Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AlexGJ18
Neith
Level 49
God Stats
1W - 4L
1,378 SR
Queue Stats
20W - 25L
1,472 Elo+
Party 1
Artio
Artio
IBr3TT
Artio
Level 42
God Stats
1W - 1L
1,679 SR
Queue Stats
61W - 59L
1,604 Elo+
Solo
Hun Batz
Hun Batz
NillasCZ
Hun Batz
Level 34
God Stats
0W - 2L
1,313 SR
Queue Stats
58W - 48L
1,513 Elo+
Solo
Vulcan
Vulcan
Pyrpolitis
Vulcan
Level 116
God Stats
5W - 10L
1,428 SR
Queue Stats
390W - 374L
1,483 Elo+
Solo
Team Averages
Level 70
1,460 SR
1,514 Elo+

VS

Team Averages
Level 68
1,529 SR
1,450 Elo+
Hou Yi
Hou Yi
Chojnicky12
Hou Yi
Level 160
God Stats
4W - 6L
1,377 SR
Queue Stats
27W - 41L
1,397 Elo+
Party 2
Pele
Pele
DimasEvrei
Pele
Level 40
God Stats
4W - 2L
1,672 SR
Queue Stats
193W - 122L
1,650 Elo+
Solo
Cu Chulainn
Cu Chulainn
Edwin756
Cu Chulainn
Level 56
God Stats
3W - 0L
1,795 SR
Queue Stats
153W - 193L
1,501 Elo+
Solo
Chronos
Chronos
NeRoX1336
Chronos
Level 59
God Stats
1W - 0L
1,285 SR
Queue Stats
58W - 59L
1,351 Elo+
Solo
Athena
Athena
Yebiesuki
Athena
Level 24
God Stats
3W - 2L
1,519 SR
Queue Stats
16W - 27L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 4 / 1
8,143
543
9,802
11,654
9,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
AlexGJ18
Neith
12
5 / 8 / 2
7,691
513
12,590
11,469
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
IBr3TT
Artio
11
0 / 3 / 2
6,817
454
2,741
11,342
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
NillasCZ
Hun Batz
13
5 / 4 / 3
8,065
538
7,682
12,829
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Pyrpolitis
Vulcan
11
1 / 6 / 3
6,985
466
6,458
8,438
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 3 / 5
7,868
525
8,158
8,605
2,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
14 / 0 / 2
10,374
692
13,893
11,769
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Edwin756
Cu Chulainn
15
3 / 3 / 3
8,594
573
6,898
14,089
10,708
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
NeRoX1336
Chronos
13
1 / 5 / 4
7,609
507
5,943
10,687
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Yebiesuki
Athena
11
4 / 2 / 7
7,886
526
2,413
10,290
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
13
Kills
25
25
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
1
0.63
L
Neith
AlexGJ18
Neith
5
8
2
0.75
W
Hou Yi
3
3
5
1.83
W
14
0
2
15
W
Cu Chulainn
Edwin756
Cu Chulainn
3
3
3
1.5
L
Artio
IBr3TT
Artio
0
3
2
0.33
W
Chronos
NeRoX1336
Chronos
1
5
4
0.6
L
Hun Batz
NillasCZ
Hun Batz
5
4
3
1.63
L
Vulcan
Pyrpolitis
Vulcan
1
6
3
0.42
W
Athena
Yebiesuki
Athena
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,273
Damage
37,305
55,732
Taken
55,440
27,625
Mitigated
30,242
11,642
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,802
1,091
0
1,770
11,654
9,239
0
2,906
8,748
7,887
48,180
L
Neith
AlexGJ18
Neith
12,590
5,427
0
1,667
11,469
3,497
0
1,857
9,612
0
48,436
W
Hou Yi
8,158
4,420
0
1,449
8,605
2,653
497
1,099
7,386
0
49,670
W
13,893
3,473
0
7,889
11,769
5,055
0
3,416
8,109
0
83,702
W
Cu Chulainn
Edwin756
Cu Chulainn
6,898
1,144
0
2,269
14,089
10,708
0
1,382
12,707
7,932
39,204
L
Artio
IBr3TT
Artio
2,741
419
300
3,543
11,342
8,866
0
1,355
9,987
24,976
0
W
Chronos
NeRoX1336
Chronos
5,943
3,493
0
2,406
10,687
4,153
2,593
3,234
7,299
34,136
4,782
L
Hun Batz
NillasCZ
Hun Batz
7,682
2,210
0
3,664
12,829
4,019
0
1,027
11,802
0
51,635
L
Vulcan
Pyrpolitis
Vulcan
6,458
1,567
0
698
8,438
2,004
0
1,995
6,443
34,034
0
W
Athena
Yebiesuki
Athena
2,413
787
0
1,750
10,290
7,673
103
1,171
9,071
10,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,701
Gold Earned
42,331
399
Minions Killed
425
0
Camps Cleared
0
1,395,474
Distance Traveled
1,544,535
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,143
543
118
8
0
302,804
3
L
Neith
7,691
513
77
5
0
255,477
0
W
Hou Yi
7,868
525
86
6
0
286,797
3
W
Pele
10,374
692
144
10
0
346,371
3
W
Cu Chulainn
8,594
573
95
6
0
313,391
1
L
Artio
6,817
454
45
3
0
261,484
3
W
Chronos
7,609
507
81
5
0
276,601
0
L
Hun Batz
8,065
538
96
6
0
289,106
2
L
Vulcan
6,985
466
63
4
0
286,603
5
W
Athena
7,886
526
19
1
0
321,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role