue Stats
16W - 23L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
6,265
783
3,757
9,081
6,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 0
4,922
615
937
5,295
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
9
2 / 3 / 2
5,786
723
3,182
5,381
1,669
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
San_Reemo
Kukulkan
10
3 / 2 / 4
6,847
856
4,352
3,160
995
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 4
5,887
736
2,573
5,227
2,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
kmitek22
Heimdallr
11
5 / 0 / 2
7,125
891
7,015
5,466
1,845
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
8
8
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Kukulkan
San_Reemo
Kukulkan
3
2
4
2.5
W
0
3
4
0.67
W
Heimdallr
kmitek22
Heimdallr
5
0
2
6
L
0
2
0
0
L
Ra
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,876
Damage
13,940
19,757
Taken
13,853
10,697
Mitigated
5,429
3,634
Healing
2,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,757
631
324
737
9,081
6,675
0
3,374
5,707
109
9,545
W
Kukulkan
San_Reemo
Kukulkan
4,352
636
0
184
3,160
995
530
1,414
1,746
21,066
0
W
2,573
484
335
324
5,227
2,589
434
1,407
3,820
8,634
0
W
Heimdallr
kmitek22
Heimdallr
7,015
3,128
0
1,638
5,466
1,845
860
2,013
3,453
0
22,449
L
937
145
0
283
5,295
2,353
0
2,148
3,147
3,946
0
L
Ra
3,182
180
1,197
1,093
5,381
1,669
0
2,144
3,237
13,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,973
Gold Earned
19,859
35
Minions Killed
81
2
Camps Cleared
4
447,880
Distance Traveled
450,745
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,265
783
9
1
0
207,040
3
W
Kukulkan
6,847
856
44
6
2
136,596
1
W
Geb
5,887
736
9
1
0
168,141
0
W
Heimdallr
7,125
891
28
4
2
146,008
0
L
Cthulhu
4,922
615
5
1
0
77,733
0
L
Ra
5,786
723
21
3
2
163,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role